Player Matchup

Amaterasu
Amaterasu
Manipulator
Amaterasu
Level 33
God Stats
8W - 3L
1,712 SR
Queue Stats
41W - 27L
1,535 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThebrawlerIke
Tsukuyomi
Level 4
God Stats
6W - 0L
1,899 SR
Queue Stats
6W - 0L
1,729 Elo+
Party 1
Artemis
Artemis
VinceWayward
Artemis
Level 63
God Stats
1W - 0L
1,444 SR
Queue Stats
40W - 25L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
WolfSquads
Sylvanus
Level 24
God Stats
1W - 0L
1,231 SR
Queue Stats
22W - 13L
1,591 Elo+
Party 1
Pele
Pele
xMitsux
Pele
Level 28
God Stats
5W - 1L
1,676 SR
Queue Stats
25W - 16L
1,539 Elo+
Party 1
Team Averages
Level 30
1,593 SR
1,592 Elo+

VS

Team Averages
Level 25
1,456 SR
1,394 Elo+
Rama
Rama
Mathiasbn123
Rama
Level 27
God Stats
1W - 3L
1,509 SR
Queue Stats
165W - 198L
1,377 Elo+
Solo
Osiris
Osiris
Razuvias
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,460 Elo+
Solo
Arachne
Arachne
T8ters
Arachne
Level 26
God Stats
5W - 11L
1,336 SR
Queue Stats
44W - 55L
1,335 Elo+
Solo
Anubis
Anubis
TvTTHEREAPER
Anubis
Level 27
God Stats
15W - 12L
1,428 SR
Queue Stats
149W - 161L
1,394 Elo+
Solo
Bacchus
Bacchus
scatta799
Bacchus
Level 27
God Stats
18W - 22L
1,507 SR
Queue Stats
65W - 90L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Manipulator
Amaterasu
8
1 / 0 / 0
4,375
625
1,258
2,717
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
ThebrawlerIke
Tsukuyomi
7
2 / 0 / 1
4,434
633
1,644
3,568
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artemis
VinceWayward
Artemis
8
1 / 0 / 0
4,303
615
1,507
2,887
693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
WolfSquads
Sylvanus
6
0 / 0 / 0
3,893
556
382
1,200
380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
xMitsux
Pele
9
3 / 1 / 2
5,233
748
3,710
3,693
1,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,837
405
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Razuvias
Osiris
6
0 / 1 / 0
3,757
537
2,122
3,869
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
T8ters
Arachne
5
0 / 2 / 0
3,507
501
176
4,169
777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Anubis
6
1 / 4 / 0
4,138
591
2,717
5,396
2,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
scatta799
Bacchus
6
0 / 0 / 0
3,502
500
649
3,009
1,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
7
Kills
1
1
Deaths
7
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Manipulator
Amaterasu
1
0
0
1
L
0
0
0
0
L
Osiris
Razuvias
Osiris
0
1
0
0
L
Arachne
T8ters
Arachne
0
2
0
0
W
Tsukuyomi
ThebrawlerIke
Tsukuyomi
2
0
1
2.5
L
Anubis
1
4
0
0.25
W
Artemis
VinceWayward
Artemis
1
0
0
1
W
Sylvanus
WolfSquads
Sylvanus
0
0
0
0
L
Bacchus
scatta799
Bacchus
0
0
0
0
W
Pele
xMitsux
Pele
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,501
Damage
5,664
14,065
Taken
16,443
4,272
Mitigated
7,313
7,343
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Manipulator
Amaterasu
1,258
502
0
1,385
2,717
1,259
0
78
2,639
1,205
13,353
L
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
Razuvias
Osiris
2,122
776
0
1,782
3,869
2,338
0
81
3,788
556
10,683
L
Arachne
T8ters
Arachne
176
33
0
849
4,169
777
0
0
4,131
0
12,575
W
Tsukuyomi
ThebrawlerIke
Tsukuyomi
1,644
350
0
2,216
3,568
781
0
854
2,714
0
15,977
L
Anubis
2,717
173
0
1,367
5,396
2,664
0
0
5,084
15,279
0
W
Artemis
VinceWayward
Artemis
1,507
1,092
0
1,576
2,887
693
863
427
2,460
0
23,258
W
Sylvanus
WolfSquads
Sylvanus
382
332
309
326
1,200
380
267
222
978
7,046
0
L
Bacchus
scatta799
Bacchus
649
0
125
1,424
3,009
1,534
0
382
2,627
6,681
0
W
Pele
xMitsux
Pele
3,710
1,210
0
1,531
3,693
1,159
189
2,019
1,674
0
21,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
17,741
189
Minions Killed
95
0
Camps Cleared
0
615,505
Distance Traveled
457,285
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,375
625
40
6
0
104,913
0
L
Rama
2,837
405
0
0
0
10,543
0
L
Osiris
3,757
537
26
4
0
128,754
1
L
Arachne
3,507
501
26
4
0
95,173
0
W
Tsukuyomi
4,434
633
39
6
0
150,336
2
L
Anubis
4,138
591
32
5
0
102,872
1
W
Artemis
4,303
615
49
7
0
117,729
1
W
Sylvanus
3,893
556
14
2
0
96,973
0
L
Bacchus
3,502
500
11
2
0
119,943
0
W
Pele
5,233
748
47
7
0
145,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role