Player Matchup

Scylla
Scylla
 
Scylla
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MISTER_GRIM571
Medusa
Level 89
God Stats
54W - 42L
1,549 SR
Queue Stats
757W - 839L
1,445 Elo+
Party 2
Fenrir
Fenrir
MuLaF1aga
Fenrir
Level 27
God Stats
24W - 17L
1,627 SR
Queue Stats
128W - 134L
1,473 Elo+
Party 2
Odin
Odin
Talnerith
Odin
Level 48
God Stats
20W - 11L
1,765 SR
Queue Stats
77W - 78L
1,523 Elo+
Solo
Jormungandr
Jormungandr
kvnbrwn33
Jormungandr
Level 123
God Stats
6W - 4L
1,778 SR
Queue Stats
193W - 199L
1,528 Elo+
Solo
Team Averages
Level 88
1,644 SR
1,494 Elo+

VS

Team Averages
Level 60
1,487 SR
1,494 Elo+
Artemis
Artemis
KPAA001
Artemis
Level 68
God Stats
30W - 15L
1,588 SR
Queue Stats
469W - 431L
1,535 Elo+
Party 1
Freya
Freya
LowKeyLoKi3000
Freya
Level 81
God Stats
0W - 3L
1,249 SR
Queue Stats
449W - 411L
1,574 Elo+
Party 1
Nox
Nox
Rezac356
Nox
Level 65
God Stats
3W - 3L
1,499 SR
Queue Stats
373W - 332L
1,489 Elo+
Solo
Ganesha
Ganesha
Singlelife2
Ganesha
Level 46
God Stats
99W - 62L
1,597 SR
Queue Stats
177W - 124L
1,573 Elo+
Party 1
Guan Yu
Guan Yu
Soulful2Kill
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 0 / 14
9,970
997
12,909
4,474
1,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 0 / 9
11,485
1,149
15,011
6,883
2,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
MuLaF1aga
Fenrir
17
5 / 6 / 13
10,104
1,010
9,430
13,801
8,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
17
3 / 0 / 14
10,628
1,063
8,966
10,611
8,877
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
kvnbrwn33
Jormungandr
17
6 / 0 / 12
10,446
1,045
11,659
11,238
12,417
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

286

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KPAA001
Artemis
15
4 / 7 / 2
9,728
973
19,177
14,297
6,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 3
8,176
818
6,119
13,013
5,121
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 6 / 4
8,721
872
6,757
10,097
4,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ganesha
Singlelife2
Ganesha
16
1 / 3 / 5
10,014
1,001
4,647
13,820
20,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Soulful2Kill
Guan Yu
15
1 / 5 / 2
8,910
891
2,618
10,982
11,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
22
27
Kills
6
6
Deaths
27
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
14
9
L
Artemis
KPAA001
Artemis
4
7
2
0.71
L
0
6
3
0.25
W
11
0
9
15.5
W
Fenrir
MuLaF1aga
Fenrir
5
6
13
1.92
L
0
6
4
0.33
L
Ganesha
Singlelife2
Ganesha
1
3
5
1.17
L
Guan Yu
Soulful2Kill
Guan Yu
1
5
2
0.4
W
Odin
3
0
14
10
W
Jormungandr
kvnbrwn33
Jormungandr
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,975
Damage
39,318
47,007
Taken
62,209
34,390
Mitigated
48,197
1,998
Healing
5,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,909
629
0
0
4,474
1,705
0
1,376
3,098
31,818
0
L
Artemis
KPAA001
Artemis
19,177
11,419
0
1,108
14,297
6,804
0
4,042
10,255
0
43,031
L
6,119
2,555
0
649
13,013
5,121
0
6,091
6,922
13,597
0
W
15,011
6,426
0
901
6,883
2,712
0
2,336
4,547
0
22,230
W
Fenrir
MuLaF1aga
Fenrir
9,430
1,276
0
834
13,801
8,679
0
5,305
8,496
0
13,912
L
6,757
183
0
0
10,097
4,388
0
3,012
7,085
24,903
0
L
Ganesha
Singlelife2
Ganesha
4,647
31
154
608
13,820
20,666
0
6,426
7,394
14,427
0
L
Guan Yu
Soulful2Kill
Guan Yu
2,618
474
1,902
1,196
10,982
11,218
0
4,997
5,985
0
12,626
W
Odin
8,966
1,707
0
0
10,611
8,877
0
4,529
6,082
0
25,861
W
Jormungandr
kvnbrwn33
Jormungandr
11,659
3,345
0
263
11,238
12,417
0
3,977
7,261
32,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
45,549
155
Minions Killed
136
7
Camps Cleared
5
999,859
Distance Traveled
856,354
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,970
997
55
6
0
203,066
1
L
Artemis
9,728
973
50
5
0
150,643
0
L
Freya
8,176
818
11
1
3
155,966
0
W
Medusa
11,485
1,149
17
2
1
211,768
0
W
Fenrir
10,104
1,010
1
0
0
186,839
0
L
Nox
8,721
872
45
5
0
196,580
1
L
Ganesha
10,014
1,001
0
0
0
183,959
0
L
Guan Yu
8,910
891
30
3
2
169,206
0
W
Odin
10,628
1,063
37
4
6
194,078
0
W
Jormungandr
10,446
1,045
45
5
0
204,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role