Player Matchup

Artio
Artio
Muzan-Kiibutsuji
Artio
Level 29
God Stats
0W - 1L
1,211 SR
Queue Stats
10W - 16L
1,372 Elo+
Solo
Raijin
Raijin
RitefulEmber
Raijin
Level 23
God Stats
3W - 2L
1,503 SR
Queue Stats
79W - 64L
1,576 Elo+
Party 2
Baron Samedi
Baron Samedi
XxGTS DEVILxX
Baron Samedi
Level 122
God Stats
7W - 5L
1,456 SR
Queue Stats
432W - 408L
1,543 Elo+
Party 2
Hachiman
Hachiman
newell1502
Hachiman
Level 108
God Stats
7W - 12L
1,493 SR
Queue Stats
477W - 467L
1,624 Elo+
Party 2
Skadi
Skadi
ninja shoe 2
Skadi
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 292L
1,494 Elo+
Party 2
Team Averages
Level 84
1,433 SR
1,522 Elo+

VS

Team Averages
Level 65
1,490 SR
1,466 Elo+
Chronos
Chronos
Beast x 2 Cold
Chronos
Level 134
God Stats
3W - 0L
1,851 SR
Queue Stats
81W - 75L
1,566 Elo+
Party 1
Cthulhu
Cthulhu
ImNotAFkinWizard
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nike
Nike
JackalJunior18
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,334 Elo+
Solo
Arachne
Arachne
RandomKcuf
Arachne
Level 125
God Stats
8W - 12L
1,098 SR
Queue Stats
1,230W - 1,239L
1,465 Elo+
Solo
Sylvanus
Sylvanus
statom
Sylvanus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 68L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 10
8,403
646
4,562
17,274
9,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Raijin
14
3 / 9 / 14
9,200
708
13,046
14,005
7,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
XxGTS DEVILxX
Baron Samedi
17
5 / 4 / 12
9,549
735
17,493
11,555
4,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
newell1502
Hachiman
17
3 / 4 / 11
9,783
753
18,119
14,571
5,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 5 / 11
10,334
795
15,995
14,108
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 14
11,945
919
20,264
16,294
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 6 / 14
10,949
842
22,437
22,259
19,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 8 / 8
9,219
709
6,386
15,924
12,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
RandomKcuf
Arachne
17
6 / 5 / 12
10,646
819
6,914
13,236
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
statom
Sylvanus
16
4 / 3 / 8
9,708
747
9,772
24,261
29,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
82
22
Kills
26
26
Deaths
23
58
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
1
14
15
W
6
6
14
2.17
W
2
8
8
0.75
L
3
4
10
2
W
Arachne
RandomKcuf
Arachne
6
5
12
2.4
L
Raijin
3
9
14
1.11
L
Baron Samedi
XxGTS DEVILxX
Baron Samedi
5
4
12
2.75
L
Hachiman
newell1502
Hachiman
3
4
11
2.13
L
8
5
11
2.7
W
Sylvanus
statom
Sylvanus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,215
Damage
65,773
71,513
Taken
91,974
32,997
Mitigated
78,196
24,218
Healing
33,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,264
1,805
2,443
5,079
16,294
7,759
1,426
5,247
11,047
39,080
0
W
22,437
824
3,291
5,477
22,259
19,570
250
9,895
12,364
43,795
0
W
6,386
1,526
0
1,090
15,924
12,786
1,273
5,970
9,954
0
10,896
L
4,562
226
2,370
6,045
17,274
9,526
0
9,595
6,871
11,961
0
W
Arachne
RandomKcuf
Arachne
6,914
4,604
2,460
2,665
13,236
8,266
2,133
4,815
8,421
0
17,627
L
Raijin
13,046
3,152
387
833
14,005
7,367
0
9,933
3,523
18,403
0
L
Baron Samedi
XxGTS DEVILxX
Baron Samedi
17,493
1,051
4,727
3,217
11,555
4,977
0
8,744
2,489
31,517
0
L
Hachiman
newell1502
Hachiman
18,119
8,157
1,236
3,043
14,571
5,364
0
10,941
3,016
0
44,130
L
15,995
8,775
1,754
606
14,108
5,763
0
10,403
3,141
0
27,379
W
Sylvanus
statom
Sylvanus
9,772
775
4,027
7,197
24,261
29,815
321
9,174
15,087
13,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,269
Gold Earned
52,467
149
Minions Killed
119
0
Camps Cleared
0
946,292
Distance Traveled
1,266,308
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,945
919
37
3
0
312,313
0
W
Cthulhu
10,949
842
46
4
0
256,217
2
W
Nike
9,219
709
8
1
0
233,499
0
L
Artio
8,403
646
12
1
0
133,189
0
W
Arachne
10,646
819
18
1
0
245,544
0
L
Raijin
9,200
708
10
1
0
175,678
0
L
Baron Samedi
9,549
735
32
2
0
202,452
0
L
Hachiman
9,783
753
67
5
0
232,006
0
L
Skadi
10,334
795
28
2
0
202,967
0
W
Sylvanus
9,708
747
10
1
0
218,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role