Player Matchup

Aphrodite
Aphrodite
Groyss
Aphrodite
Level 66
God Stats
3W - 3L
1,504 SR
Queue Stats
17W - 18L
1,338 Elo+
Party 1
Achilles
Achilles
Majd123456
Achilles
Level 28
God Stats
3W - 4L
1,355 SR
Queue Stats
70W - 68L
1,546 Elo+
Solo
Hun Batz
Hun Batz
MyIOve
Hun Batz
Level 29
God Stats
2W - 0L
1,764 SR
Queue Stats
92W - 69L
1,629 Elo+
Solo
Neith
Neith
Ricktonichen
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,864 Elo+
Solo
Anubis
Anubis
Snejno
Anubis
Level 11
God Stats
2W - 7L
1,500 SR
Queue Stats
18W - 23L
1,322 Elo+
Party 1
Team Averages
Level 28
1,525 SR
1,540 Elo+

VS

Team Averages
Level 22
1,670 SR
1,562 Elo+
Olorun
Olorun
AvokadoBey
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Ymir
Ymir
Cicpion
Ymir
Level 26
God Stats
1W - 1L
1,693 SR
Queue Stats
21W - 23L
1,500 Elo+
Solo
Loki
Loki
DatBoiTony
Loki
Level 27
God Stats
22W - 29L
1,890 SR
Queue Stats
206W - 212L
1,511 Elo+
Party 2
Izanami
Izanami
Tryxee
Izanami
Level 29
God Stats
2W - 11L
1,500 SR
Queue Stats
299W - 305L
1,528 Elo+
Party 2
Bellona
Bellona
twntys7vn
Bellona
Level 24
God Stats
2W - 3L
1,767 SR
Queue Stats
171W - 188L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Groyss
Aphrodite
9
3 / 0 / 1
5,191
577
1,976
3,133
808
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
Majd123456
Achilles
9
2 / 1 / 0
5,090
566
1,915
4,693
1,897
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
MyIOve
Hun Batz
10
1 / 1 / 0
5,843
649
1,782
5,063
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
6 / 0 / 3
5,749
639
5,664
3,662
1,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Snejno
Anubis
8
0 / 3 / 7
4,805
534
5,189
5,446
2,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AvokadoBey
Olorun
3
0 / 2 / 0
3,570
397
962
1,540
407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
Cicpion
Ymir
7
1 / 4 / 1
4,569
508
2,616
6,778
3,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 1
4,677
520
2,240
5,620
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tryxee
Izanami
8
2 / 3 / 1
4,962
551
2,825
5,658
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
twntys7vn
Bellona
9
1 / 2 / 0
5,698
633
3,232
5,532
2,529
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
5
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
AvokadoBey
Olorun
0
2
0
0
L
Ymir
Cicpion
Ymir
1
4
1
0.38
L
0
1
1
0.5
W
Aphrodite
Groyss
Aphrodite
3
0
1
3.5
W
Achilles
Majd123456
Achilles
2
1
0
2
W
Hun Batz
MyIOve
Hun Batz
1
1
0
1
W
6
0
3
7.5
W
Anubis
Snejno
Anubis
0
3
7
1.17
L
Izanami
Tryxee
Izanami
2
3
1
0.83
L
Bellona
twntys7vn
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,526
Damage
11,875
21,997
Taken
25,128
7,467
Mitigated
8,443
8,835
Healing
4,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AvokadoBey
Olorun
962
515
0
94
1,540
407
0
0
1,540
3,616
947
L
Ymir
Cicpion
Ymir
2,616
617
0
860
6,778
3,178
0
3,909
2,869
6,477
0
L
2,240
465
0
499
5,620
1,280
0
1,903
3,717
0
25,156
W
Aphrodite
Groyss
Aphrodite
1,976
162
879
2,174
3,133
808
285
580
2,553
13,878
0
W
Achilles
Majd123456
Achilles
1,915
572
0
1,944
4,693
1,897
0
238
4,455
0
19,072
W
Hun Batz
MyIOve
Hun Batz
1,782
621
0
205
5,063
1,500
0
199
4,864
0
38,565
W
5,664
3,240
0
1,964
3,662
1,023
1,457
990
2,672
0
26,918
W
Anubis
Snejno
Anubis
5,189
444
0
1,669
5,446
2,239
546
1,375
4,071
15,249
0
L
Izanami
Tryxee
Izanami
2,825
2,295
0
1,371
5,658
1,049
1,104
1,353
4,305
0
22,417
L
Bellona
twntys7vn
Bellona
3,232
1,060
0
1,395
5,532
2,529
0
0
5,330
0
23,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,678
Gold Earned
23,476
230
Minions Killed
175
0
Camps Cleared
0
757,885
Distance Traveled
730,178
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,570
397
8
1
0
63,553
0
L
Ymir
4,569
508
5
1
0
180,623
1
L
Loki
4,677
520
52
6
0
183,601
1
W
Aphrodite
5,191
577
30
3
0
124,839
0
W
Achilles
5,090
566
32
4
0
169,367
4
W
Hun Batz
5,843
649
85
9
0
161,900
2
W
Neith
5,749
639
53
6
0
162,412
2
W
Anubis
4,805
534
30
3
0
139,367
1
L
Izanami
4,962
551
47
5
0
133,209
0
L
Bellona
5,698
633
63
7
0
169,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role