Player Matchup

Sun Wukong
Sun Wukong
Jarl DT Kade
Sun Wukong
Level 27
God Stats
7W - 8L
1,743 SR
Queue Stats
96W - 113L
1,410 Elo+
Solo
Thor
Thor
MR-SOFOCON
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Yeto_1
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
crusader122
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,244 Elo+
Solo
Artemis
Artemis
former-rammer0
Artemis
Level 28
God Stats
24W - 19L
1,546 SR
Queue Stats
75W - 88L
1,303 Elo+
Solo
Team Averages
Level 16
1,558 SR
1,392 Elo+

VS

Team Averages
Level 14
1,447 SR
1,280 Elo+
Tiamat
Tiamat
DONKAR4
Tiamat
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Neith
Neith
Ichito1011
Neith
Level 14
God Stats
2W - 4L
1,308 SR
Queue Stats
9W - 12L
1,266 Elo+
Solo
Nemesis
Nemesis
TheSpawnOfHades
Nemesis
Level 15
God Stats
16W - 19L
1,276 SR
Queue Stats
135W - 177L
1,192 Elo+
Solo
Hun Batz
Hun Batz
Zahid Gamer Lol
Hun Batz
Level 23
God Stats
4W - 10L
1,459 SR
Queue Stats
225W - 342L
1,174 Elo+
Solo
Anubis
Anubis
toddrocksya
Anubis
Level 14
God Stats
2W - 1L
1,692 SR
Queue Stats
30W - 38L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jarl DT Kade
Sun Wukong
13
4 / 5 / 0
8,225
484
6,305
10,485
4,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 8 / 1
6,914
407
4,646
11,259
8,027
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Yeto_1
Olorun
4
0 / 1 / 0
5,372
316
144
928
230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 5 / 0
7,281
428
5,558
7,783
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 4 / 0
8,275
487
7,444
12,546
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DONKAR4
Tiamat
16
11 / 1 / 2
10,141
597
14,360
12,720
7,521
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
1 / 2 / 5
7,483
440
1,958
7,737
2,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 3
8,747
515
4,838
10,921
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
9
0 / 3 / 3
6,476
381
774
7,045
2,027
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
2 / 2 / 1
8,437
496
3,993
7,185
2,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
8
Kills
19
23
Deaths
10
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DONKAR4
Tiamat
11
1
2
12
W
Neith
1
2
5
1.75
L
Sun Wukong
Jarl DT Kade
Sun Wukong
4
5
0
0.8
L
2
8
1
0.31
W
5
2
3
3.25
L
Olorun
Yeto_1
Olorun
0
1
0
0
W
Hun Batz
0
3
3
0.5
L
2
5
0
0.4
L
0
4
0
0
W
Anubis
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,097
Damage
25,923
43,001
Taken
45,608
20,088
Mitigated
18,715
9,026
Healing
13,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DONKAR4
Tiamat
14,360
1,677
0
4,196
12,720
7,521
1,656
2,164
10,556
56,541
0
W
Neith
1,958
613
0
1,007
7,737
2,084
2,106
788
6,949
0
22,609
L
Sun Wukong
Jarl DT Kade
Sun Wukong
6,305
643
0
1,008
10,485
4,640
515
4,217
6,268
0
31,749
L
4,646
2,054
0
0
11,259
8,027
691
4,950
6,309
0
18,016
W
4,838
2,021
0
3,453
10,921
4,467
1,088
310
10,611
0
43,411
L
Olorun
Yeto_1
Olorun
144
144
0
42
928
230
300
483
445
4,609
0
W
Hun Batz
774
0
421
226
7,045
2,027
1,021
2,371
4,674
0
15,282
L
5,558
1,076
0
1,636
7,783
2,669
1,955
3,966
3,817
30,116
0
L
7,444
4,435
0
6,340
12,546
4,522
0
4,737
7,809
0
57,803
W
Anubis
3,993
1,141
0
4,426
7,185
2,616
2,032
69
7,116
42,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
41,284
241
Minions Killed
332
0
Camps Cleared
0
1,127,873
Distance Traveled
1,499,554
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,141
597
103
6
0
302,212
3
W
Neith
7,483
440
38
2
0
303,104
6
L
Sun Wukong
8,225
484
59
3
0
296,158
0
L
Thor
6,914
407
31
2
0
299,683
0
W
Nemesis
8,747
515
82
5
0
350,699
5
L
Olorun
5,372
316
10
1
0
43,404
1
W
Hun Batz
6,476
381
29
2
0
280,939
1
L
Nox
7,281
428
43
3
0
267,086
1
L
Artemis
8,275
487
98
6
0
221,542
0
W
Anubis
8,437
496
80
5
0
262,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role