Player Matchup

Danzaburou
Danzaburou
AureliaAmaranth
Danzaburou
Level 29
God Stats
7W - 5L
1,686 SR
Queue Stats
74W - 89L
1,446 Elo+
Party 2
Neith
Neith
ItzHolden4045
Neith
Level 4
God Stats
0W - 4L
1,237 SR
Queue Stats
3W - 12L
1,375 Elo+
Party 4
Pele
Pele
Kyudaine
Pele
Level 18
God Stats
6W - 9L
1,741 SR
Queue Stats
196W - 214L
1,437 Elo+
Solo
Ares
Ares
Mryeet4201585
Ares
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,227 Elo+
Party 4
Kukulkan
Kukulkan
Romanthius
Kukulkan
Level 4
God Stats
11W - 5L
1,536 SR
Queue Stats
18W - 12L
1,384 Elo+
Party 2
Team Averages
Level 12
1,540 SR
1,374 Elo+

VS

Team Averages
Level 25
1,414 SR
1,512 Elo+
Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MrHolmesof221
Zeus
Level 21
God Stats
6W - 7L
1,203 SR
Queue Stats
232W - 295L
1,350 Elo+
Party 1
Olorun
Olorun
cheeseguts
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 89L
1,652 Elo+
Party 3
Izanami
Izanami
hairyhusky44
Izanami
Level 28
God Stats
11W - 15L
1,368 SR
Queue Stats
144W - 144L
1,403 Elo+
Party 1
Odin
Odin
iDoom64
Odin
Level 44
God Stats
8W - 11L
1,500 SR
Queue Stats
54W - 77L
1,652 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AureliaAmaranth
Danzaburou
18
4 / 2 / 5
11,553
963
6,396
9,072
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 9 / 8
10,405
867
10,115
15,015
5,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
17
5 / 7 / 7
12,027
1,002
18,012
17,863
6,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 12 / 9
10,180
848
5,973
25,235
27,910
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Romanthius
Kukulkan
18
6 / 6 / 5
13,093
1,091
21,207
13,950
5,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

79

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
19 / 3 / 8
14,892
1,241
27,569
19,064
8,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
6 / 4 / 11
11,820
985
10,638
8,927
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
cheeseguts
Olorun
19
1 / 1 / 14
10,948
912
4,609
6,137
2,239
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
hairyhusky44
Izanami
20
8 / 4 / 16
13,505
1,125
27,614
19,294
7,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
iDoom64
Odin
18
2 / 3 / 11
10,656
888
6,909
11,551
5,862
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
15
Kills
36
36
Deaths
15
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
19
3
8
7.67
L
Danzaburou
AureliaAmaranth
Danzaburou
4
2
5
3.25
L
0
9
8
0.44
L
Pele
5
7
7
1.21
W
6
4
11
2.88
L
0
12
9
0.38
L
Kukulkan
Romanthius
Kukulkan
6
6
5
1.42
W
Olorun
cheeseguts
Olorun
1
1
14
8
W
Izanami
hairyhusky44
Izanami
8
4
16
4
W
Odin
iDoom64
Odin
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,703
Damage
77,339
81,135
Taken
64,973
49,621
Mitigated
26,732
3,516
Healing
18,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
27,569
10,988
310
5,164
19,064
8,433
0
6,089
12,975
46,598
3,403
L
Danzaburou
AureliaAmaranth
Danzaburou
6,396
1,999
0
1,069
9,072
3,597
0
3,641
5,339
0
24,494
L
10,115
4,602
0
746
15,015
5,883
0
7,793
7,198
0
21,557
L
Pele
18,012
4,513
0
485
17,863
6,833
0
7,369
10,396
0
38,056
W
10,638
2,149
0
710
8,927
2,997
0
5,658
3,269
21,890
0
L
5,973
1,362
0
0
25,235
27,910
0
14,150
10,691
9,697
0
L
Kukulkan
Romanthius
Kukulkan
21,207
2,941
237
979
13,950
5,398
0
7,650
6,190
70,302
0
W
Olorun
cheeseguts
Olorun
4,609
2,402
745
974
6,137
2,239
0
3,800
2,337
14,841
0
W
Izanami
hairyhusky44
Izanami
27,614
22,633
0
9,241
19,294
7,201
0
5,861
13,433
0
65,046
W
Odin
iDoom64
Odin
6,909
710
451
813
11,551
5,862
0
5,772
5,779
0
21,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,258
Gold Earned
61,821
207
Minions Killed
237
6
Camps Cleared
12
1,051,852
Distance Traveled
994,076
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,892
1,241
49
4
6
234,990
2
L
Danzaburou
11,553
963
35
3
0
207,086
1
L
Neith
10,405
867
15
1
1
190,986
3
L
Pele
12,027
1,002
44
4
1
242,498
0
W
Zeus
11,820
985
38
3
1
166,507
0
L
Ares
10,180
848
1
0
0
203,536
1
L
Kukulkan
13,093
1,091
112
9
4
207,746
4
W
Olorun
10,948
912
28
2
0
198,109
2
W
Izanami
13,505
1,125
90
8
5
180,293
0
W
Odin
10,656
888
32
3
0
214,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role