Player Matchup

Ra
Ra
Assassin King11
Ra
Level 140
God Stats
5W - 7L
1,627 SR
Queue Stats
202W - 126L
1,636 Elo+
Party 2
Odin
Odin
BDWGamertag
Odin
Level 102
God Stats
4W - 1L
1,674 SR
Queue Stats
117W - 71L
1,667 Elo+
Party 2
Ullr
Ullr
Eaglec1aw
Ullr
Level 140
God Stats
17W - 11L
1,737 SR
Queue Stats
214W - 123L
1,657 Elo+
Party 2
Team Averages
Level 127
1,680 SR
1,653 Elo+

VS

Team Averages
Level 91
1,468 SR
1,607 Elo+
Artemis
Artemis
 
Artemis
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BlackLeader T70
Merlin
Level 118
God Stats
15W - 15L
1,404 SR
Queue Stats
366W - 285L
1,652 Elo+
Party 1
Ares
Ares
EZII96
Ares
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 11
11,490
766
9,819
9,633
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 13
10,048
670
6,280
15,401
10,633
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
17
12 / 3 / 5
12,758
851
13,882
13,754
5,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
7 / 8 / 3
11,199
747
12,044
13,111
5,036
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 4
10,125
675
9,572
11,863
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
EZII96
Ares
12
1 / 7 / 7
9,364
624
5,943
11,964
12,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
10
10
Deaths
19
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
7
8
3
1.06
W
5
3
11
3.5
W
1
4
13
1.88
L
2
4
4
1
L
Ares
EZII96
Ares
1
7
7
0.64
W
Ullr
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,981
Damage
27,559
38,788
Taken
36,938
20,090
Mitigated
21,730
9,826
Healing
2,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,044
3,500
0
825
13,111
5,036
1,008
2,331
10,641
0
36,445
W
9,819
269
3,476
4,554
9,633
3,734
651
4,053
5,580
53,493
0
W
6,280
628
0
1,198
15,401
10,633
285
5,942
9,459
0
25,427
L
9,572
312
0
1,561
11,863
3,835
386
2,328
9,325
47,434
0
L
Ares
EZII96
Ares
5,943
143
0
0
11,964
12,859
0
4,409
7,153
10,238
0
W
Ullr
13,882
5,189
0
598
13,754
5,723
1,647
5,520
8,234
0
63,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
30,688
217
Minions Killed
144
0
Camps Cleared
0
810,828
Distance Traveled
722,424
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,199
747
57
4
0
213,016
3
W
Ra
11,490
766
109
7
0
258,653
4
W
Odin
10,048
670
25
2
0
277,445
12
L
Merlin
10,125
675
78
5
0
258,119
2
L
Ares
9,364
624
9
1
0
251,289
0
W
Ullr
12,758
851
83
6
0
274,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role