Player Matchup

Bakasura
Bakasura
AT0X16B0Y
Bakasura
Level 11
God Stats
1W - 3L
1,473 SR
Queue Stats
42W - 39L
1,379 Elo+
Solo
Artemis
Artemis
RawrNovacaine
Artemis
Level 28
God Stats
7W - 7L
1,504 SR
Queue Stats
87W - 106L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
Level 15
God Stats
24W - 20L
1,540 SR
Queue Stats
179W - 192L
1,446 Elo+
Solo
Tyr
Tyr
lvl3_Psyduck
Tyr
Level 25
God Stats
5W - 12L
1,685 SR
Queue Stats
94W - 108L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
xxoIsabella
Jormungandr
Level 29
God Stats
10W - 4L
1,685 SR
Queue Stats
131W - 151L
1,338 Elo+
Party 2
Team Averages
Level 22
1,578 SR
1,404 Elo+

VS

Team Averages
Level 24
1,480 SR
1,397 Elo+
Anubis
Anubis
JakeWasTaken Eu
Anubis
Level 28
God Stats
3W - 1L
1,567 SR
Queue Stats
51W - 68L
1,324 Elo+
Party 1
Zeus
Zeus
OscDiaz
Zeus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,434 Elo+
Solo
Bakasura
Bakasura
Ozzy2shozzy
Bakasura
Level 27
God Stats
10W - 10L
1,290 SR
Queue Stats
37W - 42L
1,398 Elo+
Solo
Artemis
Artemis
Tay Dyan
Artemis
Level 24
God Stats
9W - 6L
1,615 SR
Queue Stats
51W - 37L
1,482 Elo+
Solo
Bellona
Bellona
X SPARK05 X
Bellona
Level 28
God Stats
29W - 31L
1,428 SR
Queue Stats
215W - 238L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AT0X16B0Y
Bakasura
10
0 / 7 / 0
5,753
384
1,810
11,104
1,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
10
0 / 2 / 1
7,153
477
3,932
9,625
2,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
13
1 / 2 / 2
7,248
483
6,566
7,094
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 5 / 0
7,390
493
4,504
12,583
7,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
xxoIsabella
Jormungandr
9
0 / 4 / 0
6,519
435
2,279
15,043
6,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 3
9,169
611
9,662
7,349
3,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
OscDiaz
Zeus
12
0 / 2 / 0
7,650
510
2,642
5,265
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Ozzy2shozzy
Bakasura
15
5 / 1 / 0
9,053
604
7,003
10,295
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Tay Dyan
Artemis
14
3 / 0 / 2
8,475
565
11,350
7,943
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
X SPARK05 X
Bellona
12
5 / 1 / 5
7,953
530
7,215
7,903
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
20
20
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AT0X16B0Y
Bakasura
0
7
0
0
W
7
2
3
4.25
W
Zeus
OscDiaz
Zeus
0
2
0
0
W
Bakasura
Ozzy2shozzy
Bakasura
5
1
0
5
L
Artemis
0
2
1
0.25
W
Artemis
Tay Dyan
Artemis
3
0
2
4
L
Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
1
2
2
1
W
Bellona
X SPARK05 X
Bellona
5
1
5
7.5
L
4
5
0
0.8
L
Jormungandr
xxoIsabella
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,091
Damage
37,872
55,449
Taken
38,755
20,006
Mitigated
18,774
14,535
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AT0X16B0Y
Bakasura
1,810
1,404
0
2,099
11,104
1,554
0
6,608
4,496
0
12,563
W
9,662
592
0
4,502
7,349
3,769
1,606
2,041
5,228
56,094
0
W
Zeus
OscDiaz
Zeus
2,642
512
0
46
5,265
1,677
2,083
2,478
2,787
34,218
0
W
Bakasura
Ozzy2shozzy
Bakasura
7,003
5,187
0
2,876
10,295
3,952
691
1,951
8,344
0
62,893
L
Artemis
3,932
645
483
3,259
9,625
2,721
0
0
9,625
0
27,210
W
Artemis
Tay Dyan
Artemis
11,350
4,536
304
3,785
7,943
3,037
1,891
1,296
6,647
0
59,041
L
Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
6,566
549
0
899
7,094
2,422
0
2,887
3,974
36,972
2,719
W
Bellona
X SPARK05 X
Bellona
7,215
2,315
0
1,184
7,903
6,339
1,906
942
6,936
0
23,891
L
4,504
1,406
0
4,549
12,583
7,212
0
2,491
9,907
0
35,154
L
Jormungandr
xxoIsabella
Jormungandr
2,279
431
163
3,083
15,043
6,097
0
0
14,734
28,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
42,300
260
Minions Killed
442
0
Camps Cleared
0
1,225,650
Distance Traveled
1,357,994
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,753
384
42
3
0
248,934
0
W
Anubis
9,169
611
95
6
0
245,242
0
W
Zeus
7,650
510
73
5
0
239,187
1
W
Bakasura
9,053
604
123
8
0
316,020
0
L
Artemis
7,153
477
42
3
0
243,010
0
W
Artemis
8,475
565
96
6
0
249,026
1
L
Morgan Le Fay
7,248
483
74
5
0
227,259
0
W
Bellona
7,953
530
55
4
0
308,519
0
L
Tyr
7,390
493
62
4
0
283,410
2
L
Jormungandr
6,519
435
40
3
0
223,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role