Player Matchup

Gilgamesh
Gilgamesh
Kamborian
Gilgamesh
Level 125
God Stats
1W - 2L
1,265 SR
Queue Stats
4W - 3L
1,265 Elo+
Solo
Raijin
Raijin
Mex_Vanilla4
Raijin
Level 105
God Stats
6W - 3L
1,491 SR
Queue Stats
358W - 221L
1,576 Elo+
Solo
Hades
Hades
blue8heart
Hades
Level 114
God Stats
2W - 1L
1,518 SR
Queue Stats
280W - 242L
1,511 Elo+
Solo
Team Averages
Level 115
1,425 SR
1,451 Elo+

VS

Team Averages
Level 120
1,563 SR
1,494 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
KingdomofGiants
Apollo
Level 109
God Stats
10W - 11L
1,636 SR
Queue Stats
457W - 449L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Mister_Picklez
Gilgamesh
Level 118
God Stats
16W - 15L
1,553 SR
Queue Stats
620W - 459L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kamborian
Gilgamesh
11
0 / 0 / 5
7,301
664
5,475
8,378
7,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
12
3 / 1 / 2
8,040
731
8,036
6,309
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
12
2 / 1 / 3
7,571
688
9,600
5,778
3,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
1 / 3 / 1
7,115
647
5,637
10,935
6,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 1
7,003
637
5,349
6,851
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Mister_Picklez
Gilgamesh
11
1 / 1 / 1
7,520
684
4,177
11,250
7,382
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Gilgamesh
Kamborian
Gilgamesh
0
0
5
2.5
L
0
1
1
0.5
W
Raijin
3
1
2
4
L
Gilgamesh
Mister_Picklez
Gilgamesh
1
1
1
1.5
W
Hades
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
15,163
20,465
Taken
29,036
13,289
Mitigated
16,780
7,117
Healing
8,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,637
391
0
4,404
10,935
6,896
0
6,716
3,864
32,170
0
W
Gilgamesh
Kamborian
Gilgamesh
5,475
1,132
0
2,570
8,378
7,383
216
1,575
6,803
0
22,141
L
5,349
2,973
0
2,296
6,851
2,502
0
4,377
2,260
0
26,996
W
Raijin
8,036
839
0
1,064
6,309
2,515
122
2,152
4,157
37,518
0
L
Gilgamesh
Mister_Picklez
Gilgamesh
4,177
848
0
2,255
11,250
7,382
0
5,648
5,276
0
18,379
W
Hades
9,600
432
515
2,968
5,778
3,391
160
1,910
3,868
24,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,912
Gold Earned
21,638
147
Minions Killed
150
0
Camps Cleared
0
658,884
Distance Traveled
657,877
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,115
647
64
6
0
211,354
2
W
Gilgamesh
7,301
664
28
3
0
236,763
3
L
Apollo
7,003
637
52
5
0
199,078
3
W
Raijin
8,040
731
78
7
0
213,695
4
L
Gilgamesh
7,520
684
34
3
0
247,445
4
W
Hades
7,571
688
41
4
0
208,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role