Player Matchup

Zeus
Zeus
BendingRaptor62
Zeus
Level 81
God Stats
3W - 8L
1,308 SR
Queue Stats
410W - 497L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
YNWNEFEW
Cthulhu
Level 29
God Stats
25W - 16L
1,567 SR
Queue Stats
239W - 215L
1,377 Elo+
Party 1
Cerberus
Cerberus
cashuman1134
Cerberus
Level 69
God Stats
2W - 4L
1,119 SR
Queue Stats
565W - 587L
1,346 Elo+
Party 1
Team Averages
Level 60
1,331 SR
1,361 Elo+

VS

Team Averages
Level 44
1,410 SR
1,255 Elo+
Tiamat
Tiamat
BotEmilio
Tiamat
Level 46
God Stats
4W - 15L
1,187 SR
Queue Stats
6W - 33L
1,013 Elo+
Party 2
Bellona
Bellona
Leo2127
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 2
Fenrir
Fenrir
Neron101
Fenrir
Level 82
God Stats
1W - 5L
1,541 SR
Queue Stats
144W - 231L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 4
10,437
803
12,843
7,007
2,010
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
YNWNEFEW
Cthulhu
13
4 / 2 / 11
9,520
732
8,044
12,783
12,994
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
cashuman1134
Cerberus
12
2 / 3 / 15
9,049
696
6,577
13,733
6,165
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BotEmilio
Tiamat
12
2 / 6 / 4
8,421
648
4,515
12,222
6,069
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Leo2127
Bellona
11
2 / 7 / 3
7,985
614
2,958
12,039
5,484
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Neron101
Fenrir
11
3 / 4 / 1
8,856
681
4,127
11,123
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
17
Kills
7
7
Deaths
17
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
4
6.5
L
Tiamat
BotEmilio
Tiamat
2
6
4
0.67
L
Bellona
Leo2127
Bellona
2
7
3
0.5
L
Fenrir
Neron101
Fenrir
3
4
1
0.88
W
Cthulhu
YNWNEFEW
Cthulhu
4
2
11
4.75
W
Cerberus
cashuman1134
Cerberus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,464
Damage
11,600
33,523
Taken
35,384
21,169
Mitigated
16,483
8,291
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,843
3,573
625
1,235
7,007
2,010
2,194
1,215
5,792
46,169
0
L
Tiamat
BotEmilio
Tiamat
4,515
638
202
2,431
12,222
6,069
0
9,772
2,450
31,701
0
L
Bellona
Leo2127
Bellona
2,958
810
0
290
12,039
5,484
0
9,993
2,046
0
12,049
L
Fenrir
Neron101
Fenrir
4,127
236
102
1,007
11,123
4,930
0
7,699
3,424
0
21,587
W
Cthulhu
YNWNEFEW
Cthulhu
8,044
1,062
1,245
3,235
12,783
12,994
367
2,225
10,558
26,153
0
W
Cerberus
cashuman1134
Cerberus
6,577
309
0
1,951
13,733
6,165
488
1,075
12,658
13,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,006
Gold Earned
25,262
133
Minions Killed
105
0
Camps Cleared
0
655,255
Distance Traveled
651,975
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,437
803
76
6
0
206,912
1
L
Tiamat
8,421
648
52
4
0
189,760
0
L
Bellona
7,985
614
16
1
0
215,770
1
L
Fenrir
8,856
681
37
3
0
246,445
0
W
Cthulhu
9,520
732
35
3
0
222,105
0
W
Cerberus
9,049
696
22
2
0
226,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role