Player Matchup

Sylvanus
Sylvanus
BEASTassCMo3
Sylvanus
Level 129
God Stats
10W - 15L
1,603 SR
Queue Stats
392W - 399L
1,350 Elo+
Party 1
Agni
Agni
Guttz100
Agni
Level 24
God Stats
1W - 2L
1,294 SR
Queue Stats
36W - 54L
1,327 Elo+
Party 1
Izanami
Izanami
kayciedilla
Izanami
Level 107
God Stats
21W - 25L
1,445 SR
Queue Stats
302W - 314L
1,412 Elo+
Party 1
Bellona
Bellona
roadshark91
Bellona
Level 22
God Stats
35W - 42L
1,733 SR
Queue Stats
126W - 136L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
streetshark91
Tsukuyomi
Level 49
God Stats
3W - 4L
1,294 SR
Queue Stats
344W - 361L
1,397 Elo+
Party 1
Team Averages
Level 66
1,474 SR
1,379 Elo+

VS

Team Averages
Level 43
1,398 SR
1,372 Elo+
Skadi
Skadi
BENZY RAK
Skadi
Level 28
God Stats
0W - 5L
1,138 SR
Queue Stats
2W - 11L
1,217 Elo+
Party 2
Poseidon
Poseidon
Lokkat
Poseidon
Level 27
God Stats
6W - 13L
1,415 SR
Queue Stats
28W - 40L
1,397 Elo+
Party 2
Loki
Loki
LtK-RicoSuave
Loki
Level 65
God Stats
14W - 25L
1,363 SR
Queue Stats
116W - 124L
1,469 Elo+
Solo
Ymir
Ymir
Rockstour
Ymir
Level 66
God Stats
9W - 11L
1,573 SR
Queue Stats
43W - 46L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
Unhappilyhappy
Erlang Shen
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 35L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BEASTassCMo3
Sylvanus
19
4 / 4 / 13
12,604
485
10,630
21,407
24,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
20
6 / 2 / 8
13,630
524
14,145
10,228
4,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kayciedilla
Izanami
20
10 / 3 / 10
14,137
544
26,320
22,868
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
roadshark91
Bellona
19
4 / 6 / 4
13,562
522
12,351
20,282
14,829
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
streetshark91
Tsukuyomi
20
9 / 3 / 6
14,373
553
14,973
20,528
9,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BENZY RAK
Skadi
14
0 / 11 / 6
8,933
344
4,887
17,309
5,179
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Lokkat
Poseidon
20
9 / 4 / 3
13,468
518
21,310
16,677
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 6
11,245
433
6,868
14,446
5,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
2 / 7 / 6
10,014
385
15,232
29,893
20,590
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Unhappilyhappy
Erlang Shen
19
4 / 6 / 4
12,394
477
15,301
21,957
16,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
33
Kills
18
18
Deaths
33
41
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BEASTassCMo3
Sylvanus
4
4
13
2.63
L
Skadi
BENZY RAK
Skadi
0
11
6
0.27
W
Agni
6
2
8
5
L
Poseidon
Lokkat
Poseidon
9
4
3
2.63
L
3
5
6
1.2
L
Ymir
2
7
6
0.71
L
Erlang Shen
Unhappilyhappy
Erlang Shen
4
6
4
1
W
Izanami
kayciedilla
Izanami
10
3
10
5
W
Bellona
roadshark91
Bellona
4
6
4
1
W
Tsukuyomi
streetshark91
Tsukuyomi
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,419
Damage
63,598
95,313
Taken
100,282
62,815
Mitigated
54,169
29,584
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BEASTassCMo3
Sylvanus
10,630
3,138
2,660
6,039
21,407
24,655
853
11,267
9,806
43,604
13,066
L
Skadi
BENZY RAK
Skadi
4,887
2,825
0
2,071
17,309
5,179
792
4,674
12,635
0
25,543
W
Agni
14,145
591
128
3,577
10,228
4,496
1,943
5,950
3,978
78,586
0
L
Poseidon
Lokkat
Poseidon
21,310
2,642
0
2,983
16,677
6,013
748
5,854
10,823
87,712
0
L
6,868
1,233
0
4,476
14,446
5,670
0
2,082
12,364
0
73,767
L
Ymir
15,232
3,540
105
5,722
29,893
20,590
482
10,226
19,667
63,425
0
L
Erlang Shen
Unhappilyhappy
Erlang Shen
15,301
7,955
0
7,184
21,957
16,717
788
1,183
20,774
0
76,419
W
Izanami
kayciedilla
Izanami
26,320
18,103
0
13,286
22,868
9,614
1,951
10,260
12,448
0
164,195
W
Bellona
roadshark91
Bellona
12,351
6,847
15
1,487
20,282
14,829
993
4,089
15,612
0
71,013
W
Tsukuyomi
streetshark91
Tsukuyomi
14,973
4,760
0
2,392
20,528
9,221
0
3,934
16,380
0
128,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,306
Gold Earned
56,054
684
Minions Killed
537
0
Camps Cleared
0
2,411,465
Distance Traveled
2,258,838
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,604
485
81
3
0
431,655
1
L
Skadi
8,933
344
47
2
0
379,976
0
W
Agni
13,630
524
134
5
0
478,805
2
L
Poseidon
13,468
518
145
6
0
520,854
0
L
Loki
11,245
433
128
5
0
406,382
1
L
Ymir
10,014
385
87
3
0
457,889
1
L
Erlang Shen
12,394
477
130
5
0
493,737
7
W
Izanami
14,137
544
184
7
0
449,880
3
W
Bellona
13,562
522
130
5
0
520,576
0
W
Tsukuyomi
14,373
553
155
6
0
530,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role