Player Matchup

Athena
Athena
 
Athena
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
BryceTheGreat
Pele
Level 11
God Stats
2W - 2L
1,284 SR
Queue Stats
4W - 3L
1,386 Elo+
Party 1
Arachne
Arachne
Klastroid
Arachne
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,356 Elo+
Party 1
Anubis
Anubis
TheDarkLord103
Anubis
Level 27
God Stats
29W - 8L
1,548 SR
Queue Stats
71W - 36L
1,416 Elo+
Party 1
Loki
Loki
dboy13145
Loki
Level 3
God Stats
3W - 2L
1,284 SR
Queue Stats
3W - 3L
1,264 Elo+
Party 1
Team Averages
Level 15
1,423 SR
1,384 Elo+

VS

Team Averages
Level 36
1,423 SR
1,337 Elo+
Sylvanus
Sylvanus
B33B0P
Sylvanus
Level 3
God Stats
0W - 2L
1,315 SR
Queue Stats
3W - 4L
1,254 Elo+
Party 3
Fenrir
Fenrir
PurplePixie1987
Fenrir
Level 24
God Stats
40W - 48L
1,336 SR
Queue Stats
115W - 149L
1,324 Elo+
Party 2
Raijin
Raijin
Snakedragon0123
Raijin
Level 119
God Stats
1W - 2L
1,723 SR
Queue Stats
62W - 72L
1,487 Elo+
Party 3
Neith
Neith
StickyKeys101
Neith
Level 7
God Stats
2W - 7L
1,589 SR
Queue Stats
10W - 21L
1,432 Elo+
Party 3
Cupid
Cupid
sale2016020
Cupid
Level 26
God Stats
0W - 3L
1,152 SR
Queue Stats
17W - 34L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
11 / 4 / 29
14,099
1,175
17,145
17,046
27,819
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 9 / 18
12,783
1,065
18,753
16,844
5,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Klastroid
Arachne
19
11 / 7 / 11
12,813
1,068
15,050
15,315
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
12 / 2 / 20
15,691
1,308
29,662
14,989
7,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
4 / 7 / 27
12,746
1,062
15,239
14,684
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

132

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B33B0P
Sylvanus
19
0 / 12 / 13
11,721
977
6,840
24,845
27,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 3 / 7
10,610
884
8,246
10,281
4,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
20 / 7 / 7
17,077
1,423
40,147
25,824
10,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 14 / 13
12,404
1,034
7,519
24,330
9,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
3 / 10 / 13
12,110
1,009
8,816
17,193
6,077
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
81
46
Kills
28
29
Deaths
46
105
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
11
4
29
6.38
L
Sylvanus
B33B0P
Sylvanus
0
12
13
0.54
W
8
9
18
1.89
W
Arachne
Klastroid
Arachne
11
7
11
2.36
L
2
3
7
1.83
L
20
7
7
3.36
L
3
14
13
0.68
W
12
2
20
11
W
Loki
4
7
27
2.5
L
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,849
Damage
71,568
78,878
Taken
102,473
53,366
Mitigated
57,799
13,068
Healing
9,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
17,145
4,040
0
0
17,046
27,819
0
8,825
8,221
26,284
0
L
Sylvanus
B33B0P
Sylvanus
6,840
2,667
1,647
2,329
24,845
27,148
0
14,290
10,555
20,852
3,714
W
18,753
7,938
0
1,479
16,844
5,982
0
10,717
6,127
0
32,904
W
Arachne
Klastroid
Arachne
15,050
10,355
0
2,570
15,315
6,764
0
7,746
7,569
0
21,136
L
8,246
1,591
0
359
10,281
4,549
0
5,296
4,985
0
14,692
L
40,147
4,366
0
4,622
25,824
10,761
0
12,186
13,638
70,962
0
L
7,519
3,360
0
347
24,330
9,264
0
9,530
14,800
0
29,785
W
29,662
2,662
0
8,915
14,989
7,415
0
8,835
6,154
88,889
0
W
Loki
15,239
4,487
0
104
14,684
5,386
0
10,092
4,592
0
19,840
L
8,816
4,581
168
476
17,193
6,077
0
5,505
11,688
0
24,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,132
Gold Earned
63,922
229
Minions Killed
201
8
Camps Cleared
4
967,247
Distance Traveled
920,842
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,099
1,175
17
1
0
184,711
1
L
Sylvanus
11,721
977
36
3
0
149,877
0
W
Pele
12,783
1,065
18
2
3
185,467
1
W
Arachne
12,813
1,068
18
2
2
183,644
0
L
Fenrir
10,610
884
11
1
0
184,573
0
L
Raijin
17,077
1,423
74
6
1
211,164
0
L
Neith
12,404
1,034
37
3
2
179,778
0
W
Anubis
15,691
1,308
168
14
2
194,932
0
W
Loki
12,746
1,062
8
1
1
218,493
0
L
Cupid
12,110
1,009
43
4
1
195,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role