Player Matchup

Anubis
Anubis
BUSxTIME
Anubis
Level 27
God Stats
10W - 14L
1,562 SR
Queue Stats
153W - 187L
1,347 Elo+
Solo
Sobek
Sobek
DuenDeaDMasK
Sobek
Level 5
God Stats
5W - 1L
1,434 SR
Queue Stats
8W - 3L
1,511 Elo+
Solo
Izanami
Izanami
HappyLaki
Izanami
Level 28
God Stats
25W - 29L
1,490 SR
Queue Stats
51W - 76L
1,424 Elo+
Party 2
Hercules
Hercules
MiniKLR
Hercules
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
45W - 49L
1,558 Elo+
Party 2
Pele
Pele
Tcox300
Pele
Level 6
God Stats
1W - 3L
1,181 SR
Queue Stats
6W - 7L
1,387 Elo+
Solo
Team Averages
Level 19
1,478 SR
1,445 Elo+

VS

Team Averages
Level 15
1,466 SR
1,398 Elo+
Hun Batz
Hun Batz
Guillees1
Hun Batz
Level 8
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 5L
1,404 Elo+
Party 1
Freya
Freya
JTToruSato
Freya
Level 22
God Stats
28W - 20L
1,568 SR
Queue Stats
198W - 249L
1,403 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmiteBot0000000
Morgan Le Fay
Level 23
God Stats
1W - 2L
1,296 SR
Queue Stats
88W - 87L
1,554 Elo+
Solo
Khepri
Khepri
ZuluVodoo
Khepri
Level 16
God Stats
12W - 14L
1,291 SR
Queue Stats
46W - 53L
1,386 Elo+
Solo
Neith
Neith
esfacu
Neith
Level 6
God Stats
0W - 1L
1,450 SR
Queue Stats
1W - 3L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BUSxTIME
Anubis
9
1 / 2 / 0
5,143
514
3,704
6,531
3,149
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 0 / 1
4,836
484
1,092
5,150
2,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
HappyLaki
Izanami
8
0 / 0 / 0
5,377
538
705
3,689
773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
MiniKLR
Hercules
10
2 / 0 / 0
5,796
580
2,881
8,554
5,756
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
Tcox300
Pele
8
1 / 3 / 1
5,197
520
1,096
7,617
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Guillees1
Hun Batz
3
0 / 1 / 0
3,927
393
0
2,514
470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
9
0 / 2 / 0
5,079
508
4,722
4,729
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
SmiteBot0000000
Morgan Le Fay
11
5 / 0 / 0
6,079
608
9,242
5,358
2,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
ZuluVodoo
Khepri
7
0 / 1 / 1
5,054
505
1,862
4,082
1,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
esfacu
Neith
3
0 / 0 / 0
3,750
375
700
997
278
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
5
5
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
BUSxTIME
Anubis
1
2
0
0.5
W
0
0
1
0.5
L
Hun Batz
Guillees1
Hun Batz
0
1
0
0
W
Izanami
HappyLaki
Izanami
0
0
0
0
L
Freya
0
2
0
0
W
Hercules
MiniKLR
Hercules
2
0
0
2
L
Morgan Le Fay
SmiteBot0000000
Morgan Le Fay
5
0
0
5
W
Pele
Tcox300
Pele
1
3
1
0.5
L
Khepri
ZuluVodoo
Khepri
0
1
1
0.5
L
Neith
esfacu
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,478
Damage
16,526
31,541
Taken
17,680
15,089
Mitigated
6,648
14,143
Healing
5,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BUSxTIME
Anubis
3,704
100
0
2,707
6,531
3,149
370
4,776
1,755
27,310
0
W
1,092
136
0
2,438
5,150
2,827
483
1,915
3,235
7,889
0
L
Hun Batz
Guillees1
Hun Batz
0
0
0
781
2,514
470
0
0
2,514
0
7,503
W
Izanami
HappyLaki
Izanami
705
691
0
0
3,689
773
1,197
548
3,141
0
22,304
L
Freya
4,722
1,860
0
1,536
4,729
2,053
0
0
4,729
20,123
2,981
W
Hercules
MiniKLR
Hercules
2,881
1,436
0
5,653
8,554
5,756
0
3,780
4,774
0
29,295
L
Morgan Le Fay
SmiteBot0000000
Morgan Le Fay
9,242
677
0
2,461
5,358
2,024
0
2,488
2,870
36,895
0
W
Pele
Tcox300
Pele
1,096
326
0
3,345
7,617
2,584
124
3,865
3,752
0
23,101
L
Khepri
ZuluVodoo
Khepri
1,862
189
0
678
4,082
1,823
0
2,199
1,883
12,091
0
L
Neith
esfacu
Neith
700
514
0
171
997
278
100
109
888
0
5,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,349
Gold Earned
23,889
215
Minions Killed
157
0
Camps Cleared
0
864,251
Distance Traveled
673,015
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,143
514
45
5
0
158,728
3
W
Sobek
4,836
484
4
0
0
176,869
1
L
Hun Batz
3,927
393
24
2
0
81,314
0
W
Izanami
5,377
538
54
5
0
155,193
0
L
Freya
5,079
508
53
5
0
171,910
4
W
Hercules
5,796
580
58
6
0
169,570
3
L
Morgan Le Fay
6,079
608
54
5
0
182,487
3
W
Pele
5,197
520
54
5
0
203,891
2
L
Khepri
5,054
505
11
1
0
175,807
1
L
Neith
3,750
375
15
2
0
61,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role