Player Matchup

Nox
Nox
Gemanite55
Nox
Level 35
God Stats
9W - 8L
1,750 SR
Queue Stats
393W - 290L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
Loyds_UntiedSh0e
Cernunnos
Level 81
God Stats
2W - 0L
1,412 SR
Queue Stats
103W - 119L
1,430 Elo+
Party 3
Gilgamesh
Gilgamesh
Mau5asauras
Gilgamesh
Level 127
God Stats
3W - 2L
1,564 SR
Queue Stats
41W - 48L
1,490 Elo+
Party 3
King Arthur
King Arthur
Replikn
King Arthur
Level 84
God Stats
11W - 16L
1,548 SR
Queue Stats
420W - 260L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
sockwoggin
Baron Samedi
Level 91
God Stats
18W - 4L
1,766 SR
Queue Stats
384W - 232L
1,580 Elo+
Party 1
Team Averages
Level 84
1,608 SR
1,531 Elo+

VS

Team Averages
Level 74
1,533 SR
1,509 Elo+
Hachiman
Hachiman
Gingeman
Hachiman
Level 42
God Stats
32W - 25L
1,556 SR
Queue Stats
191W - 106L
1,630 Elo+
Solo
Kukulkan
Kukulkan
MrYerba
Kukulkan
Level 127
God Stats
2W - 3L
1,518 SR
Queue Stats
25W - 26L
1,487 Elo+
Party 2
Thoth
Thoth
SusSisBisBis
Thoth
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 111L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
WastedAs
Kumbhakarna
Level 146
God Stats
2W - 6L
1,590 SR
Queue Stats
112W - 122L
1,448 Elo+
Party 2
Bellona
Bellona
kingLuniDaSlip
Bellona
Level 1
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
10,690
972
10,370
5,792
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
18
3 / 2 / 16
10,755
978
7,671
7,579
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Mau5asauras
Gilgamesh
18
3 / 2 / 17
10,354
941
15,261
10,637
8,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
Replikn
King Arthur
17
4 / 0 / 14
10,593
963
12,596
8,860
13,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
sockwoggin
Baron Samedi
18
9 / 0 / 13
12,273
1,116
16,017
4,828
2,536
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

245

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gingeman
Hachiman
16
1 / 5 / 2
9,854
896
9,893
13,317
4,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
MrYerba
Kukulkan
16
3 / 3 / 1
10,277
934
11,422
11,584
3,887
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 2
9,170
834
5,103
8,770
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
WastedAs
Kumbhakarna
16
0 / 4 / 3
9,313
847
2,661
20,949
14,199
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 8 / 1
8,659
787
3,529
14,162
9,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
13
25
Kills
4
4
Deaths
25
71
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Hachiman
Gingeman
Hachiman
1
5
2
0.4
W
Cernunnos
3
2
16
5.5
W
Gilgamesh
Mau5asauras
Gilgamesh
3
2
17
5.75
L
Kukulkan
MrYerba
Kukulkan
3
3
1
1.17
W
King Arthur
Replikn
King Arthur
4
0
14
11
L
0
5
2
0.2
L
Kumbhakarna
WastedAs
Kumbhakarna
0
4
3
0.38
L
0
8
1
0.06
W
Baron Samedi
sockwoggin
Baron Samedi
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,915
Damage
32,608
37,696
Taken
68,782
30,015
Mitigated
34,679
7,560
Healing
8,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,370
1,001
0
44
5,792
2,134
0
2,989
2,707
23,143
0
L
Hachiman
Gingeman
Hachiman
9,893
6,372
0
1,857
13,317
4,397
0
4,267
9,050
0
43,889
W
Cernunnos
7,671
3,897
0
2,367
7,579
2,592
0
5,081
2,279
0
26,963
W
Gilgamesh
Mau5asauras
Gilgamesh
15,261
3,546
0
257
10,637
8,897
0
3,535
6,940
0
34,787
L
Kukulkan
MrYerba
Kukulkan
11,422
830
125
890
11,584
3,887
0
5,695
5,889
45,208
0
W
King Arthur
Replikn
King Arthur
12,596
685
0
648
8,860
13,856
0
4,427
4,250
1,274
22,078
L
5,103
269
0
103
8,770
3,057
0
2,476
6,294
20,532
0
L
Kumbhakarna
WastedAs
Kumbhakarna
2,661
395
292
5,113
20,949
14,199
0
8,597
12,352
10,703
0
L
3,529
1,154
0
192
14,162
9,139
0
5,504
8,658
0
12,449
W
Baron Samedi
sockwoggin
Baron Samedi
16,017
786
2,117
2,127
4,828
2,536
0
2,370
2,334
45,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
47,273
214
Minions Killed
232
10
Camps Cleared
7
1,108,708
Distance Traveled
908,998
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,690
972
36
3
5
252,522
1
L
Hachiman
9,854
896
80
7
6
190,626
1
W
Cernunnos
10,755
978
52
5
1
182,959
0
W
Gilgamesh
10,354
941
39
4
1
213,140
0
L
Kukulkan
10,277
934
98
9
0
187,253
1
W
King Arthur
10,593
963
26
2
1
228,755
1
L
Thoth
9,170
834
29
3
0
195,529
0
L
Kumbhakarna
9,313
847
19
2
1
200,807
1
L
Bellona
8,659
787
6
1
0
134,783
0
W
Baron Samedi
12,273
1,116
61
6
2
231,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role