Player Matchup

Ares
Ares
CatBurger95
Ares
Level 88
God Stats
3W - 2L
1,448 SR
Queue Stats
171W - 162L
1,413 Elo+
Party 2
Scylla
Scylla
ThePaleRider97
Scylla
Level 88
God Stats
1W - 4L
1,230 SR
Queue Stats
201W - 197L
1,432 Elo+
Party 2
Danzaburou
Danzaburou
rizzly03
Danzaburou
Level 83
God Stats
13W - 21L
1,450 SR
Queue Stats
114W - 111L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
zMuRd3R_4L
Sylvanus
Level 89
God Stats
5W - 10L
1,485 SR
Queue Stats
357W - 403L
1,388 Elo+
Solo
Bastet
Bastet
ziulsky
Bastet
Level 87
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 11L
1,365 Elo+
Solo
Team Averages
Level 87
1,384 SR
1,400 Elo+

VS

Team Averages
Level 104
1,556 SR
1,451 Elo+
Poseidon
Poseidon
 
Poseidon
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jakey3129
Ah Muzen Cab
Level 123
God Stats
9W - 6L
1,620 SR
Queue Stats
324W - 325L
1,452 Elo+
Solo
Loki
Loki
WetLizardGuy
Loki
Level 84
God Stats
20W - 10L
1,594 SR
Queue Stats
327W - 313L
1,433 Elo+
Solo
Nike
Nike
XJET_STREAMX
Nike
Level 105
God Stats
7W - 3L
1,567 SR
Queue Stats
292W - 315L
1,402 Elo+
Party 1
He Bo
He Bo
natillo666
He Bo
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
1,350W - 1,380L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,466
539
2,887
6,959
7,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 1
6,325
527
4,145
5,676
2,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
rizzly03
Danzaburou
10
1 / 1 / 0
5,730
478
3,274
4,595
1,182
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
zMuRd3R_4L
Sylvanus
9
1 / 1 / 1
5,638
470
3,833
8,633
4,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ziulsky
Bastet
8
1 / 7 / 1
5,304
442
1,670
7,729
2,071
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 1 / 2
7,194
600
6,485
7,530
2,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Jakey3129
Ah Muzen Cab
11
2 / 1 / 3
6,268
522
3,699
6,539
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 1
6,670
556
1,850
5,915
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 3
6,391
533
3,027
6,125
2,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
11
2 / 3 / 0
6,434
536
5,222
6,406
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
6
Kills
9
12
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
1
2
4
L
1
1
2
2
W
Ah Muzen Cab
Jakey3129
Ah Muzen Cab
2
1
3
3.5
L
2
2
1
1.25
W
1
1
1
1.5
W
1
0
3
2.5
W
He Bo
2
3
0
0.67
L
Danzaburou
rizzly03
Danzaburou
1
1
0
1
L
Sylvanus
zMuRd3R_4L
Sylvanus
1
1
1
1.5
L
Bastet
ziulsky
Bastet
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
20,283
33,592
Taken
32,515
17,307
Mitigated
13,346
8,934
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,485
1,248
195
4,707
7,530
2,502
526
3,330
4,200
49,868
0
L
2,887
31
0
1,250
6,959
7,510
0
4,209
2,358
23,804
0
W
Ah Muzen Cab
Jakey3129
Ah Muzen Cab
3,699
1,402
0
2,570
6,539
2,275
394
2,144
4,395
0
37,944
L
4,145
256
0
1,977
5,676
2,160
109
2,116
3,520
30,803
0
W
1,850
209
0
1,403
5,915
2,326
0
43
5,872
0
45,166
W
3,027
167
0
1,654
6,125
2,831
161
1,522
4,603
0
17,670
W
He Bo
5,222
138
0
1,750
6,406
3,412
145
3,306
3,100
28,559
0
L
Danzaburou
rizzly03
Danzaburou
3,274
1,541
0
1,430
4,595
1,182
0
607
3,988
0
22,818
L
Sylvanus
zMuRd3R_4L
Sylvanus
3,833
1,626
547
2,548
8,633
4,384
0
2,710
5,923
17,413
6,507
L
Bastet
ziulsky
Bastet
1,670
333
0
1,182
7,729
2,071
0
1,611
6,096
0
20,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
32,957
245
Minions Killed
333
0
Camps Cleared
0
1,070,591
Distance Traveled
1,124,225
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,194
600
98
8
0
218,005
4
L
Ares
6,466
539
40
3
0
227,692
0
W
Ah Muzen Cab
6,268
522
70
6
0
235,160
1
L
Scylla
6,325
527
63
5
0
210,063
0
W
Loki
6,670
556
79
7
0
233,690
2
W
Nike
6,391
533
27
2
0
242,493
2
W
He Bo
6,434
536
59
5
0
194,877
2
L
Danzaburou
5,730
478
56
5
0
221,876
1
L
Sylvanus
5,638
470
48
4
0
182,813
2
L
Bastet
5,304
442
38
3
0
228,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role