Player Matchup

Pele
Pele
Birky777
Pele
Level 20
God Stats
10W - 10L
1,929 SR
Queue Stats
161W - 188L
1,475 Elo+
Party 1
Bellona
Bellona
EternalFemto
Bellona
Level 16
God Stats
31W - 25L
1,486 SR
Queue Stats
80W - 115L
1,503 Elo+
Party 1
Artemis
Artemis
Static9sosa
Artemis
Level 14
God Stats
10W - 8L
1,859 SR
Queue Stats
42W - 49L
1,635 Elo+
Party 1
The Morrigan
The Morrigan
kxpee
The Morrigan
Level 40
God Stats
8W - 9L
1,436 SR
Queue Stats
171W - 210L
1,340 Elo+
Party 1
Geb
Geb
lillclip
Geb
Level 54
God Stats
10W - 8L
1,577 SR
Queue Stats
111W - 109L
1,364 Elo+
Party 1
Team Averages
Level 29
1,657 SR
1,464 Elo+

VS

Team Averages
Level 38
1,517 SR
1,499 Elo+
Ymir
Ymir
GreyNilX
Ymir
Level 24
God Stats
13W - 5L
1,604 SR
Queue Stats
250W - 296L
1,446 Elo+
Solo
Artemis
Artemis
Lumpy_ttv
Artemis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 9L
1,607 Elo+
Party 2
Fenrir
Fenrir
THE-GAY-BOYY
Fenrir
Level 129
God Stats
5W - 4L
1,548 SR
Queue Stats
183W - 152L
1,491 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
Level 15
God Stats
24W - 20L
1,435 SR
Queue Stats
179W - 192L
1,427 Elo+
Solo
Horus
Horus
Trojanman032730
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 73L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 6 / 3
7,894
493
4,494
11,045
3,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
EternalFemto
Bellona
14
3 / 3 / 0
8,429
527
7,428
9,241
7,817
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Static9sosa
Artemis
10
0 / 6 / 0
5,736
359
3,576
6,727
1,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
kxpee
The Morrigan
11
0 / 6 / 0
6,920
433
2,895
6,928
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 6 / 3
7,604
475
4,704
14,107
8,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 1 / 8
8,320
520
3,885
8,029
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Lumpy_ttv
Artemis
13
6 / 0 / 11
8,834
552
14,410
8,538
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
13
7 / 3 / 6
8,558
535
5,624
10,342
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
14
3 / 1 / 7
8,822
551
5,778
5,990
2,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 2
9,637
602
6,162
11,944
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
27
27
Deaths
6
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
2
6
3
0.58
L
Bellona
EternalFemto
Bellona
3
3
0
1
W
Ymir
4
1
8
8
W
Artemis
Lumpy_ttv
Artemis
6
0
11
11.5
L
Artemis
Static9sosa
Artemis
0
6
0
0
W
Fenrir
7
3
6
3.33
W
Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
3
1
7
6.5
W
7
1
2
8
L
The Morrigan
kxpee
The Morrigan
0
6
0
0
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
35,859
48,048
Taken
44,843
23,363
Mitigated
22,955
3,846
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,494
1,081
0
339
11,045
3,245
0
1,582
9,463
0
48,254
L
Bellona
EternalFemto
Bellona
7,428
2,775
0
1,402
9,241
7,817
234
694
8,507
0
38,183
W
Ymir
3,885
1,001
0
1,256
8,029
6,450
407
1,931
6,053
25,180
0
W
Artemis
Lumpy_ttv
Artemis
14,410
8,702
0
3,877
8,538
3,367
1,984
2,461
6,051
0
45,713
L
Artemis
Static9sosa
Artemis
3,576
740
0
350
6,727
1,862
197
706
6,021
0
17,303
W
Fenrir
5,624
1,938
433
4,151
10,342
3,977
1,548
1,014
9,328
0
37,632
W
Morgan Le Fay
TheSilentSteppa8
Morgan Le Fay
5,778
640
0
1,405
5,990
2,801
1,099
1,316
4,674
45,432
3,598
W
6,162
2,983
110
4,961
11,944
6,360
2,057
694
11,250
0
55,744
L
The Morrigan
kxpee
The Morrigan
2,895
678
0
485
6,928
2,246
0
2,493
4,402
38,613
183
L
4,704
820
0
1,270
14,107
8,193
130
4,539
9,568
26,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
44,171
283
Minions Killed
369
0
Camps Cleared
0
1,415,325
Distance Traveled
1,402,183
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,894
493
75
5
0
314,681
3
L
Bellona
8,429
527
70
4
0
273,090
1
W
Ymir
8,320
520
44
3
0
298,690
0
W
Artemis
8,834
552
60
4
0
273,979
1
L
Artemis
5,736
359
30
2
0
254,641
3
W
Fenrir
8,558
535
69
4
0
283,391
4
W
Morgan Le Fay
8,822
551
91
6
0
251,768
1
W
Horus
9,637
602
105
7
0
294,355
2
L
The Morrigan
6,920
433
81
5
0
286,910
3
L
Geb
7,604
475
27
2
0
286,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role