Player Matchup

Hercules
Hercules
Chimplicous
Hercules
Level 117
God Stats
7W - 5L
1,491 SR
Queue Stats
559W - 390L
1,553 Elo+
Party 1
Medusa
Medusa
OakIron2964
Medusa
Level 14
God Stats
32W - 29L
1,553 SR
Queue Stats
337W - 182L
1,566 Elo+
Party 1
Khepri
Khepri
ShrikeXI
Khepri
Level 35
God Stats
84W - 29L
1,769 SR
Queue Stats
380W - 182L
1,610 Elo+
Party 1
Set
Set
skullpuppet55
Set
Level 124
God Stats
1W - 2L
1,446 SR
Queue Stats
384W - 389L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
undrtale452542
Ao Kuang
Level 45
God Stats
13W - 14L
1,597 SR
Queue Stats
405W - 362L
1,498 Elo+
Party 2
Team Averages
Level 67
1,571 SR
1,551 Elo+

VS

Team Averages
Level 71
1,542 SR
1,507 Elo+
Hel
Hel
AriesStarLord
Hel
Level 46
God Stats
6W - 5L
1,534 SR
Queue Stats
584W - 627L
1,401 Elo+
Solo
Cerberus
Cerberus
PublicMenace
Cerberus
Level 120
God Stats
4W - 10L
1,281 SR
Queue Stats
196W - 168L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
SammyDaHammy
Kukulkan
Level 33
God Stats
58W - 28L
1,730 SR
Queue Stats
188W - 127L
1,641 Elo+
Solo
Izanami
Izanami
Shizno18
Izanami
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 10L
1,409 Elo+
Party 3
Achilles
Achilles
Sinjal
Achilles
Level 144
God Stats
27W - 21L
1,667 SR
Queue Stats
326W - 281L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chimplicous
Hercules
15
2 / 2 / 4
8,663
963
5,747
20,667
16,846
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
15
0 / 4 / 7
9,065
1,007
10,174
11,240
4,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
ShrikeXI
Khepri
15
1 / 3 / 4
9,682
1,076
5,041
13,315
13,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 2 / 5
8,810
979
11,436
12,526
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
15
5 / 7 / 2
9,304
1,034
8,478
13,371
4,569
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

197

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 13
9,580
1,064
8,761
6,375
2,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
PublicMenace
Cerberus
16
2 / 0 / 14
10,052
1,117
13,166
13,964
15,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
SammyDaHammy
Kukulkan
16
3 / 0 / 10
10,006
1,112
16,660
2,670
1,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Shizno18
Izanami
16
1 / 6 / 8
8,706
967
6,291
10,808
4,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sinjal
Achilles
16
10 / 0 / 6
11,194
1,244
22,503
9,797
7,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
8
Kills
18
18
Deaths
8
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
L
Hercules
Chimplicous
Hercules
2
2
4
2
L
Medusa
0
4
7
0.88
W
Cerberus
PublicMenace
Cerberus
2
0
14
9
W
Kukulkan
SammyDaHammy
Kukulkan
3
0
10
8
W
Izanami
Shizno18
Izanami
1
6
8
0.83
L
Khepri
ShrikeXI
Khepri
1
3
4
1
W
Achilles
Sinjal
Achilles
10
0
6
13
L
0
2
5
1.25
L
Ao Kuang
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,876
Damage
67,381
71,119
Taken
43,614
43,722
Mitigated
30,944
9,461
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,761
1,558
4,113
1,707
6,375
2,615
0
2,419
3,956
19,502
0
L
Hercules
Chimplicous
Hercules
5,747
1,288
0
6,853
20,667
16,846
0
10,402
10,265
0
14,310
L
Medusa
10,174
3,550
0
0
11,240
4,175
0
4,594
6,646
0
32,390
W
Cerberus
PublicMenace
Cerberus
13,166
929
864
4,212
13,964
15,467
0
3,546
10,418
19,317
0
W
Kukulkan
SammyDaHammy
Kukulkan
16,660
1,668
676
1,056
2,670
1,162
0
1,340
1,330
55,989
0
W
Izanami
Shizno18
Izanami
6,291
5,648
0
374
10,808
4,209
0
4,117
6,691
0
12,519
L
Khepri
ShrikeXI
Khepri
5,041
227
65
256
13,315
13,027
0
7,798
5,517
14,529
0
W
Achilles
Sinjal
Achilles
22,503
8,521
0
2,776
9,797
7,491
0
2,097
7,700
0
34,706
L
11,436
4,244
0
907
12,526
5,105
0
7,604
4,922
0
34,747
L
Ao Kuang
8,478
1,627
0
1,380
13,371
4,569
0
8,189
5,182
13,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
49,538
178
Minions Killed
196
7
Camps Cleared
5
913,551
Distance Traveled
1,006,947
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,580
1,064
33
4
2
201,068
0
L
Hercules
8,663
963
15
2
0
191,556
2
L
Medusa
9,065
1,007
75
8
4
168,778
0
W
Cerberus
10,052
1,117
21
2
0
222,354
1
W
Kukulkan
10,006
1,112
94
10
0
193,040
0
W
Izanami
8,706
967
19
2
0
156,364
0
L
Khepri
9,682
1,076
27
3
0
199,021
1
W
Achilles
11,194
1,244
29
3
3
234,121
0
L
Set
8,810
979
51
6
2
197,134
0
L
Ao Kuang
9,304
1,034
10
1
1
157,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role