Player Matchup

Yemoja
Yemoja
N1cNac
Yemoja
Level 18
God Stats
4W - 4L
1,579 SR
Queue Stats
18W - 28L
1,428 Elo+
Party 1
Xbalanque
Xbalanque
Shmezz
Xbalanque
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,422 Elo+
Party 1
He Bo
He Bo
Themanpat
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,459 Elo+
Party 1
Kali
Kali
starkiller1087
Kali
Level 89
God Stats
5W - 9L
1,391 SR
Queue Stats
160W - 175L
1,501 Elo+
Party 4
Set
Set
z1005
Set
Level 17
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 29L
1,324 Elo+
Party 4
Team Averages
Level 56
1,450 SR
1,427 Elo+

VS

Team Averages
Level 55
1,490 SR
1,421 Elo+
Apollo
Apollo
RebelSM
Apollo
Level 66
God Stats
6W - 10L
1,418 SR
Queue Stats
313W - 332L
1,419 Elo+
Party 2
Bellona
Bellona
TH3lucky
Bellona
Level 87
God Stats
17W - 12L
1,839 SR
Queue Stats
571W - 577L
1,436 Elo+
Party 3
Ymir
Ymir
asdfsnake9
Ymir
Level 22
God Stats
4W - 8L
1,356 SR
Queue Stats
86W - 101L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
jungkooksluver
Guan Yu
Level 47
God Stats
77W - 65L
1,538 SR
Queue Stats
190W - 227L
1,400 Elo+
Party 3
Janus
Janus
llastking
Janus
Level 52
God Stats
8W - 7L
1,297 SR
Queue Stats
278W - 295L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
N1cNac
Yemoja
8
0 / 1 / 4
6,017
501
2,322
3,874
2,710
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Shmezz
Xbalanque
11
3 / 3 / 0
6,375
531
4,092
5,492
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
Themanpat
He Bo
11
2 / 4 / 3
6,557
546
5,815
6,817
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 0
5,419
452
1,131
8,284
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Set
z1005
Set
11
0 / 3 / 0
6,068
506
4,410
5,895
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RebelSM
Apollo
10
5 / 1 / 1
6,449
537
4,902
5,596
1,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TH3lucky
Bellona
12
2 / 0 / 3
6,668
556
5,889
6,330
3,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 3
5,899
492
2,102
6,488
3,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 0
6,750
563
1,198
5,288
2,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
llastking
Janus
13
4 / 2 / 2
7,669
639
2,907
6,092
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
5
Kills
13
13
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
N1cNac
Yemoja
0
1
4
2
W
Apollo
RebelSM
Apollo
5
1
1
5.5
L
Xbalanque
Shmezz
Xbalanque
3
3
0
1
W
Bellona
TH3lucky
Bellona
2
0
3
3.5
L
He Bo
Themanpat
He Bo
2
4
3
0.88
W
0
2
3
0.75
W
2
0
0
2
W
Janus
llastking
Janus
4
2
2
2.5
L
0
2
0
0
L
Set
z1005
Set
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,770
Damage
16,998
30,362
Taken
29,794
11,489
Mitigated
13,788
8,126
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
N1cNac
Yemoja
2,322
776
233
593
3,874
2,710
0
1,502
2,372
15,014
0
W
Apollo
RebelSM
Apollo
4,902
1,412
0
1,902
5,596
1,754
572
739
4,857
0
35,714
L
Xbalanque
Shmezz
Xbalanque
4,092
1,597
0
1,476
5,492
1,308
0
842
4,650
0
31,774
W
Bellona
TH3lucky
Bellona
5,889
1,523
0
1,188
6,330
3,984
0
1,838
4,424
0
35,869
L
He Bo
Themanpat
He Bo
5,815
279
0
1,016
6,817
2,096
0
754
6,063
33,656
0
W
2,102
540
0
380
6,488
3,908
0
2,115
4,285
10,309
0
W
1,198
95
60
2,523
5,288
2,293
529
0
5,288
0
27,454
W
Janus
llastking
Janus
2,907
408
0
2,403
6,092
1,849
106
2,999
2,803
47,581
0
L
1,131
593
0
3,718
8,284
2,716
0
1,244
7,040
0
23,532
L
Set
z1005
Set
4,410
1,827
0
1,090
5,895
2,659
0
667
5,228
0
26,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,436
Gold Earned
33,435
270
Minions Killed
316
0
Camps Cleared
0
1,132,826
Distance Traveled
1,205,601
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,017
501
23
2
0
190,039
0
W
Apollo
6,449
537
68
6
0
230,202
2
L
Xbalanque
6,375
531
63
5
0
237,340
2
W
Bellona
6,668
556
71
6
0
299,845
5
L
He Bo
6,557
546
67
6
0
215,633
2
W
Ymir
5,899
492
12
1
0
213,734
0
W
Guan Yu
6,750
563
63
5
0
221,787
3
W
Janus
7,669
639
102
9
0
240,033
5
L
Kali
5,419
452
62
5
0
269,525
0
L
Set
6,068
506
55
5
0
220,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role