Player Matchup

Merlin
Merlin
AhoyManoy
Merlin
Level 85
God Stats
4W - 5L
1,603 SR
Queue Stats
167W - 197L
1,442 Elo+
Solo
Hachiman
Hachiman
ILoV3DaRKn3Ss
Hachiman
Level 86
God Stats
0W - 2L
1,734 SR
Queue Stats
1W - 8L
1,092 Elo+
Solo
Sun Wukong
Sun Wukong
Xiriguidum
Sun Wukong
Level 149
God Stats
0W - 4L
1,408 SR
Queue Stats
62W - 79L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
l Charman l
Tsukuyomi
Level 124
God Stats
27W - 41L
1,437 SR
Queue Stats
235W - 271L
1,444 Elo+
Party 3
Sol
Sol
l l MEYDER l l
Sol
Level 128
God Stats
2W - 2L
1,841 SR
Queue Stats
34W - 46L
1,488 Elo+
Party 3
Team Averages
Level 114
1,604 SR
1,374 Elo+

VS

Team Averages
Level 127
1,498 SR
1,448 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
DeadlyVibe5
Hun Batz
Level 158
God Stats
7W - 3L
1,467 SR
Queue Stats
279W - 299L
1,453 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheLostPrince
Morgan Le Fay
Level 108
God Stats
4W - 1L
1,708 SR
Queue Stats
12W - 18L
1,390 Elo+
Party 1
Baron Samedi
Baron Samedi
gods despair
Baron Samedi
Level 122
God Stats
1W - 0L
1,315 SR
Queue Stats
14W - 17L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
zZTuNNeR
Cthulhu
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 81L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AhoyManoy
Merlin
17
2 / 7 / 1
10,243
640
8,357
15,410
5,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
ILoV3DaRKn3Ss
Hachiman
18
3 / 3 / 2
11,227
702
13,356
13,642
4,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Xiriguidum
Sun Wukong
15
1 / 12 / 2
9,425
589
13,404
23,982
14,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
l Charman l
Tsukuyomi
16
1 / 9 / 3
10,060
629
15,587
16,818
5,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
0 / 7 / 4
9,846
615
15,904
17,865
6,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
7 / 1 / 15
13,465
842
12,551
16,471
8,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
DeadlyVibe5
Hun Batz
20
13 / 0 / 8
14,806
925
18,549
14,816
8,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
TheLostPrince
Morgan Le Fay
19
10 / 6 / 12
13,652
853
18,525
16,502
8,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
gods despair
Baron Samedi
19
4 / 0 / 19
12,662
791
14,431
16,327
15,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zZTuNNeR
Cthulhu
20
4 / 0 / 23
12,959
810
13,523
23,650
35,624
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
115
7
Kills
38
38
Deaths
7
12
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
1
15
14.5
L
Merlin
AhoyManoy
Merlin
2
7
1
0.36
W
Hun Batz
DeadlyVibe5
Hun Batz
13
0
8
17
L
Hachiman
ILoV3DaRKn3Ss
Hachiman
3
3
2
1.33
W
Morgan Le Fay
TheLostPrince
Morgan Le Fay
10
6
12
2.67
L
Sun Wukong
Xiriguidum
Sun Wukong
1
12
2
0.17
W
Baron Samedi
gods despair
Baron Samedi
4
0
19
13.5
L
Tsukuyomi
l Charman l
Tsukuyomi
1
9
3
0.28
L
0
7
4
0.29
W
Cthulhu
zZTuNNeR
Cthulhu
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,608
Damage
77,579
87,717
Taken
87,766
35,886
Mitigated
75,772
15,020
Healing
19,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,551
3,385
0
2,818
16,471
8,230
3,284
2,727
13,744
0
52,812
L
Merlin
AhoyManoy
Merlin
8,357
85
784
1,911
15,410
5,289
0
8,226
7,094
36,279
0
W
Hun Batz
DeadlyVibe5
Hun Batz
18,549
3,336
0
467
14,816
8,075
963
4,287
10,529
0
54,756
L
Hachiman
ILoV3DaRKn3Ss
Hachiman
13,356
7,916
0
2,355
13,642
4,098
0
5,167
8,358
0
41,000
W
Morgan Le Fay
TheLostPrince
Morgan Le Fay
18,525
2,730
0
3,771
16,502
8,469
2,046
5,544
10,958
44,267
0
L
Sun Wukong
Xiriguidum
Sun Wukong
13,404
1,950
0
3,575
23,982
14,397
0
11,306
12,526
0
29,064
W
Baron Samedi
gods despair
Baron Samedi
14,431
1,495
2,573
7,323
16,327
15,374
650
4,546
11,781
54,699
0
L
Tsukuyomi
l Charman l
Tsukuyomi
15,587
2,811
0
604
16,818
5,728
0
7,758
8,940
0
46,653
L
15,904
4,735
0
5,791
17,865
6,374
141
14,109
3,692
50,912
0
W
Cthulhu
zZTuNNeR
Cthulhu
13,523
843
640
1,646
23,650
35,624
168
8,033
15,617
38,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,801
Gold Earned
67,544
350
Minions Killed
379
9
Camps Cleared
8
1,430,647
Distance Traveled
1,606,296
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,465
842
88
6
2
333,369
2
L
Merlin
10,243
640
73
5
0
299,230
3
W
Hun Batz
14,806
925
91
6
6
335,643
3
L
Hachiman
11,227
702
75
5
0
286,772
0
W
Morgan Le Fay
13,652
853
72
5
0
294,688
0
L
Sun Wukong
9,425
589
51
3
1
288,812
5
W
Baron Samedi
12,662
791
72
5
0
278,794
2
L
Tsukuyomi
10,060
629
58
4
4
291,398
4
L
Sol
9,846
615
93
6
4
264,435
1
W
Cthulhu
12,959
810
56
4
0
363,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role