Player Matchup

Hera
Hera
HalloweenWitch
Hera
Level 138
God Stats
1W - 2L
1,578 SR
Queue Stats
29W - 21L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
Harlekey_2123
Heimdallr
Level 14
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 1L
1,405 Elo+
Party 1
Yemoja
Yemoja
QueenelaRayito
Yemoja
Level 28
God Stats
11W - 8L
1,549 SR
Queue Stats
11W - 12L
1,371 Elo+
Party 1
Apollo
Apollo
imhaytham
Apollo
Level 153
God Stats
4W - 2L
1,191 SR
Queue Stats
185W - 174L
1,466 Elo+
Party 1
Ymir
Ymir
rchardstroke
Ymir
Level 141
God Stats
4W - 2L
1,707 SR
Queue Stats
202W - 185L
1,421 Elo+
Party 1
Team Averages
Level 95
1,553 SR
1,474 Elo+

VS

Team Averages
Level 58
1,569 SR
1,486 Elo+
Ra
Ra
Cassxiety
Ra
Level 64
God Stats
15W - 16L
1,626 SR
Queue Stats
385W - 367L
1,433 Elo+
Party 3
Medusa
Medusa
DPJ 2x
Medusa
Level 67
God Stats
2W - 1L
1,514 SR
Queue Stats
123W - 106L
1,494 Elo+
Party 2
Khepri
Khepri
Luke The Force
Khepri
Level 49
God Stats
32W - 14L
1,689 SR
Queue Stats
351W - 319L
1,460 Elo+
Party 3
Bellona
Bellona
Qerupt
Bellona
Level 19
God Stats
26W - 17L
1,567 SR
Queue Stats
66W - 46L
1,517 Elo+
Party 2
Bakasura
Bakasura
Voiyage
Bakasura
Level 89
God Stats
1W - 3L
1,447 SR
Queue Stats
127W - 104L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,014
556
10,907
6,490
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Harlekey_2123
Heimdallr
11
0 / 10 / 4
7,477
415
4,383
12,640
3,998
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
0 / 4 / 3
8,506
473
3,447
9,892
8,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
imhaytham
Apollo
18
14 / 5 / 7
12,123
674
25,301
21,343
8,900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
7 / 3 / 10
10,488
583
14,111
14,616
9,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
8,702
483
7,340
15,008
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
DPJ 2x
Medusa
16
15 / 4 / 4
11,048
614
20,968
14,944
7,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 5 / 12
8,889
494
5,702
17,217
20,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Qerupt
Bellona
13
2 / 6 / 5
8,383
466
6,482
15,346
13,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Voiyage
Bakasura
13
1 / 4 / 2
7,865
437
4,944
14,916
5,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
25
Kills
23
23
Deaths
25
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Medusa
DPJ 2x
Medusa
15
4
4
4.25
W
4
1
10
9
W
Heimdallr
Harlekey_2123
Heimdallr
0
10
4
0.2
L
1
5
12
1.4
L
Bellona
Qerupt
Bellona
2
6
5
0.75
W
0
4
3
0.38
L
Bakasura
Voiyage
Bakasura
1
4
2
0.5
W
Apollo
imhaytham
Apollo
14
5
7
3.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,149
Damage
45,436
64,981
Taken
77,431
32,914
Mitigated
54,907
21,238
Healing
17,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,340
717
301
2,666
15,008
6,610
640
6,510
8,498
55,011
0
L
Medusa
DPJ 2x
Medusa
20,968
11,864
0
5,295
14,944
7,677
770
3,050
11,894
0
67,690
W
10,907
2,450
604
2,036
6,490
2,447
1,269
1,318
5,172
61,066
0
W
Heimdallr
Harlekey_2123
Heimdallr
4,383
2,086
0
1,597
12,640
3,998
556
2,852
9,788
0
18,313
L
5,702
420
0
1,480
17,217
20,922
165
5,226
11,991
16,607
0
L
Bellona
Qerupt
Bellona
6,482
2,268
0
1,559
15,346
13,886
358
9,414
5,932
0
32,329
W
3,447
541
1,010
125
9,892
8,568
68
2,182
7,640
17,499
0
L
Bakasura
Voiyage
Bakasura
4,944
4,068
188
5,907
14,916
5,812
0
4,265
10,651
0
42,601
W
Apollo
imhaytham
Apollo
25,301
18,769
0
10,637
21,343
8,900
5,827
4,828
16,405
0
88,099
W
14,111
2,137
0
5,229
14,616
9,001
1,304
1,862
12,274
60,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,608
Gold Earned
44,887
398
Minions Killed
393
0
Camps Cleared
0
1,568,128
Distance Traveled
1,573,324
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,702
483
100
6
0
289,920
4
L
Medusa
11,048
614
110
6
0
282,132
0
W
Hera
10,014
556
95
5
0
366,955
1
W
Heimdallr
7,477
415
36
2
0
296,017
0
L
Khepri
8,889
494
16
1
0
308,973
12
L
Bellona
8,383
466
66
4
0
268,710
1
W
Yemoja
8,506
473
35
2
0
291,042
6
L
Bakasura
7,865
437
101
6
0
423,589
1
W
Apollo
12,123
674
118
7
0
309,118
2
W
Ymir
10,488
583
114
6
0
304,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role