Player Matchup

Odin
Odin
Asingledude
Odin
Level 13
God Stats
3W - 6L
1,371 SR
Queue Stats
3W - 7L
1,311 Elo+
Party 2
Neith
Neith
Eloc83
Neith
Level 20
God Stats
2W - 2L
1,645 SR
Queue Stats
36W - 32L
1,484 Elo+
Party 2
Mulan
Mulan
KrispyKritter70
Mulan
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 130L
1,479 Elo+
Party 2
The Morrigan
The Morrigan
RCHRD0324
The Morrigan
Level 14
God Stats
0W - 2L
1,273 SR
Queue Stats
24W - 22L
1,441 Elo+
Party 2
Ymir
Ymir
VIVExMadness
Ymir
Level 17
God Stats
10W - 7L
1,565 SR
Queue Stats
26W - 28L
1,412 Elo+
Party 2
Team Averages
Level 28
1,471 SR
1,426 Elo+

VS

Team Averages
Level 34
1,488 SR
1,519 Elo+
Ravana
Ravana
 
Ravana
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
GBully75
Zhong Kui
Level 88
God Stats
9W - 7L
1,324 SR
Queue Stats
90W - 72L
1,492 Elo+
Party 1
Ares
Ares
STRANGETAM3R
Ares
Level 19
God Stats
19W - 7L
1,799 SR
Queue Stats
139W - 115L
1,598 Elo+
Party 1
Chronos
Chronos
Villaiden
Chronos
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 184L
1,381 Elo+
Party 1
Neith
Neith
prprsummer
Neith
Level 27
God Stats
6W - 4L
1,317 SR
Queue Stats
161W - 59L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
7,083
472
3,618
6,939
4,340
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Eloc83
Neith
11
3 / 6 / 2
7,067
471
7,797
11,190
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 3
7,535
502
5,930
12,113
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
RCHRD0324
The Morrigan
11
0 / 7 / 0
6,164
411
1,870
7,019
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 3
6,452
430
2,326
8,232
4,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
10 / 0 / 3
9,881
659
6,731
4,963
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
GBully75
Zhong Kui
15
5 / 0 / 3
9,426
628
6,400
7,114
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 10
7,929
529
4,735
12,802
8,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Villaiden
Chronos
13
5 / 2 / 6
8,393
560
8,816
5,909
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
13
0 / 2 / 0
8,034
536
3,192
5,703
2,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
7
Kills
21
22
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
0
3
11.5
L
1
1
0
1
L
Neith
Eloc83
Neith
3
6
2
0.67
W
Zhong Kui
GBully75
Zhong Kui
5
0
3
6.5
L
2
4
3
0.88
L
The Morrigan
RCHRD0324
The Morrigan
0
7
0
0
W
1
4
10
1.5
L
1
4
3
0.63
W
Chronos
Villaiden
Chronos
5
2
6
4
W
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,541
Damage
29,874
45,493
Taken
36,491
18,619
Mitigated
19,667
13,335
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,731
1,967
0
679
4,963
2,749
740
84
4,879
0
75,576
L
3,618
410
0
1,590
6,939
4,340
454
2,372
4,523
0
28,935
L
Neith
Eloc83
Neith
7,797
4,466
0
4,024
11,190
3,644
911
5,136
6,054
0
37,553
W
Zhong Kui
GBully75
Zhong Kui
6,400
846
0
3,627
7,114
4,385
1,784
1,090
6,024
59,079
0
L
5,930
1,100
0
5,431
12,113
4,570
0
3,887
8,130
0
47,048
L
The Morrigan
RCHRD0324
The Morrigan
1,870
339
0
857
7,019
1,759
0
3,216
3,519
20,640
2,672
W
4,735
822
0
1,290
12,802
8,186
548
2,390
10,412
10,738
0
L
2,326
454
78
1,355
8,232
4,306
0
5,135
3,097
20,630
0
W
Chronos
Villaiden
Chronos
8,816
2,554
0
2,461
5,909
1,761
1,176
224
5,685
50,061
0
W
Neith
3,192
386
0
2,151
5,703
2,586
1,325
0
5,703
1,257
35,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,301
Gold Earned
43,663
314
Minions Killed
444
0
Camps Cleared
0
1,269,232
Distance Traveled
1,333,702
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,881
659
122
8
0
324,711
7
L
Odin
7,083
472
67
4
0
243,409
0
L
Neith
7,067
471
65
4
0
227,506
5
W
Zhong Kui
9,426
628
134
9
0
247,519
3
L
Mulan
7,535
502
96
6
0
303,522
1
L
The Morrigan
6,164
411
40
3
0
217,863
0
W
Ares
7,929
529
17
1
0
252,585
6
L
Ymir
6,452
430
46
3
0
276,932
1
W
Chronos
8,393
560
78
5
0
248,038
3
W
Neith
8,034
536
93
6
0
260,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role