Player Matchup

Sol
Sol
BigMac_ImLovinIt
Sol
Level 44
God Stats
7W - 10L
1,502 SR
Queue Stats
355W - 370L
1,387 Elo+
Party 1
Ares
Ares
Omehc
Ares
Level 17
God Stats
3W - 3L
1,587 SR
Queue Stats
205W - 228L
1,377 Elo+
Party 1
Bellona
Bellona
angel1995tu_tata
Bellona
Level 29
God Stats
17W - 23L
1,504 SR
Queue Stats
42W - 69L
1,376 Elo+
Solo
Heimdallr
Heimdallr
xChaldeanGkx
Heimdallr
Level 27
God Stats
7W - 22L
1,466 SR
Queue Stats
111W - 183L
1,374 Elo+
Solo
Da Ji
Da Ji
xXGHOSTEZXx
Da Ji
Level 26
God Stats
0W - 2L
1,154 SR
Queue Stats
13W - 15L
1,375 Elo+
Solo
Team Averages
Level 29
1,443 SR
1,378 Elo+

VS

Team Averages
Level 19
1,443 SR
1,394 Elo+
Aphrodite
Aphrodite
DarDarBinky
Aphrodite
Level 24
God Stats
6W - 1L
1,696 SR
Queue Stats
47W - 24L
1,488 Elo+
Solo
Neith
Neith
Panda Ssj7107
Neith
Level 5
God Stats
4W - 3L
1,538 SR
Queue Stats
5W - 6L
1,389 Elo+
Solo
Ymir
Ymir
SWAG_Jeammendoza
Ymir
Level 28
God Stats
7W - 9L
1,219 SR
Queue Stats
46W - 48L
1,329 Elo+
Solo
Sylvanus
Sylvanus
Seven016
Sylvanus
Level 29
God Stats
13W - 20L
1,277 SR
Queue Stats
139W - 182L
1,332 Elo+
Solo
Artemis
Artemis
nerfdeezknuts
Artemis
Level 10
God Stats
7W - 4L
1,486 SR
Queue Stats
48W - 49L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
7,687
549
11,845
10,471
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Omehc
Ares
9
0 / 5 / 0
6,271
448
1,956
12,199
4,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 3
6,540
467
3,498
7,131
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
xChaldeanGkx
Heimdallr
11
1 / 0 / 2
6,602
472
3,725
6,278
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 3
7,212
515
7,467
10,116
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarDarBinky
Aphrodite
14
1 / 2 / 2
8,359
597
8,823
12,631
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 0
6,613
472
2,949
6,774
1,944
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 1 / 0
7,255
518
3,935
7,889
4,385
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
Seven016
Sylvanus
12
3 / 1 / 5
8,201
586
4,706
15,474
11,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
15
5 / 0 / 3
10,050
718
7,524
7,839
3,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
13
13
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Aphrodite
DarDarBinky
Aphrodite
1
2
2
1
L
Ares
Omehc
Ares
0
5
0
0
W
1
3
0
0.33
W
3
1
0
3
W
Sylvanus
Seven016
Sylvanus
3
1
5
5.5
L
2
2
3
1.75
W
Artemis
5
0
3
6.5
L
Heimdallr
xChaldeanGkx
Heimdallr
1
0
2
2
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
27,937
46,195
Taken
50,607
19,511
Mitigated
25,272
12,315
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,845
5,130
0
6,717
10,471
3,733
352
7,726
2,745
50,382
0
W
Aphrodite
DarDarBinky
Aphrodite
8,823
1,040
2,561
7,932
12,631
4,274
628
7,795
4,406
57,443
0
L
Ares
Omehc
Ares
1,956
211
0
380
12,199
4,956
0
2,671
9,528
11,999
0
W
2,949
790
0
451
6,774
1,944
829
0
6,774
0
28,290
W
3,935
681
0
1,500
7,889
4,385
82
90
7,769
38,168
0
W
Sylvanus
Seven016
Sylvanus
4,706
2,079
1,096
4,269
15,474
11,568
1,871
3,758
11,561
19,380
0
L
3,498
803
0
1,094
7,131
5,324
0
2,904
4,227
0
19,550
W
Artemis
7,524
5,482
0
556
7,839
3,101
6,432
1,560
6,233
0
65,155
L
Heimdallr
xChaldeanGkx
Heimdallr
3,725
1,795
0
2,106
6,278
2,261
369
1,754
4,524
0
29,759
L
7,467
1,759
0
2,018
10,116
3,237
0
2,409
7,707
0
41,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,312
Gold Earned
40,478
305
Minions Killed
383
0
Camps Cleared
0
1,254,861
Distance Traveled
1,233,991
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,687
549
111
8
0
231,073
1
W
Aphrodite
8,359
597
114
8
0
265,766
0
L
Ares
6,271
448
16
1
0
231,155
2
W
Neith
6,613
472
60
4
0
262,192
0
W
Ymir
7,255
518
67
5
0
252,877
0
W
Sylvanus
8,201
586
28
2
0
213,436
0
L
Bellona
6,540
467
37
3
0
288,460
1
W
Artemis
10,050
718
114
8
0
239,720
3
L
Heimdallr
6,602
472
73
5
0
245,885
0
L
Da Ji
7,212
515
68
5
0
258,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role