Player Matchup

Kukulkan
Kukulkan
Jamyournuts
Kukulkan
Level 25
God Stats
172W - 180L
1,393 SR
Queue Stats
204W - 222L
1,384 Elo+
Party 2
Chaac
Chaac
MARIO 5901
Chaac
Level 55
God Stats
74W - 54L
1,573 SR
Queue Stats
255W - 212L
1,530 Elo+
Party 3
Cupid
Cupid
RevolverRicky
Cupid
Level 29
God Stats
25W - 13L
1,704 SR
Queue Stats
245W - 178L
1,643 Elo+
Party 3
Scylla
Scylla
jeanp24
Scylla
Level 65
God Stats
1W - 4L
1,304 SR
Queue Stats
383W - 418L
1,402 Elo+
Party 2
Cerberus
Cerberus
potes0415
Cerberus
Level 103
God Stats
14W - 14L
1,627 SR
Queue Stats
273W - 206L
1,559 Elo+
Party 3
Team Averages
Level 55
1,520 SR
1,503 Elo+

VS

Team Averages
Level 82
1,472 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BlackNinja607
Ymir
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
JordyJstar
Baron Samedi
Level 18
God Stats
4W - 6L
1,458 SR
Queue Stats
10W - 8L
1,594 Elo+
Party 1
Gilgamesh
Gilgamesh
KeygarrHD
Gilgamesh
Level 66
God Stats
1W - 0L
1,615 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 1
Ullr
Ullr
OVERABUSIVENESS
Ullr
Level 126
God Stats
1W - 1L
1,285 SR
Queue Stats
353W - 353L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jamyournuts
Kukulkan
16
0 / 3 / 3
9,899
825
2,643
6,793
2,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
1 / 1 / 4
10,118
843
8,945
10,526
9,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 1 / 2
10,784
899
4,444
5,113
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
jeanp24
Scylla
16
1 / 4 / 2
10,325
860
6,832
8,680
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
potes0415
Cerberus
16
0 / 0 / 4
9,854
821
6,773
11,266
7,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

196

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
3 / 0 / 5
11,106
926
9,618
4,117
1,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 4 / 4
11,600
967
7,081
13,353
13,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
JordyJstar
Baron Samedi
16
0 / 0 / 1
9,580
798
6,305
2,401
1,682
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
KeygarrHD
Gilgamesh
17
2 / 1 / 7
10,493
874
11,054
7,550
7,031
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 0 / 6
10,559
880
6,993
6,946
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
5
Kills
9
9
Deaths
5
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
5
5.5
W
3
4
4
1.25
L
Kukulkan
Jamyournuts
Kukulkan
0
3
3
0.5
W
Baron Samedi
JordyJstar
Baron Samedi
0
0
1
0.5
W
Gilgamesh
KeygarrHD
Gilgamesh
2
1
7
5.5
L
Chaac
1
1
4
3
W
1
0
6
4
L
3
1
2
4
L
Scylla
jeanp24
Scylla
1
4
2
0.5
L
Cerberus
potes0415
Cerberus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
41,051
42,378
Taken
34,367
25,112
Mitigated
26,774
6,266
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,618
1,891
0
12
4,117
1,542
0
2,539
1,516
0
24,680
W
7,081
670
0
1,860
13,353
13,974
0
7,780
5,372
56,382
0
L
Kukulkan
Jamyournuts
Kukulkan
2,643
75
301
441
6,793
2,666
0
686
6,107
25,331
0
W
Baron Samedi
JordyJstar
Baron Samedi
6,305
60
1,132
267
2,401
1,682
0
1,174
1,199
17,038
0
W
Gilgamesh
KeygarrHD
Gilgamesh
11,054
1,592
0
100
7,550
7,031
0
3,051
4,381
0
20,340
L
Chaac
8,945
200
0
2,188
10,526
9,256
0
3,717
6,809
2,376
22,328
W
6,993
2,904
0
84
6,946
2,545
0
3,201
3,709
0
22,809
L
4,444
2,827
739
311
5,113
2,608
0
500
4,613
0
27,396
L
Scylla
jeanp24
Scylla
6,832
920
0
223
8,680
3,229
0
3,038
5,642
24,609
0
L
Cerberus
potes0415
Cerberus
6,773
33
0
2,063
11,266
7,353
0
5,445
5,821
21,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
53,338
236
Minions Killed
238
7
Camps Cleared
10
1,069,558
Distance Traveled
1,133,752
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,106
926
22
2
6
189,808
0
W
Ymir
11,600
967
119
10
0
223,240
0
L
Kukulkan
9,899
825
71
6
0
210,687
2
W
Baron Samedi
9,580
798
28
2
0
206,744
1
W
Gilgamesh
10,493
874
19
2
3
258,365
0
L
Chaac
10,118
843
29
2
0
235,563
2
W
Ullr
10,559
880
50
4
1
255,595
0
L
Cupid
10,784
899
51
4
5
204,113
0
L
Scylla
10,325
860
45
4
2
212,786
0
L
Cerberus
9,854
821
40
3
0
206,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role