Player Matchup

Tiamat
Tiamat
Cal24
Tiamat
Level 29
God Stats
0W - 1L
1,733 SR
Queue Stats
28W - 48L
1,383 Elo+
Party 2
Chaac
Chaac
Danielb4
Chaac
Level 105
God Stats
23W - 33L
1,539 SR
Queue Stats
115W - 135L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
LLECHEFLAN
Aphrodite
Level 89
God Stats
8W - 6L
1,792 SR
Queue Stats
101W - 117L
1,525 Elo+
Party 2
Odin
Odin
Nobeloo
Odin
Level 109
God Stats
0W - 2L
1,525 SR
Queue Stats
105W - 116L
1,512 Elo+
Party 2
Rama
Rama
Zax500
Rama
Level 75
God Stats
0W - 3L
1,233 SR
Queue Stats
38W - 53L
1,439 Elo+
Party 2
Team Averages
Level 81
1,565 SR
1,471 Elo+

VS

Team Averages
Level 88
1,635 SR
1,568 Elo+
Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Copyrite11
Izanami
Level 24
God Stats
1W - 0L
1,983 SR
Queue Stats
11W - 6L
1,615 Elo+
Party 1
Arachne
Arachne
Guantlet77
Arachne
Level 139
God Stats
11W - 6L
1,774 SR
Queue Stats
138W - 125L
1,664 Elo+
Party 1
Scylla
Scylla
Mershima
Scylla
Level 70
God Stats
1W - 0L
1,614 SR
Queue Stats
104W - 87L
1,559 Elo+
Party 1
Bacchus
Bacchus
PsychicTater
Bacchus
Level 48
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cal24
Tiamat
16
2 / 5 / 0
10,176
636
7,702
9,669
3,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Danielb4
Chaac
17
2 / 9 / 4
10,797
675
13,978
23,207
24,944
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
LLECHEFLAN
Aphrodite
17
1 / 6 / 3
10,331
646
8,455
14,715
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Nobeloo
Odin
17
2 / 3 / 3
9,963
623
5,396
17,520
21,632
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
Zax500
Rama
17
1 / 8 / 2
10,246
640
6,841
16,346
5,615
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 0 / 10
14,090
881
25,867
12,035
6,996
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Copyrite11
Izanami
17
2 / 2 / 11
11,342
709
8,302
7,898
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Guantlet77
Arachne
19
8 / 6 / 15
13,347
834
14,334
19,102
10,730
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Mershima
Scylla
20
8 / 0 / 13
13,536
846
13,638
9,011
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PsychicTater
Bacchus
17
3 / 0 / 12
12,454
778
8,725
11,807
13,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
8
Kills
31
31
Deaths
8
12
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
10
15
L
Tiamat
Cal24
Tiamat
2
5
0
0.4
W
Izanami
Copyrite11
Izanami
2
2
11
3.75
L
Chaac
Danielb4
Chaac
2
9
4
0.44
W
Arachne
Guantlet77
Arachne
8
6
15
2.58
L
Aphrodite
LLECHEFLAN
Aphrodite
1
6
3
0.42
W
Scylla
Mershima
Scylla
8
0
13
14.5
L
Odin
Nobeloo
Odin
2
3
3
1.17
W
Bacchus
PsychicTater
Bacchus
3
0
12
9
L
Rama
Zax500
Rama
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,372
Damage
70,866
81,457
Taken
59,853
60,402
Mitigated
38,553
16,231
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
25,867
950
0
7,014
12,035
6,996
2,245
3,936
8,099
86,751
0
L
Tiamat
Cal24
Tiamat
7,702
306
0
869
9,669
3,237
1
7,118
2,473
35,159
0
W
Izanami
Copyrite11
Izanami
8,302
6,067
0
0
7,898
3,264
2,599
891
7,007
0
26,601
L
Chaac
Danielb4
Chaac
13,978
2,258
0
3,974
23,207
24,944
485
12,556
10,379
0
42,096
W
Arachne
Guantlet77
Arachne
14,334
8,241
0
3,926
19,102
10,730
592
6,204
12,898
0
25,538
L
Aphrodite
LLECHEFLAN
Aphrodite
8,455
444
4,009
4,921
14,715
4,974
351
8,523
6,142
39,561
0
W
Scylla
Mershima
Scylla
13,638
1,144
0
459
9,011
3,657
738
2,518
6,493
55,914
0
L
Odin
Nobeloo
Odin
5,396
660
0
0
17,520
21,632
0
10,647
6,769
0
14,741
W
Bacchus
PsychicTater
Bacchus
8,725
504
0
31
11,807
13,906
731
2,998
8,809
20,422
0
L
Rama
Zax500
Rama
6,841
3,528
0
2,458
16,346
5,615
1,674
9,194
7,058
0
43,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,513
Gold Earned
64,769
357
Minions Killed
374
8
Camps Cleared
9
1,391,189
Distance Traveled
1,531,265
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,090
881
146
9
3
284,144
1
L
Tiamat
10,176
636
67
4
2
256,452
1
W
Izanami
11,342
709
50
3
1
308,119
0
L
Chaac
10,797
675
81
5
0
267,891
9
W
Arachne
13,347
834
37
2
3
318,136
1
L
Aphrodite
10,331
646
89
6
3
294,495
0
W
Scylla
13,536
846
111
7
1
311,215
1
L
Odin
9,963
623
16
1
1
320,855
4
W
Bacchus
12,454
778
30
2
1
309,651
3
L
Rama
10,246
640
104
7
2
251,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role