Player Matchup

Arachne
Arachne
Emjay15
Arachne
Level 18
God Stats
27W - 18L
1,540 SR
Queue Stats
323W - 333L
1,330 Elo+
Party 1
Amaterasu
Amaterasu
MakeItRayner
Amaterasu
Level 27
God Stats
26W - 14L
1,515 SR
Queue Stats
234W - 270L
1,338 Elo+
Party 1
Tiamat
Tiamat
MommyMakima
Tiamat
Level 20
God Stats
8W - 7L
1,604 SR
Queue Stats
358W - 388L
1,336 Elo+
Party 1
Izanami
Izanami
NinjaArtwork
Izanami
Level 26
God Stats
12W - 16L
1,679 SR
Queue Stats
256W - 334L
1,351 Elo+
Solo
Khepri
Khepri
Salamandy
Khepri
Level 19
God Stats
4W - 2L
1,675 SR
Queue Stats
32W - 42L
1,277 Elo+
Solo
Team Averages
Level 22
1,603 SR
1,326 Elo+

VS

Team Averages
Level 9
1,280 SR
1,074 Elo+
Bacchus
Bacchus
DonCarlo1713
Bacchus
Level 8
God Stats
4W - 6L
1,055 SR
Queue Stats
5W - 12L
930 Elo+
Party 2
Nemesis
Nemesis
JacksAttacks
Nemesis
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
4W - 7L
1,016 Elo+
Party 2
Tiamat
Tiamat
Mahboii4967
Tiamat
Level 13
God Stats
5W - 2L
1,458 SR
Queue Stats
36W - 44L
1,207 Elo+
Party 2
Tyr
Tyr
Raymoneyy
Tyr
Level 7
God Stats
2W - 8L
1,110 SR
Queue Stats
2W - 11L
930 Elo+
Party 2
Medusa
Medusa
robokid31
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Emjay15
Arachne
18
13 / 0 / 3
11,319
596
13,686
10,593
6,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
MakeItRayner
Amaterasu
17
11 / 1 / 3
11,435
602
13,306
14,981
19,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
16
0 / 1 / 4
9,941
523
4,525
8,958
4,369
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
NinjaArtwork
Izanami
16
14 / 2 / 6
11,009
579
16,538
12,771
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Salamandy
Khepri
14
1 / 5 / 18
8,899
468
6,101
11,870
13,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DonCarlo1713
Bacchus
12
1 / 9 / 2
7,553
398
4,858
15,071
7,252
Nemesis
JacksAttacks
Nemesis
5
0 / 8 / 0
5,620
296
2,198
8,326
1,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
14
3 / 6 / 0
8,771
462
4,172
12,066
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 5 / 4
8,251
434
5,486
18,419
14,168
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
robokid31
Medusa
12
4 / 11 / 3
8,306
437
11,806
14,472
4,522
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
39
Kills
9
9
Deaths
39
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DonCarlo1713
Bacchus
1
9
2
0.22
W
Arachne
Emjay15
Arachne
13
0
3
14.5
L
Nemesis
JacksAttacks
Nemesis
0
8
0
0
L
Tiamat
3
6
0
0.5
W
Amaterasu
MakeItRayner
Amaterasu
11
1
3
12.5
W
Tiamat
0
1
4
2
W
Izanami
NinjaArtwork
Izanami
14
2
6
8.5
L
1
5
4
0.6
W
Khepri
Salamandy
Khepri
1
5
18
2
L
Medusa
robokid31
Medusa
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,156
Damage
28,520
59,173
Taken
68,354
48,063
Mitigated
33,235
21,937
Healing
16,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DonCarlo1713
Bacchus
4,858
1,560
0
3,294
15,071
7,252
0
333
14,005
19,053
0
W
Arachne
Emjay15
Arachne
13,686
10,063
0
6,496
10,593
6,418
2,183
1,299
9,294
0
95,298
L
Nemesis
JacksAttacks
Nemesis
2,198
1,517
0
229
8,326
1,646
0
697
7,287
0
7,261
L
Tiamat
4,172
209
0
2,930
12,066
5,647
448
3,251
8,815
45,081
0
W
Amaterasu
MakeItRayner
Amaterasu
13,306
6,761
0
4,224
14,981
19,206
965
4,260
10,721
0
50,932
W
Tiamat
4,525
940
0
3,404
8,958
4,369
919
2,454
6,504
62,353
0
W
Izanami
NinjaArtwork
Izanami
16,538
12,266
0
5,087
12,771
4,550
3,877
440
12,331
0
63,103
L
5,486
789
0
7,328
18,419
14,168
704
4,060
14,307
0
37,762
W
Khepri
Salamandy
Khepri
6,101
1,053
666
2,060
11,870
13,520
689
577
11,293
25,181
0
L
Medusa
robokid31
Medusa
11,806
8,208
0
2,439
14,472
4,522
750
2,285
12,028
0
36,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,603
Gold Earned
38,501
500
Minions Killed
235
0
Camps Cleared
0
1,793,420
Distance Traveled
1,614,503
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,553
398
22
1
0
270,859
1
W
Arachne
11,319
596
134
7
0
395,508
4
L
Nemesis
5,620
296
10
1
0
376,603
0
L
Tiamat
8,771
462
82
4
0
333,975
0
W
Amaterasu
11,435
602
99
5
0
381,838
0
W
Tiamat
9,941
523
113
6
0
339,645
0
W
Izanami
11,009
579
117
6
0
326,406
2
L
Tyr
8,251
434
68
4
0
322,636
0
W
Khepri
8,899
468
37
2
0
350,023
0
L
Medusa
8,306
437
53
3
0
310,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role