Player Matchup

Khepri
Khepri
CamW5432
Khepri
Level 6
God Stats
1W - 4L
1,728 SR
Queue Stats
39W - 51L
1,428 Elo+
Party 2
Pele
Pele
DixieChick616
Pele
Level 25
God Stats
9W - 19L
1,225 SR
Queue Stats
204W - 210L
1,397 Elo+
Solo
Fenrir
Fenrir
Moody_BadgerBoi
Fenrir
Level 7
God Stats
0W - 5L
1,121 SR
Queue Stats
12W - 16L
1,418 Elo+
Solo
Cthulhu
Cthulhu
ZxNerrahxZ
Cthulhu
Level 16
God Stats
17W - 14L
1,657 SR
Queue Stats
82W - 82L
1,403 Elo+
Party 2
Izanami
Izanami
jjhlkjbnlkj
Izanami
Level 29
God Stats
13W - 12L
1,568 SR
Queue Stats
13W - 12L
1,276 Elo+
Solo
Team Averages
Level 17
1,460 SR
1,385 Elo+

VS

Team Averages
Level 26
1,471 SR
1,443 Elo+
Loki
Loki
FallenRogueHD
Loki
Level 29
God Stats
32W - 38L
1,488 SR
Queue Stats
206W - 172L
1,484 Elo+
Party 1
Hel
Hel
ScottTheLotJr
Hel
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 176L
1,485 Elo+
Party 1
Jing Wei
Jing Wei
Yumemmih
Jing Wei
Level 26
God Stats
23W - 30L
1,523 SR
Queue Stats
140W - 134L
1,510 Elo+
Solo
Izanami
Izanami
ZANZABAR514
Izanami
Level 17
God Stats
46W - 40L
1,429 SR
Queue Stats
61W - 67L
1,386 Elo+
Solo
Kukulkan
Kukulkan
mattfoo330
Kukulkan
Level 27
God Stats
6W - 5L
1,414 SR
Queue Stats
44W - 64L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CamW5432
Khepri
20
0 / 3 / 10
13,593
850
3,701
16,768
18,745
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
1 / 4 / 12
14,449
903
8,661
20,488
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 9 / 10
15,453
966
11,247
22,873
11,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ZxNerrahxZ
Cthulhu
20
4 / 10 / 13
15,652
978
23,428
30,516
24,087
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
jjhlkjbnlkj
Izanami
20
14 / 6 / 6
18,444
1,153
38,590
21,436
9,233
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 15
16,229
1,014
18,186
23,311
8,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 14
15,387
962
12,708
13,454
8,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Yumemmih
Jing Wei
20
2 / 9 / 25
14,809
926
17,427
23,592
8,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ZANZABAR514
Izanami
20
6 / 5 / 16
15,516
970
21,646
19,571
7,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
mattfoo330
Kukulkan
20
8 / 0 / 16
16,390
1,024
35,638
10,019
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
118
24
Kills
32
32
Deaths
24
51
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Khepri
CamW5432
Khepri
0
3
10
1.67
L
1
4
12
1.75
W
10
6
15
2.92
L
5
9
10
1.11
W
6
4
14
3.25
W
Jing Wei
Yumemmih
Jing Wei
2
9
25
1.61
W
Izanami
ZANZABAR514
Izanami
6
5
16
2.8
L
Cthulhu
ZxNerrahxZ
Cthulhu
4
10
13
1.05
L
Izanami
jjhlkjbnlkj
Izanami
14
6
6
2.83
W
Kukulkan
mattfoo330
Kukulkan
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,627
Damage
105,605
112,081
Taken
89,947
74,279
Mitigated
36,402
10,434
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CamW5432
Khepri
3,701
62
688
881
16,768
18,745
0
9,425
7,343
17,274
0
L
8,661
1,662
0
1,274
20,488
10,254
0
9,824
10,664
0
23,413
W
18,186
2,740
0
0
23,311
8,533
0
4,330
18,637
0
42,933
L
11,247
2,502
0
211
22,873
11,960
0
7,134
14,047
0
20,768
W
12,708
3,388
1,266
1,589
13,454
8,046
0
5,981
7,221
45,362
0
W
Jing Wei
Yumemmih
Jing Wei
17,427
17,286
0
0
23,592
8,401
0
9,903
13,468
0
30,371
W
Izanami
ZANZABAR514
Izanami
21,646
17,326
0
2,070
19,571
7,507
0
4,328
15,021
0
45,769
L
Cthulhu
ZxNerrahxZ
Cthulhu
23,428
847
1,325
1,836
30,516
24,087
0
10,991
19,525
57,942
0
L
Izanami
jjhlkjbnlkj
Izanami
38,590
28,780
344
3,875
21,436
9,233
0
10,972
10,464
0
115,716
W
Kukulkan
mattfoo330
Kukulkan
35,638
1,975
0
2,687
10,019
3,915
0
2,587
7,379
77,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,591
Gold Earned
78,331
326
Minions Killed
321
12
Camps Cleared
5
1,534,317
Distance Traveled
1,414,086
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,593
850
15
1
1
303,383
0
L
Pele
14,449
903
30
2
0
306,634
5
W
Loki
16,229
1,014
36
2
1
310,033
1
L
Fenrir
15,453
966
20
1
4
332,178
5
W
Hel
15,387
962
83
5
0
271,542
0
W
Jing Wei
14,809
926
30
2
1
243,306
0
W
Izanami
15,516
970
67
4
3
287,138
0
L
Cthulhu
15,652
978
76
5
0
325,813
0
L
Izanami
18,444
1,153
185
12
7
266,309
0
W
Kukulkan
16,390
1,024
105
7
0
302,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role