Player Matchup

Serqet
Serqet
Senua_officiel
Serqet
Level 146
God Stats
22W - 33L
1,187 SR
Queue Stats
993W - 1,122L
1,470 Elo+
Solo
Ymir
Ymir
Skull1169
Ymir
Level 45
God Stats
1W - 9L
1,316 SR
Queue Stats
84W - 138L
1,397 Elo+
Solo
Sol
Sol
chazbaz2002
Sol
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
47W - 33L
1,497 Elo+
Solo
Team Averages
Level 98
1,410 SR
1,455 Elo+

VS

Team Averages
Level 76
1,602 SR
1,548 Elo+
Odin
Odin
AmoFalafel44
Odin
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
BlackWolfx8x
Gilgamesh
Level 92
God Stats
9W - 4L
1,726 SR
Queue Stats
24W - 19L
1,546 Elo+
Party 1
Merlin
Merlin
The_KoBRUH
Merlin
Level 127
God Stats
3W - 3L
1,581 SR
Queue Stats
21W - 19L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
11,007
688
5,144
12,718
4,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
12
1 / 9 / 7
10,231
639
7,975
17,636
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 6
11,006
688
11,355
13,375
5,154
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 8
12,077
755
10,389
13,242
9,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
BlackWolfx8x
Gilgamesh
14
5 / 6 / 13
11,059
691
11,272
15,025
13,405
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
The_KoBRUH
Merlin
17
5 / 3 / 11
11,712
732
15,929
10,525
5,018
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
51
11
Kills
19
19
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Gilgamesh
BlackWolfx8x
Gilgamesh
5
6
13
1.92
L
5
5
4
1.4
L
Ymir
1
9
7
0.5
W
Merlin
The_KoBRUH
Merlin
5
3
11
3.5
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
37,590
43,729
Taken
38,792
24,050
Mitigated
28,090
6,631
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,389
3,055
0
224
13,242
9,667
1,331
6,685
6,220
514
32,283
W
Gilgamesh
BlackWolfx8x
Gilgamesh
11,272
2,224
525
2,320
15,025
13,405
44
7,321
6,820
0
21,854
L
5,144
656
0
1,070
12,718
4,367
955
5,103
7,188
0
26,319
L
Ymir
7,975
1,759
0
1,712
17,636
14,529
144
6,431
10,864
31,690
0
W
Merlin
The_KoBRUH
Merlin
15,929
859
0
2,455
10,525
5,018
1,369
5,324
5,141
79,391
0
L
11,355
4,060
0
3,849
13,375
5,154
1,733
4,816
8,202
38,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
34,848
138
Minions Killed
165
0
Camps Cleared
0
819,310
Distance Traveled
840,772
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,077
755
34
2
0
292,398
4
W
Gilgamesh
11,059
691
26
2
0
273,611
3
L
Serqet
11,007
688
43
3
0
323,368
3
L
Ymir
10,231
639
46
3
0
219,483
2
W
Merlin
11,712
732
105
7
0
274,763
2
L
Sol
11,006
688
49
3
0
276,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role