Player Matchup

Heimdallr
Heimdallr
DANIELMOTS22
Heimdallr
Level 44
God Stats
9W - 27L
1,171 SR
Queue Stats
185W - 248L
1,273 Elo+
Party 2
Persephone
Persephone
IIIKazIII
Persephone
Level 103
God Stats
10W - 8L
1,547 SR
Queue Stats
362W - 337L
1,632 Elo+
Party 1
Loki
Loki
NotActuallyBlack
Loki
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 27L
1,798 Elo+
Party 1
Bakasura
Bakasura
flor_del_campo70
Bakasura
Level 63
God Stats
20W - 29L
1,332 SR
Queue Stats
167W - 229L
1,271 Elo+
Party 2
Ares
Ares
iFLAME95
Ares
Level 128
God Stats
6W - 5L
1,628 SR
Queue Stats
527W - 404L
1,723 Elo+
Party 1
Team Averages
Level 73
1,436 SR
1,539 Elo+

VS

Team Averages
Level 66
1,475 SR
1,402 Elo+
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
ACTS
Da Ji
Level 140
God Stats
9W - 16L
1,427 SR
Queue Stats
278W - 271L
1,459 Elo+
Solo
Hel
Hel
PlushieDusky
Hel
Level 38
God Stats
1W - 3L
1,570 SR
Queue Stats
127W - 110L
1,574 Elo+
Party 3
Ares
Ares
SwagBruh
Ares
Level 47
God Stats
0W - 1L
1,487 SR
Queue Stats
2W - 12L
1,177 Elo+
Party 4
Hou Yi
Hou Yi
TheGameForsaken
Hou Yi
Level 39
God Stats
3W - 6L
1,388 SR
Queue Stats
4W - 14L
1,298 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DANIELMOTS22
Heimdallr
13
2 / 2 / 10
8,483
530
7,665
6,850
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
IIIKazIII
Persephone
16
2 / 1 / 4
9,427
589
4,017
5,820
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 0 / 1
10,612
663
9,599
7,298
2,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
4 / 2 / 3
8,364
523
2,383
10,475
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
7 / 0 / 4
9,182
574
8,981
9,411
6,535
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 3 / 0
6,794
425
1,393
8,139
4,908
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
ACTS
Da Ji
11
0 / 6 / 3
6,980
436
5,576
10,862
4,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
3 / 2 / 0
9,114
570
8,688
8,053
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
10
2 / 5 / 0
7,357
460
2,702
13,484
7,955
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 2
6,125
383
4,136
8,533
3,249
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
22
Kills
5
5
Deaths
22
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
L
Da Ji
ACTS
Da Ji
0
6
3
0.25
W
Heimdallr
DANIELMOTS22
Heimdallr
2
2
10
3.5
W
Persephone
IIIKazIII
Persephone
2
1
4
4
W
7
0
1
7.5
L
3
2
0
1.5
L
Ares
2
5
0
0.4
L
0
6
2
0.17
W
4
2
3
2.75
W
Ares
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,645
Damage
22,495
39,854
Taken
49,071
17,940
Mitigated
23,653
14,077
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,393
96
0
1,192
8,139
4,908
0
322
7,817
0
28,691
L
Da Ji
ACTS
Da Ji
5,576
1,803
0
1,674
10,862
4,701
0
2,254
8,608
0
45,452
W
Heimdallr
DANIELMOTS22
Heimdallr
7,665
2,624
0
2,355
6,850
2,435
0
1,961
4,857
0
48,440
W
Persephone
IIIKazIII
Persephone
4,017
43
0
1,741
5,820
1,896
110
2,429
3,164
67,463
0
W
9,599
2,006
0
2,529
7,298
2,781
2,408
334
6,924
0
82,223
L
8,688
417
101
2,923
8,053
2,840
980
2,502
5,551
75,950
0
L
Ares
2,702
225
0
1,318
13,484
7,955
0
4,154
9,119
16,937
0
L
4,136
1,929
0
993
8,533
3,249
0
3,911
4,622
0
29,401
W
2,383
1,888
0
4,989
10,475
4,293
0
3,473
6,788
0
37,971
W
Ares
8,981
261
15
2,448
9,411
6,535
0
2,606
6,731
17,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,068
Gold Earned
36,370
467
Minions Killed
390
0
Camps Cleared
0
1,707,013
Distance Traveled
1,566,029
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,794
425
71
4
0
330,963
2
L
Da Ji
6,980
436
69
4
0
295,870
0
W
Heimdallr
8,483
530
97
6
0
314,506
3
W
Persephone
9,427
589
122
8
0
345,827
3
W
Loki
10,612
663
145
9
0
345,205
6
L
Hel
9,114
570
162
10
0
335,175
3
L
Ares
7,357
460
31
2
0
338,027
2
L
Hou Yi
6,125
383
57
4
0
265,994
0
W
Bakasura
8,364
523
89
6
0
381,330
1
W
Ares
9,182
574
14
1
0
320,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role