Player Matchup

Ymir
Ymir
DyingSmoker
Ymir
Level 44
God Stats
2W - 3L
1,533 SR
Queue Stats
24W - 32L
1,421 Elo+
Party 1
Bellona
Bellona
Goobensteinnnn
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 77L
1,397 Elo+
Party 1
Arachne
Arachne
KENZEGOD
Arachne
Level 23
God Stats
1W - 1L
1,302 SR
Queue Stats
14W - 26L
1,295 Elo+
Party 1
Hou Yi
Hou Yi
Santosg21
Hou Yi
Level 100
God Stats
5W - 5L
1,547 SR
Queue Stats
89W - 66L
1,576 Elo+
Solo
Scylla
Scylla
temp-904481
Scylla
Level 48
God Stats
0W - 1L
1,738 SR
Queue Stats
12W - 16L
1,428 Elo+
Party 1
Team Averages
Level 68
1,524 SR
1,423 Elo+

VS

Team Averages
Level 92
1,559 SR
1,457 Elo+
Chang'e
Chang'e
AttStrPure
Chang'e
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Mulan
Mulan
HANDofKIRA
Mulan
Level 147
God Stats
21W - 14L
1,430 SR
Queue Stats
227W - 248L
1,346 Elo+
Solo
Scylla
Scylla
TheMorr1gan
Scylla
Level 16
God Stats
1W - 0L
1,709 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zeus
Zeus
gatoromanito
Zeus
Level 106
God Stats
30W - 20L
1,655 SR
Queue Stats
478W - 480L
1,558 Elo+
Solo
Rama
Rama
youngchilidog
Rama
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 29L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,100
610
1,607
8,510
4,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 2 / 1
6,730
673
5,260
6,961
5,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
KENZEGOD
Arachne
11
0 / 5 / 1
5,856
586
123
6,747
2,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Santosg21
Hou Yi
14
2 / 2 / 1
7,324
732
9,690
8,102
2,640
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
11
0 / 5 / 0
5,805
581
1,207
6,237
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AttStrPure
Chang'e
14
1 / 0 / 12
7,730
773
4,383
6,249
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
13
0 / 0 / 8
7,518
752
939
7,018
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
17
16 / 0 / 1
11,287
1,129
15,341
4,531
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 5
6,902
690
5,310
3,925
1,143
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 1 / 12
7,170
717
4,599
5,760
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
17
17
Deaths
3
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AttStrPure
Chang'e
1
0
12
7
L
0
3
1
0.17
L
1
2
1
0.75
W
Mulan
0
0
8
4
L
Arachne
KENZEGOD
Arachne
0
5
1
0.1
L
Hou Yi
Santosg21
Hou Yi
2
2
1
1.25
W
Scylla
16
0
1
16.5
W
0
2
5
1.25
L
Scylla
0
5
0
0
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,887
Damage
30,572
36,557
Taken
27,483
17,274
Mitigated
13,846
4,295
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AttStrPure
Chang'e
4,383
268
2,737
2,669
6,249
2,092
704
902
5,343
21,396
0
L
1,607
34
0
1,396
8,510
4,840
0
6,065
2,445
8,774
0
L
5,260
359
0
1,245
6,961
5,543
0
3,803
3,158
0
21,509
W
Mulan
939
87
0
1,769
7,018
7,084
489
530
6,462
42
10,142
L
Arachne
KENZEGOD
Arachne
123
123
0
444
6,747
2,315
0
4,613
2,134
0
6,179
L
Hou Yi
Santosg21
Hou Yi
9,690
3,939
0
1,068
8,102
2,640
304
6,304
1,798
0
37,962
W
Scylla
15,341
1,121
0
690
4,531
1,631
1,093
551
3,902
41,299
0
W
5,310
102
0
240
3,925
1,143
569
364
3,561
25,573
0
L
Scylla
1,207
52
0
142
6,237
1,936
0
4,326
1,911
11,995
0
W
4,599
3,550
0
1,532
5,760
1,896
1,200
685
5,037
0
18,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,815
Gold Earned
40,607
182
Minions Killed
247
5
Camps Cleared
10
850,277
Distance Traveled
964,831
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,730
773
48
5
2
205,730
0
L
Ymir
6,100
610
21
2
1
158,623
1
L
Bellona
6,730
673
49
5
1
210,345
0
W
Mulan
7,518
752
30
3
2
193,416
2
L
Arachne
5,856
586
18
2
0
177,128
0
L
Hou Yi
7,324
732
70
7
3
170,972
0
W
Scylla
11,287
1,129
77
8
1
202,366
1
W
Zeus
6,902
690
49
5
4
185,297
3
L
Scylla
5,805
581
24
2
0
133,209
0
W
Rama
7,170
717
43
4
1
178,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role