Player Matchup

Loki
Loki
Alovix
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
Goobbie
Cthulhu
Level 25
God Stats
3W - 2L
1,696 SR
Queue Stats
6W - 6L
1,674 Elo+
Party 2
Scylla
Scylla
Kryizoh
Scylla
Level 43
God Stats
1W - 3L
1,633 SR
Queue Stats
13W - 9L
1,666 Elo+
Party 2
Bastet
Bastet
MissingJellyfish
Bastet
Level 11
God Stats
4W - 7L
1,784 SR
Queue Stats
39W - 33L
1,699 Elo+
Solo
Hun Batz
Hun Batz
Spixio
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,517 Elo+
Party 2
Team Averages
Level 37
1,623 SR
1,628 Elo+

VS

Team Averages
Level 10
1,445 SR
1,530 Elo+
Athena
Athena
AIister
Athena
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 106L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
BallsOnTable
Nu Wa
Level 8
God Stats
32W - 11L
1,737 SR
Queue Stats
143W - 71L
1,569 Elo+
Party 1
Neith
Neith
Leo10Felix
Neith
Level 4
God Stats
3W - 1L
1,085 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Hades
Hades
iamsmiteplayer69
Hades
Level 15
God Stats
10W - 11L
1,405 SR
Queue Stats
22W - 28L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
xXuseXabuseXx
Gilgamesh
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 46L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Alovix
Loki
16
2 / 8 / 8
9,848
985
7,041
11,474
4,305
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Goobbie
Cthulhu
16
1 / 0 / 8
9,961
996
13,230
12,222
12,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Kryizoh
Scylla
17
5 / 3 / 7
11,247
1,125
13,098
8,250
2,633
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 2 / 6
10,363
1,036
16,966
10,930
6,380
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Spixio
Hun Batz
16
0 / 6 / 5
8,927
893
5,065
10,735
4,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

186

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AIister
Athena
17
1 / 2 / 16
11,307
1,131
6,506
16,150
17,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 3 / 9
10,797
1,080
13,768
11,458
3,549
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
17
2 / 5 / 8
10,085
1,009
4,724
9,537
3,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 5
12,066
1,207
14,288
12,628
11,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
xXuseXabuseXx
Gilgamesh
17
1 / 1 / 10
9,615
962
9,821
10,331
6,225
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
13
Kills
19
19
Deaths
13
34
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
AIister
Athena
1
2
16
4.5
L
Loki
Alovix
Loki
2
8
8
0.75
W
5
3
9
3.17
L
Cthulhu
Goobbie
Cthulhu
1
0
8
5
L
Scylla
Kryizoh
Scylla
5
3
7
2.83
W
Neith
2
5
8
1.2
L
5
2
6
4
L
Hun Batz
Spixio
Hun Batz
0
6
5
0.42
W
10
2
5
6.25
W
Gilgamesh
xXuseXabuseXx
Gilgamesh
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,400
Damage
49,107
53,611
Taken
60,104
29,532
Mitigated
42,562
2,895
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AIister
Athena
6,506
1,238
0
89
16,150
17,611
0
7,115
9,035
12,483
0
L
Loki
Alovix
Loki
7,041
1,034
0
21
11,474
4,305
0
7,033
4,441
0
23,836
W
13,768
4,220
0
713
11,458
3,549
0
5,000
6,352
30,999
0
L
Cthulhu
Goobbie
Cthulhu
13,230
767
232
1,830
12,222
12,113
0
5,564
6,658
38,115
0
L
Scylla
Kryizoh
Scylla
13,098
1,399
0
0
8,250
2,633
0
6,546
1,704
38,216
0
W
Neith
4,724
2,867
0
782
9,537
3,429
0
3,355
6,182
0
25,116
L
16,966
4,603
627
185
10,930
6,380
0
7,416
3,514
0
28,394
L
Hun Batz
Spixio
Hun Batz
5,065
1,735
0
0
10,735
4,101
0
8,003
2,732
0
15,479
W
14,288
1,225
2,473
2,622
12,628
11,748
0
5,246
7,382
35,159
0
W
Gilgamesh
xXuseXabuseXx
Gilgamesh
9,821
2,844
0
831
10,331
6,225
0
5,612
4,719
0
21,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,346
Gold Earned
53,870
183
Minions Killed
195
4
Camps Cleared
3
999,061
Distance Traveled
983,957
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,307
1,131
18
2
0
202,884
0
L
Loki
9,848
985
26
3
0
165,432
0
W
Nu Wa
10,797
1,080
40
4
0
195,450
0
L
Cthulhu
9,961
996
77
8
2
214,013
0
L
Scylla
11,247
1,125
48
5
2
200,346
0
W
Neith
10,085
1,009
53
5
2
176,770
1
L
Bastet
10,363
1,036
18
2
0
240,314
1
L
Hun Batz
8,927
893
14
1
0
178,956
0
W
Hades
12,066
1,207
59
6
0
180,158
0
W
Gilgamesh
9,615
962
25
3
1
228,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role