Player Matchup

Scylla
Scylla
Bobtoronja007
Scylla
Level 28
God Stats
14W - 3L
1,708 SR
Queue Stats
181W - 62L
1,763 Elo+
Party 2
Ganesha
Ganesha
ELORT1G0ZA
Ganesha
Level 128
God Stats
10W - 3L
1,849 SR
Queue Stats
291W - 125L
1,708 Elo+
Party 2
Neith
Neith
JosueRamires11
Neith
Level 109
God Stats
97W - 30L
1,828 SR
Queue Stats
283W - 118L
1,728 Elo+
Party 2
Team Averages
Level 88
1,795 SR
1,733 Elo+

VS

Team Averages
Level 28
1,754 SR
1,592 Elo+
Guan Yu
Guan Yu
AkumeidakaiJase
Guan Yu
Level 15
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Yemoja
Yemoja
Blazeddonuts
Yemoja
Level 44
God Stats
1W - 1L
1,706 SR
Queue Stats
1W - 2L
1,513 Elo+
Party 1
Medusa
Medusa
Hayboogie
Medusa
Level 25
God Stats
2W - 1L
1,852 SR
Queue Stats
116W - 112L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
10,092
631
17,184
4,790
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
ELORT1G0ZA
Ganesha
13
0 / 2 / 6
10,285
643
5,180
13,357
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 0 / 4
10,349
647
16,947
6,841
2,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,393
525
2,071
16,626
15,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
13
1 / 2 / 1
9,440
590
4,075
17,856
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Hayboogie
Medusa
12
0 / 3 / 2
8,376
524
6,729
15,329
4,500
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
6
Kills
2
2
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
Yemoja
1
2
1
0.75
W
4
0
2
5
W
Ganesha
ELORT1G0ZA
Ganesha
0
2
6
1.5
L
Medusa
Hayboogie
Medusa
0
3
2
0.33
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
12,875
24,988
Taken
49,811
22,989
Mitigated
38,758
9,615
Healing
27,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,071
246
6,248
5,839
16,626
15,974
216
7,972
8,125
0
9,261
L
Yemoja
4,075
1,480
9,179
5,106
17,856
18,284
174
6,506
10,963
23,963
0
W
17,184
983
0
0
4,790
1,594
959
917
3,829
38,860
0
W
Ganesha
ELORT1G0ZA
Ganesha
5,180
75
197
4,975
13,357
18,792
198
2,228
10,642
26,222
0
L
Medusa
Hayboogie
Medusa
6,729
3,493
0
649
15,329
4,500
366
6,608
8,359
0
38,727
W
16,947
5,713
0
4,443
6,841
2,603
1,522
930
5,819
0
66,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
26,209
179
Minions Killed
128
0
Camps Cleared
0
782,734
Distance Traveled
831,061
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,393
525
19
1
0
305,679
0
L
Yemoja
9,440
590
39
2
0
247,862
4
W
Scylla
10,092
631
66
4
0
238,207
4
W
Ganesha
10,285
643
8
1
0
266,639
2
L
Medusa
8,376
524
70
4
0
277,520
1
W
Neith
10,349
647
105
7
0
277,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role