Player Matchup

Skadi
Skadi
IRGI PUNISHER
Skadi
Level 88
God Stats
34W - 23L
1,561 SR
Queue Stats
59W - 64L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
Newcitywok123
Kukulkan
Level 15
God Stats
1W - 2L
1,339 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 2
Hel
Hel
Tesva
Hel
Level 98
God Stats
1W - 2L
1,568 SR
Queue Stats
78W - 89L
1,457 Elo+
Party 2
Sun Wukong
Sun Wukong
oOneForAllx
Sun Wukong
Level 53
God Stats
27W - 22L
1,557 SR
Queue Stats
41W - 41L
1,464 Elo+
Party 2
Thanatos
Thanatos
xXDarkHorseXx11
Thanatos
Level 52
God Stats
28W - 25L
1,563 SR
Queue Stats
80W - 90L
1,455 Elo+
Party 2
Team Averages
Level 61
1,518 SR
1,425 Elo+

VS

Team Averages
Level 77
1,532 SR
1,429 Elo+
Chang'e
Chang'e
A1dan_19
Chang'e
Level 39
God Stats
12W - 11L
1,567 SR
Queue Stats
83W - 87L
1,476 Elo+
Party 1
Odin
Odin
BigtimeMedal260
Odin
Level 101
God Stats
3W - 5L
1,399 SR
Queue Stats
228W - 239L
1,458 Elo+
Party 1
Bastet
Bastet
Couch Jesus
Bastet
Level 80
God Stats
7W - 5L
1,408 SR
Queue Stats
335W - 347L
1,427 Elo+
Party 1
Fafnir
Fafnir
IZOMBIEKILLING1
Fafnir
Level 87
God Stats
4W - 3L
1,511 SR
Queue Stats
125W - 166L
1,417 Elo+
Party 1
Apollo
Apollo
Stealth80D
Apollo
Level 77
God Stats
4W - 2L
1,776 SR
Queue Stats
249W - 280L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 4
11,085
482
15,303
17,914
7,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Newcitywok123
Kukulkan
15
1 / 8 / 1
9,906
431
4,862
12,581
4,247
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Tesva
Hel
18
4 / 6 / 4
12,157
529
16,137
19,981
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
oOneForAllx
Sun Wukong
15
0 / 9 / 2
9,978
434
11,322
20,513
15,018
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
17
3 / 4 / 0
11,442
497
8,729
17,817
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A1dan_19
Chang'e
17
2 / 4 / 10
11,009
479
10,526
15,686
7,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 1 / 8
13,032
567
17,061
16,788
22,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
20
16 / 1 / 7
14,097
613
18,172
15,898
7,831
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 2 / 16
11,278
490
6,657
21,396
28,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Stealth80D
Apollo
20
6 / 5 / 11
12,506
544
12,396
15,490
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
13
Kills
34
34
Deaths
13
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Chang'e
A1dan_19
Chang'e
2
4
10
1.75
W
9
1
8
13
W
Bastet
16
1
7
19.5
L
5
7
4
1
W
1
2
16
4.5
L
Kukulkan
Newcitywok123
Kukulkan
1
8
1
0.19
W
Apollo
Stealth80D
Apollo
6
5
11
2.3
L
Hel
Tesva
Hel
4
6
4
1
L
Sun Wukong
oOneForAllx
Sun Wukong
0
9
2
0.11
L
Thanatos
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,353
Damage
64,812
88,806
Taken
85,258
48,749
Mitigated
72,729
33,510
Healing
30,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
A1dan_19
Chang'e
10,526
928
4,899
6,834
15,686
7,534
1,330
7,769
7,917
62,922
0
W
17,061
3,088
0
4,935
16,788
22,406
2,056
945
15,843
0
71,864
W
Bastet
18,172
6,493
0
2,551
15,898
7,831
1,622
1,703
14,195
0
95,644
L
15,303
7,377
0
3,353
17,914
7,077
601
5,005
12,765
0
83,401
W
6,657
2,361
562
7,141
21,396
28,739
685
4,983
16,413
42,059
0
L
Kukulkan
Newcitywok123
Kukulkan
4,862
849
189
1,394
12,581
4,247
100
2,963
9,480
51,633
0
W
Apollo
Stealth80D
Apollo
12,396
7,890
0
3,561
15,490
6,219
2,520
5,599
9,891
0
88,858
L
Hel
Tesva
Hel
16,137
863
4,317
7,333
19,981
15,073
297
5,478
14,335
91,033
0
L
Sun Wukong
oOneForAllx
Sun Wukong
11,322
2,362
0
4,317
20,513
15,018
257
2,078
18,317
0
59,411
L
Thanatos
8,729
2,092
111
12,496
17,817
7,334
0
1,027
16,726
0
85,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,568
Gold Earned
61,922
612
Minions Killed
574
0
Camps Cleared
0
1,984,680
Distance Traveled
2,241,607
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,009
479
120
5
0
407,136
4
W
Odin
13,032
567
130
6
0
472,976
5
W
Bastet
14,097
613
137
6
0
492,170
14
L
Skadi
11,085
482
130
6
0
371,586
2
W
Fafnir
11,278
490
49
2
0
421,837
2
L
Kukulkan
9,906
431
108
5
0
366,880
0
W
Apollo
12,506
544
138
6
0
447,488
7
L
Hel
12,157
529
124
5
0
411,438
6
L
Sun Wukong
9,978
434
108
5
0
392,908
4
L
Thanatos
11,442
497
142
6
0
441,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role