Player Matchup

Zeus
Zeus
DORITOS SAVAG3
Zeus
Level 23
God Stats
12W - 10L
1,306 SR
Queue Stats
120W - 116L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
XxstaXx
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,163 Elo+
Solo
Amaterasu
Amaterasu
zachyboy877
Amaterasu
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
431W - 454L
1,472 Elo+
Party 1
Team Averages
Level 22
1,435 SR
1,380 Elo+

VS

Team Averages
Level 31
1,386 SR
1,399 Elo+
Hades
Hades
LilAlpra710
Hades
Level 49
God Stats
3W - 4L
1,343 SR
Queue Stats
3W - 4L
1,335 Elo+
Party 2
Hercules
Hercules
Littie2Tittie
Hercules
Level 24
God Stats
2W - 6L
1,313 SR
Queue Stats
213W - 257L
1,527 Elo+
Solo
Skadi
Skadi
ultimatebum97
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 4
9,661
604
8,882
10,759
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
XxstaXx
Heimdallr
13
3 / 5 / 4
9,943
621
6,119
12,448
3,868
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
zachyboy877
Amaterasu
14
4 / 4 / 4
10,022
626
10,183
24,952
9,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
11,589
724
18,024
10,597
10,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Littie2Tittie
Hercules
15
5 / 1 / 5
10,935
683
10,790
15,083
15,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 4 / 10
11,124
695
11,101
11,121
4,985
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
9
Kills
14
15
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
6
4
7
2.38
W
Hercules
Littie2Tittie
Hercules
5
1
5
7.5
L
Heimdallr
XxstaXx
Heimdallr
3
5
4
1
W
3
4
10
2
L
Amaterasu
zachyboy877
Amaterasu
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,184
Damage
39,915
48,159
Taken
36,801
16,684
Mitigated
31,310
10,113
Healing
10,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,882
701
470
2,660
10,759
2,931
0
4,742
6,017
38,321
0
W
18,024
1,356
135
2,492
10,597
10,473
1,028
2,316
8,113
50,968
0
W
Hercules
Littie2Tittie
Hercules
10,790
2,822
451
5,428
15,083
15,852
274
3,422
11,336
0
35,520
L
Heimdallr
XxstaXx
Heimdallr
6,119
779
0
490
12,448
3,868
0
5,596
6,852
0
25,141
W
11,101
3,829
424
1,581
11,121
4,985
1,428
2,427
8,467
0
29,075
L
Amaterasu
zachyboy877
Amaterasu
10,183
3,618
120
6,373
24,952
9,885
0
7,686
17,266
0
28,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
33,648
145
Minions Killed
158
0
Camps Cleared
0
788,103
Distance Traveled
870,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,661
604
79
5
0
236,907
3
W
Hades
11,589
724
61
4
0
267,320
0
W
Hercules
10,935
683
52
3
0
337,241
2
L
Heimdallr
9,943
621
39
2
0
256,708
0
W
Skadi
11,124
695
45
3
0
266,157
1
L
Amaterasu
10,022
626
27
2
0
294,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role