Player Matchup

King Arthur
King Arthur
Chica Pan9279
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
DnS Topic
Cabrakan
Level 101
God Stats
3W - 4L
1,338 SR
Queue Stats
290W - 282L
1,470 Elo+
Party 2
Apollo
Apollo
Shrektho
Apollo
Level 29
God Stats
4W - 2L
1,514 SR
Queue Stats
51W - 39L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
SlayerHAJ
Kukulkan
Level 6
God Stats
1W - 1L
1,761 SR
Queue Stats
8W - 3L
1,739 Elo+
Party 1
Pele
Pele
Whimzi--
Pele
Level 124
God Stats
11W - 5L
1,487 SR
Queue Stats
85W - 86L
1,426 Elo+
Party 1
Team Averages
Level 54
1,520 SR
1,554 Elo+

VS

Team Averages
Level 22
1,474 SR
1,336 Elo+
Tiamat
Tiamat
KeKJuice7111
Tiamat
Level 23
God Stats
38W - 36L
1,551 SR
Queue Stats
66W - 76L
1,402 Elo+
Party 3
Xing Tian
Xing Tian
One Beerr
Xing Tian
Level 25
God Stats
8W - 6L
1,554 SR
Queue Stats
76W - 92L
1,297 Elo+
Party 3
Ratatoskr
Ratatoskr
Raymean321
Ratatoskr
Level 15
God Stats
4W - 16L
1,198 SR
Queue Stats
43W - 48L
1,225 Elo+
Party 3
Medusa
Medusa
diedfam6
Medusa
Level 23
God Stats
6W - 2L
1,690 SR
Queue Stats
105W - 108L
1,392 Elo+
Party 3
Scylla
Scylla
nightcrawlerjfm
Scylla
Level 23
God Stats
2W - 3L
1,376 SR
Queue Stats
99W - 103L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chica Pan9279
King Arthur
14
2 / 6 / 2
9,060
453
5,110
10,925
6,857
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
DnS Topic
Cabrakan
15
6 / 4 / 8
9,738
487
10,370
13,271
9,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Shrektho
Apollo
20
8 / 0 / 8
12,338
617
16,462
13,777
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SlayerHAJ
Kukulkan
19
11 / 1 / 5
12,062
603
12,479
8,470
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
19
9 / 4 / 10
12,176
609
15,372
17,277
7,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 10 / 1
8,892
445
5,292
16,348
10,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
One Beerr
Xing Tian
12
1 / 4 / 2
8,936
447
4,577
16,659
13,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
Raymean321
Ratatoskr
13
5 / 6 / 1
8,744
437
7,094
12,706
5,627
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
diedfam6
Medusa
14
7 / 10 / 1
9,931
497
11,772
17,697
6,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 7 / 1
8,691
435
6,223
10,855
3,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
36
Kills
15
15
Deaths
37
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Chica Pan9279
King Arthur
2
6
2
0.5
W
Cabrakan
DnS Topic
Cabrakan
6
4
8
2.5
L
Tiamat
0
10
1
0.05
L
Xing Tian
One Beerr
Xing Tian
1
4
2
0.5
L
Ratatoskr
Raymean321
Ratatoskr
5
6
1
0.92
W
Apollo
Shrektho
Apollo
8
0
8
12
W
Kukulkan
SlayerHAJ
Kukulkan
11
1
5
13.5
W
Pele
9
4
10
3.5
L
Medusa
diedfam6
Medusa
7
10
1
0.75
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,793
Damage
34,958
63,720
Taken
74,265
32,855
Mitigated
39,066
23,454
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Chica Pan9279
King Arthur
5,110
1,221
0
1,104
10,925
6,857
422
0
10,925
0
33,098
W
Cabrakan
DnS Topic
Cabrakan
10,370
1,697
139
5,385
13,271
9,352
315
4,841
8,296
37,867
2,061
L
Tiamat
5,292
843
0
2,598
16,348
10,056
508
8,626
7,722
46,707
0
L
Xing Tian
One Beerr
Xing Tian
4,577
225
0
1,180
16,659
13,320
0
2,548
14,111
21,795
0
L
Ratatoskr
Raymean321
Ratatoskr
7,094
3,615
0
123
12,706
5,627
886
1,901
10,805
0
35,392
W
Apollo
Shrektho
Apollo
16,462
12,598
0
9,647
13,777
4,925
3,300
6,836
6,660
0
94,120
W
Kukulkan
SlayerHAJ
Kukulkan
12,479
1,640
0
1,417
8,470
4,380
2,436
1,996
6,209
77,268
0
W
Pele
15,372
3,993
0
5,762
17,277
7,341
791
1,596
15,538
0
96,938
L
Medusa
diedfam6
Medusa
11,772
6,991
0
0
17,697
6,278
380
8,069
9,628
0
43,547
L
6,223
303
0
1,879
10,855
3,785
214
1,161
9,694
31,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,374
Gold Earned
45,194
559
Minions Killed
336
0
Camps Cleared
0
1,783,640
Distance Traveled
1,569,277
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,060
453
55
3
0
275,866
0
W
Cabrakan
9,738
487
54
3
0
338,220
0
L
Tiamat
8,892
445
118
6
0
311,902
1
L
Xing Tian
8,936
447
17
1
0
341,184
1
L
Ratatoskr
8,744
437
54
3
0
332,138
1
W
Apollo
12,338
617
152
8
0
368,559
0
W
Kukulkan
12,062
603
157
8
0
385,232
0
W
Pele
12,176
609
141
7
0
415,763
0
L
Medusa
9,931
497
73
4
0
278,202
0
L
Scylla
8,691
435
74
4
0
305,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role