Player Matchup

Ravana
Ravana
HazeOrion
Ravana
Level 146
God Stats
5W - 0L
1,738 SR
Queue Stats
321W - 242L
1,653 Elo+
Party 1
Anhur
Anhur
HellHound1X1
Anhur
Level 133
God Stats
2W - 1L
1,579 SR
Queue Stats
171W - 121L
1,697 Elo+
Party 1
Aphrodite
Aphrodite
Hundredhands
Aphrodite
Level 104
God Stats
45W - 25L
1,747 SR
Queue Stats
483W - 408L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
SuperbTortoise
Cabrakan
Level 76
God Stats
24W - 12L
1,669 SR
Queue Stats
201W - 165L
1,672 Elo+
Party 1
Scylla
Scylla
uMakeMyPPhard
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,746 Elo+
Party 1
Team Averages
Level 94
1,647 SR
1,677 Elo+

VS

Team Averages
Level 94
1,515 SR
1,554 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AnuelAAA
Cabrakan
Level 126
God Stats
12W - 9L
1,475 SR
Queue Stats
304W - 308L
1,494 Elo+
Party 2
Geb
Geb
DrBilly23
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 22L
1,668 Elo+
Party 2
Medusa
Medusa
M3rich165
Medusa
Level 33
God Stats
3W - 9L
1,400 SR
Queue Stats
118W - 132L
1,538 Elo+
Solo
Bellona
Bellona
coneno23
Bellona
Level 147
God Stats
13W - 9L
1,701 SR
Queue Stats
660W - 576L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HazeOrion
Ravana
15
10 / 0 / 9
9,851
657
11,862
7,260
3,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 4 / 2
7,317
488
5,643
8,663
3,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Hundredhands
Aphrodite
12
2 / 4 / 8
7,760
517
4,624
12,982
11,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cabrakan
15
3 / 0 / 1
9,249
617
6,736
8,294
6,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
14 / 0 / 7
9,974
665
13,340
7,022
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 11 / 0
6,686
446
1,495
11,547
2,919
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cabrakan
AnuelAAA
Cabrakan
10
4 / 7 / 2
6,607
440
6,291
12,626
6,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 4 / 5
6,812
454
6,320
12,767
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
M3rich165
Medusa
12
2 / 5 / 3
6,800
453
10,296
9,136
2,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
coneno23
Bellona
13
0 / 4 / 0
8,063
538
3,418
10,787
8,095
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
31
Kills
8
8
Deaths
31
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
11
0
0
L
Cabrakan
AnuelAAA
Cabrakan
4
7
2
0.71
L
2
4
5
1.13
W
Ravana
HazeOrion
Ravana
10
0
9
14.5
W
2
4
2
0.75
W
Aphrodite
Hundredhands
Aphrodite
2
4
8
1.5
L
Medusa
M3rich165
Medusa
2
5
3
0.7
W
Cabrakan
3
0
1
3.5
L
Bellona
coneno23
Bellona
0
4
0
0
W
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,205
Damage
27,820
44,221
Taken
56,863
28,058
Mitigated
24,879
17,597
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,495
584
0
225
11,547
2,919
0
4,759
6,498
25,398
0
L
Cabrakan
AnuelAAA
Cabrakan
6,291
824
0
1,807
12,626
6,992
0
5,392
7,043
20,645
2,424
L
6,320
1,045
0
3,228
12,767
4,298
0
5,346
7,232
32,832
0
W
Ravana
HazeOrion
Ravana
11,862
4,647
0
1,280
7,260
3,201
0
2,447
4,813
0
73,514
W
5,643
1,719
0
1,095
8,663
3,588
408
2,977
5,686
0
46,355
W
Aphrodite
Hundredhands
Aphrodite
4,624
848
2,932
5,084
12,982
11,590
131
4,081
8,901
14,761
0
L
Medusa
M3rich165
Medusa
10,296
5,441
0
2,006
9,136
2,575
0
2,200
6,918
0
44,288
W
Cabrakan
6,736
1,374
0
5,540
8,294
6,838
732
26
8,268
58,917
0
L
Bellona
coneno23
Bellona
3,418
1,179
0
1,494
10,787
8,095
0
6,315
4,472
1,351
39,935
W
13,340
1,237
0
1,666
7,022
2,841
648
4,366
2,656
52,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,151
Gold Earned
34,968
446
Minions Killed
331
0
Camps Cleared
0
1,427,353
Distance Traveled
1,356,095
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,686
446
52
3
0
228,058
2
L
Cabrakan
6,607
440
36
2
0
264,441
2
L
Geb
6,812
454
64
4
0
312,158
0
W
Ravana
9,851
657
105
7
0
311,205
3
W
Anhur
7,317
488
85
6
0
256,925
2
W
Aphrodite
7,760
517
16
1
0
275,701
2
L
Medusa
6,800
453
78
5
0
258,261
2
W
Cabrakan
9,249
617
142
9
0
272,768
8
L
Bellona
8,063
538
101
7
0
293,177
6
W
Scylla
9,974
665
98
7
0
310,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role