Player Matchup

Osiris
Osiris
Aetna
Osiris
Level 126
God Stats
2W - 2L
1,653 SR
Queue Stats
98W - 68L
1,632 Elo+
Party 2
Sobek
Sobek
Arayo
Sobek
Level 122
God Stats
1W - 1L
1,319 SR
Queue Stats
79W - 40L
1,597 Elo+
Party 2
Hades
Hades
NightmareY_
Hades
Level 88
God Stats
9W - 5L
1,668 SR
Queue Stats
446W - 401L
1,602 Elo+
Party 1
Ullr
Ullr
Redial12
Ullr
Level 128
God Stats
10W - 1L
1,890 SR
Queue Stats
173W - 89L
1,619 Elo+
Party 2
Arachne
Arachne
TheJager92
Arachne
Level 154
God Stats
11W - 6L
1,679 SR
Queue Stats
495W - 464L
1,612 Elo+
Party 1
Team Averages
Level 124
1,642 SR
1,612 Elo+

VS

Team Averages
Level 133
1,559 SR
1,608 Elo+
Ne Zha
Ne Zha
BubbaMelee
Ne Zha
Level 126
God Stats
7W - 8L
1,629 SR
Queue Stats
775W - 769L
1,583 Elo+
Party 3
Yemoja
Yemoja
NoxShades
Yemoja
Level 108
God Stats
2W - 5L
1,521 SR
Queue Stats
677W - 638L
1,608 Elo+
Party 3
Thanatos
Thanatos
Sopero
Thanatos
Level 145
God Stats
16W - 11L
1,872 SR
Queue Stats
645W - 568L
1,629 Elo+
Party 3
Kukulkan
Kukulkan
Wreih
Kukulkan
Level 129
God Stats
4W - 10L
1,260 SR
Queue Stats
565W - 575L
1,603 Elo+
Party 3
Sylvanus
Sylvanus
pepsie
Sylvanus
Level 159
God Stats
45W - 52L
1,514 SR
Queue Stats
543W - 547L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Aetna
Osiris
20
4 / 2 / 16
13,120
570
14,948
20,675
24,509
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
Arayo
Sobek
16
1 / 4 / 15
11,766
512
6,756
22,403
19,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 4 / 5
12,276
534
13,067
18,559
14,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
2 / 2 / 11
12,515
544
10,739
14,372
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TheJager92
Arachne
20
13 / 1 / 8
14,682
638
22,751
22,360
12,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BubbaMelee
Ne Zha
17
3 / 7 / 4
12,744
554
12,466
20,390
18,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
NoxShades
Yemoja
16
4 / 4 / 5
11,655
507
10,106
21,991
24,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Sopero
Thanatos
17
3 / 6 / 2
10,823
471
6,405
16,736
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Wreih
Kukulkan
17
1 / 4 / 4
10,832
471
12,832
8,821
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
pepsie
Sylvanus
16
2 / 4 / 5
10,402
452
16,798
20,490
19,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
25
Kills
13
13
Deaths
25
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
Aetna
Osiris
4
2
16
6
W
Sobek
Arayo
Sobek
1
4
15
2.13
L
Ne Zha
BubbaMelee
Ne Zha
3
7
4
0.71
W
5
4
5
1.88
L
Yemoja
NoxShades
Yemoja
4
4
5
1.63
W
Ullr
2
2
11
3.75
L
Thanatos
Sopero
Thanatos
3
6
2
0.67
W
Arachne
TheJager92
Arachne
13
1
8
17
L
Kukulkan
Wreih
Kukulkan
1
4
4
0.75
L
Sylvanus
pepsie
Sylvanus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,261
Damage
58,607
98,369
Taken
88,428
76,021
Mitigated
75,982
36,690
Healing
32,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Aetna
Osiris
14,948
3,281
0
4,560
20,675
24,509
783
5,401
15,274
17,859
70,664
W
Sobek
Arayo
Sobek
6,756
302
0
6,149
22,403
19,846
738
9,518
12,885
24,552
0
L
Ne Zha
BubbaMelee
Ne Zha
12,466
3,885
0
3,196
20,390
18,565
684
3,563
16,827
9,116
55,612
W
13,067
672
798
8,374
18,559
14,005
630
8,932
9,627
76,544
0
L
Yemoja
NoxShades
Yemoja
10,106
1,094
1,823
2,357
21,991
24,809
42
7,724
14,267
33,648
0
W
Ullr
10,739
4,969
0
2,094
14,372
5,437
4,203
8,058
6,314
0
96,911
L
Thanatos
Sopero
Thanatos
6,405
1,209
0
12,430
16,736
9,613
0
2,926
13,810
0
92,796
W
Arachne
TheJager92
Arachne
22,751
14,351
0
14,715
22,360
12,224
2,796
10,438
11,922
0
115,775
L
Kukulkan
Wreih
Kukulkan
12,832
699
0
876
8,821
3,545
0
3,073
5,748
83,290
0
L
Sylvanus
pepsie
Sylvanus
16,798
4,797
2,898
9,412
20,490
19,450
0
6,336
14,154
69,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,359
Gold Earned
56,456
667
Minions Killed
581
0
Camps Cleared
0
2,306,527
Distance Traveled
2,052,640
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,120
570
147
6
0
479,016
6
W
Sobek
11,766
512
39
2
0
449,892
3
L
Ne Zha
12,744
554
131
6
0
408,892
2
W
Hades
12,276
534
150
7
0
396,101
6
L
Yemoja
11,655
507
35
2
0
415,922
4
W
Ullr
12,515
544
175
8
0
439,333
1
L
Thanatos
10,823
471
145
6
0
431,705
2
W
Arachne
14,682
638
156
7
0
542,185
3
L
Kukulkan
10,832
471
165
7
0
423,068
13
L
Sylvanus
10,402
452
105
5
0
373,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role