Player Matchup

Fenrir
Fenrir
Silver III
BoolLikeBaki
Fenrir
Silver III
Level 123
God Stats
18W - 9L
1,498 SR
Queue Stats
45W - 37L
1,393 MMR
Solo
Sol
Sol
Gold II
FlawIess Shots
Sol
Gold II
Level 146
God Stats
13W - 11L
1,646 SR
Queue Stats
604W - 607L
1,438 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
FootsureBump710
Sun Wukong
Gold IV
Level 129
God Stats
14W - 18L
1,556 SR
Queue Stats
734W - 733L
1,361 MMR
Solo
Athena
Athena
Silver II
Opttixx
Athena
Silver II
Level 54
God Stats
1W - 0L
1,782 SR
Queue Stats
20W - 29L
1,250 MMR
Party 1
Chang'e
Chang'e
Silver I
anonymouz851
Chang'e
Silver I
Level 127
God Stats
14W - 13L
1,568 SR
Queue Stats
22W - 19L
1,489 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,610 SR
1,386 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,399 SR
1,408 MMR
Mercury
Mercury
Bronze III
BlissedCarnage
Mercury
Bronze III
Level 45
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
MudkipBoy04
Ah Puch
Bronze III
Level 44
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Geb
Geb
Gold IV
XDuurtyX
Geb
Gold IV
Level 159
God Stats
0W - 1L
1,266 SR
Queue Stats
66W - 55L
1,352 MMR
Solo
Chiron
Chiron
Gold II
smoovblizz
Chiron
Gold II
Level 141
God Stats
21W - 17L
1,584 SR
Queue Stats
970W - 986L
1,347 MMR
Solo
Tyr
Tyr
Gold V
toadlyoko
Tyr
Gold V
Level 124
God Stats
19W - 17L
1,639 SR
Queue Stats
455W - 444L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
11 / 2 / 1
9,484
632
9,405
9,805
4,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 0
8,855
590
6,635
8,988
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
FootsureBump710
Sun Wukong
13
0 / 3 / 5
7,848
523
6,560
9,732
9,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
Opttixx
Athena
12
2 / 0 / 6
8,163
544
4,320
10,612
5,068
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
anonymouz851
Chang'e
14
1 / 0 / 5
8,339
556
7,571
7,707
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayAnubisGilgameshBakasuraTiamat

VS

Bans
VamanaSkadiDanzaburouAo KuangCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,138
476
1,815
11,949
3,090
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ah Puch
MudkipBoy04
Ah Puch
13
0 / 2 / 0
7,658
511
4,993
9,107
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
6,049
403
2,126
12,242
9,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
smoovblizz
Chiron
10
0 / 4 / 0
6,128
409
8,225
9,943
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
4 / 4 / 0
8,592
573
6,809
14,366
13,557
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
5
5
Deaths
18
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Fenrir
11
2
1
5.75
W
4
0
0
4
W
Sun Wukong
FootsureBump710
Sun Wukong
0
3
5
0.83
L
Ah Puch
MudkipBoy04
Ah Puch
0
2
0
0
W
Athena
Opttixx
Athena
2
0
6
5
L
0
3
0
0
W
Chang'e
anonymouz851
Chang'e
1
0
5
3.5
L
Chiron
smoovblizz
Chiron
0
4
0
0
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,491
Damage
23,968
46,844
Taken
57,607
24,565
Mitigated
31,636
18,706
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,815
593
0
1,390
11,949
3,090
0
2,730
9,095
0
30,193
W
Fenrir
9,405
2,944
0
4,142
9,805
4,307
722
1,148
8,657
0
49,116
W
6,635
1,684
0
4,749
8,988
3,055
3,134
640
8,348
63,060
0
W
Sun Wukong
FootsureBump710
Sun Wukong
6,560
588
0
2,283
9,732
9,362
220
283
9,449
0
42,862
L
Ah Puch
MudkipBoy04
Ah Puch
4,993
177
0
3,669
9,107
2,942
1,649
4,148
4,584
58,658
0
W
Athena
Opttixx
Athena
4,320
1,309
0
2,076
10,612
5,068
0
1,087
9,525
18,918
0
L
2,126
165
0
1,467
12,242
9,263
0
3,217
8,715
18,414
0
W
Chang'e
anonymouz851
Chang'e
7,571
283
1,099
4,357
7,707
2,773
1,581
3,961
3,746
53,619
0
L
Chiron
smoovblizz
Chiron
8,225
3,457
331
2,946
9,943
2,784
54
5,975
3,613
0
38,712
L
6,809
398
0
5,262
14,366
13,557
132
1,212
13,074
0
44,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
35,565
429
Minions Killed
367
0
Camps Cleared
0
1,544,733
Distance Traveled
1,408,546
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,138
476
56
4
0
345,651
1
W
Fenrir
9,484
632
86
6
0
321,603
1
W
Sol
8,855
590
123
8
0
288,197
3
W
Sun Wukong
7,848
523
80
5
0
297,926
0
L
Ah Puch
7,658
511
119
8
0
235,859
5
W
Athena
8,163
544
29
2
0
334,128
7
L
Geb
6,049
403
20
1
0
293,023
1
W
Chang'e
8,339
556
111
7
0
302,879
2
L
Chiron
6,128
409
77
5
0
230,767
1
L
Tyr
8,592
573
95
6
0
303,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role