Player Matchup

Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
clawz809
Discordia
Level 19
God Stats
35W - 35L
1,579 SR
Queue Stats
202W - 213L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
exoclawz809
Sun Wukong
Level 86
God Stats
16W - 36L
1,405 SR
Queue Stats
259W - 263L
1,467 Elo+
Party 1
Osiris
Osiris
iFuzion809
Osiris
Level 59
God Stats
4W - 5L
1,738 SR
Queue Stats
52W - 60L
1,404 Elo+
Party 1
Hou Yi
Hou Yi
swiftjoey80272
Hou Yi
Level 14
God Stats
1W - 1L
1,766 SR
Queue Stats
13W - 15L
1,543 Elo+
Party 2
Team Averages
Level 64
1,598 SR
1,474 Elo+

VS

Team Averages
Level 67
1,550 SR
1,573 Elo+
Mercury
Mercury
C9Gnome
Mercury
Level 84
God Stats
2W - 4L
1,627 SR
Queue Stats
85W - 57L
1,653 Elo+
Party 3
Danzaburou
Danzaburou
Chibbs113
Danzaburou
Level 28
God Stats
6W - 4L
1,661 SR
Queue Stats
68W - 52L
1,578 Elo+
Party 3
Amaterasu
Amaterasu
Haxerboy
Amaterasu
Level 89
God Stats
18W - 11L
1,349 SR
Queue Stats
398W - 361L
1,519 Elo+
Solo
Raijin
Raijin
HisokaXKillua
Raijin
Level 92
God Stats
2W - 3L
1,616 SR
Queue Stats
110W - 86L
1,611 Elo+
Party 3
Geb
Geb
natrix29
Geb
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 5L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 10 / 5
8,078
404
6,950
18,329
5,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
clawz809
Discordia
16
4 / 7 / 2
9,763
488
9,124
13,087
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
exoclawz809
Sun Wukong
13
2 / 5 / 5
8,639
432
8,658
16,776
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
iFuzion809
Osiris
16
5 / 4 / 1
10,324
516
13,103
17,488
14,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 9 / 2
7,881
394
7,341
15,270
4,075
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
C9Gnome
Mercury
18
8 / 1 / 12
11,694
585
14,888
14,213
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Chibbs113
Danzaburou
16
6 / 4 / 9
10,585
529
8,153
13,192
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Haxerboy
Amaterasu
19
2 / 3 / 1
11,626
581
9,767
17,124
10,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
16 / 2 / 5
13,199
660
24,185
13,201
7,450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 13
9,750
488
6,537
14,701
17,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
75
14
Kills
35
35
Deaths
14
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
10
5
0.25
W
Mercury
C9Gnome
Mercury
8
1
12
14
W
Danzaburou
Chibbs113
Danzaburou
6
4
9
2.63
W
Amaterasu
Haxerboy
Amaterasu
2
3
1
0.83
W
16
2
5
9.25
L
Discordia
clawz809
Discordia
4
7
2
0.71
L
Sun Wukong
exoclawz809
Sun Wukong
2
5
5
0.9
L
Osiris
iFuzion809
Osiris
5
4
1
1.38
W
3
4
13
2.38
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,176
Damage
63,530
80,950
Taken
72,431
35,082
Mitigated
45,507
14,539
Healing
26,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,950
2,928
0
2,590
18,329
5,902
646
4,510
13,819
0
48,400
W
Mercury
C9Gnome
Mercury
14,888
6,623
0
6,118
14,213
5,483
3,805
246
13,887
0
89,721
W
Danzaburou
Chibbs113
Danzaburou
8,153
2,369
0
2,927
13,192
4,771
1,419
2,457
10,627
0
62,269
W
Amaterasu
Haxerboy
Amaterasu
9,767
4,965
0
9,957
17,124
10,798
1,112
189
16,921
0
85,083
W
24,185
1,598
163
6,010
13,201
7,450
881
2,967
9,832
104,970
0
L
Discordia
clawz809
Discordia
9,124
259
82
1,400
13,087
3,540
0
7,412
5,526
57,216
0
L
Sun Wukong
exoclawz809
Sun Wukong
8,658
1,648
0
3,102
16,776
7,011
0
7,823
8,953
0
39,035
L
Osiris
iFuzion809
Osiris
13,103
6,173
0
4,921
17,488
14,554
988
3,385
14,103
101
63,897
W
6,537
238
0
1,265
14,701
17,005
795
2,948
11,673
22,313
0
L
7,341
3,360
401
2,043
15,270
4,075
0
7,631
7,639
0
27,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
56,854
435
Minions Killed
614
0
Camps Cleared
0
1,790,935
Distance Traveled
1,891,769
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,078
404
93
5
0
297,526
1
W
Mercury
11,694
585
138
7
0
482,130
3
W
Danzaburou
10,585
529
112
6
0
353,342
5
W
Amaterasu
11,626
581
170
9
0
353,249
2
W
Raijin
13,199
660
171
9
0
359,944
3
L
Discordia
9,763
488
107
5
0
364,404
7
L
Sun Wukong
8,639
432
72
4
0
415,377
1
L
Osiris
10,324
516
122
6
0
361,885
4
W
Geb
9,750
488
23
1
0
343,104
1
L
Hou Yi
7,881
394
41
2
0
351,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role