Player Matchup

Ra
Ra
Faze gnome8275
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,060 Elo+
Party 2
Cthulhu
Cthulhu
FazeMolerat1489
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Party 2
Bakasura
Bakasura
King_Zilladoom
Bakasura
Level 27
God Stats
1W - 2L
1,502 SR
Queue Stats
24W - 23L
1,330 Elo+
Party 1
Skadi
Skadi
Mistress_Cookie_
Skadi
Level 22
God Stats
15W - 14L
1,620 SR
Queue Stats
26W - 27L
1,438 Elo+
Party 1
Ymir
Ymir
deadpool4977
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,114 Elo+
Party 2
Team Averages
Level 12
1,524 SR
1,211 Elo+

VS

Team Averages
Level 16
1,411 SR
1,353 Elo+
Neith
Neith
RiskyMcDanger917
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 47L
1,372 Elo+
Party 3
Izanami
Izanami
Roguekeybarer
Izanami
Level 26
God Stats
56W - 61L
1,445 SR
Queue Stats
177W - 264L
1,386 Elo+
Party 4
Olorun
Olorun
Russian_Renagade
Olorun
Level 15
God Stats
11W - 12L
1,329 SR
Queue Stats
109W - 122L
1,289 Elo+
Party 3
Kukulkan
Kukulkan
TimeSage096
Kukulkan
Level 17
God Stats
14W - 16L
1,284 SR
Queue Stats
135W - 185L
1,373 Elo+
Party 4
Fafnir
Fafnir
Wrath_Miltenn
Fafnir
Level 17
God Stats
11W - 17L
1,495 SR
Queue Stats
98W - 113L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 17 / 2
8,748
875
8,003
22,524
7,614
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 13 / 3
8,724
872
9,820
23,863
28,476
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
15
2 / 10 / 2
9,130
913
4,997
18,740
6,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 4 / 1
9,199
920
6,499
12,026
3,561
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 10 / 3
8,649
865
5,686
22,702
22,597
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 18
10,614
1,061
13,378
5,292
2,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
20
21 / 1 / 26
13,207
1,321
35,035
7,239
3,302
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 29
11,026
1,103
6,449
3,355
2,850
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
TimeSage096
Kukulkan
19
16 / 0 / 22
11,916
1,192
27,225
10,145
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 0 / 40
12,447
1,245
10,354
14,148
16,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
189
4
Kills
54
54
Deaths
4
11
Assists
135
Player
Kills
Deaths
Assists
KDA
L
0
17
2
0.06
L
0
13
3
0.12
L
Bakasura
2
10
2
0.3
L
2
4
1
0.63
W
7
3
18
5.33
W
Izanami
21
1
26
34
W
6
0
29
20.5
W
Kukulkan
TimeSage096
Kukulkan
16
0
22
27
W
4
0
40
24
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,005
Damage
92,441
99,855
Taken
40,179
68,953
Mitigated
29,899
3,122
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,003
1,989
792
741
22,524
7,614
0
10,724
11,800
25,490
0
L
9,820
805
157
0
23,863
28,476
0
9,777
14,086
19,340
0
L
Bakasura
4,997
3,637
0
746
18,740
6,705
0
7,234
11,506
0
10,061
L
6,499
4,370
0
686
12,026
3,561
0
4,511
7,515
0
17,148
W
13,378
10,170
0
1,566
5,292
2,175
0
2,374
2,483
0
21,674
W
Izanami
35,035
31,509
0
3,239
7,239
3,302
0
4,874
2,365
0
54,175
W
6,449
3,656
288
339
3,355
2,850
0
2,607
748
15,148
0
W
Kukulkan
TimeSage096
Kukulkan
27,225
5,718
105
4,385
10,145
4,677
0
6,351
3,739
49,655
0
W
10,354
5,840
0
1,051
14,148
16,895
0
7,214
6,269
16,237
0
L
5,686
1,874
0
0
22,702
22,597
0
11,782
10,920
18,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
59,210
130
Minions Killed
167
0
Camps Cleared
4
820,000
Distance Traveled
831,700
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,748
875
31
3
0
146,313
1
L
Cthulhu
8,724
872
26
3
0
190,786
0
L
Bakasura
9,130
913
19
2
0
174,627
0
L
Skadi
9,199
920
21
2
0
147,788
0
W
Neith
10,614
1,061
17
2
0
129,893
0
W
Izanami
13,207
1,321
42
4
3
170,330
0
W
Olorun
11,026
1,103
21
2
0
185,574
2
W
Kukulkan
11,916
1,192
76
8
1
174,260
0
W
Fafnir
12,447
1,245
11
1
0
171,643
0
L
Ymir
8,649
865
33
3
0
160,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role