Player Matchup

Sun Wukong
Sun Wukong
PAPA_DUCK14
Sun Wukong
Level 28
God Stats
5W - 4L
1,550 SR
Queue Stats
62W - 97L
1,398 Elo+
Party 2
Anubis
Anubis
XxNivtopxX
Anubis
Level 89
God Stats
11W - 9L
1,635 SR
Queue Stats
219W - 222L
1,445 Elo+
Party 3
Ravana
Ravana
rilegend710
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 122L
1,478 Elo+
Party 2
Athena
Athena
vFOXXvFANGv
Athena
Level 17
God Stats
5W - 5L
1,600 SR
Queue Stats
19W - 22L
1,419 Elo+
Party 3
Danzaburou
Danzaburou
xFacebones
Danzaburou
Level 27
God Stats
3W - 1L
1,860 SR
Queue Stats
29W - 27L
1,456 Elo+
Party 3
Team Averages
Level 46
1,629 SR
1,439 Elo+

VS

Team Averages
Level 64
1,595 SR
1,500 Elo+
Sol
Sol
Oprahs_pimp
Sol
Level 103
God Stats
1W - 2L
1,954 SR
Queue Stats
93W - 85L
1,592 Elo+
Party 1
Bacchus
Bacchus
OrphanPocker
Bacchus
Level 108
God Stats
3W - 0L
1,550 SR
Queue Stats
89W - 91L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
Pilbie
Jing Wei
Level 47
God Stats
4W - 2L
1,465 SR
Queue Stats
133W - 161L
1,374 Elo+
Solo
Pele
Pele
THIZSHACKER2013
Pele
Level 29
God Stats
7W - 5L
1,589 SR
Queue Stats
73W - 57L
1,572 Elo+
Party 1
Fenrir
Fenrir
Ulrig_Stormborn
Fenrir
Level 35
God Stats
25W - 29L
1,419 SR
Queue Stats
281W - 310L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PAPA_DUCK14
Sun Wukong
8
2 / 2 / 1
4,951
495
2,297
5,386
2,316
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
XxNivtopxX
Anubis
9
1 / 5 / 1
5,528
553
4,539
8,547
4,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
9
2 / 2 / 2
5,648
565
3,733
6,125
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
8
0 / 4 / 4
4,756
476
2,341
5,903
4,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
xFacebones
Danzaburou
10
3 / 5 / 2
5,902
590
5,243
7,222
2,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,687
669
7,936
5,007
1,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
OrphanPocker
Bacchus
10
5 / 1 / 8
6,705
671
5,330
7,852
6,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Pilbie
Jing Wei
10
5 / 2 / 2
6,199
620
4,159
7,413
1,970
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 1 / 2
6,105
611
3,053
4,741
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 3 / 3
5,781
578
2,529
8,139
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
18
18
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Bacchus
OrphanPocker
Bacchus
5
1
8
9
L
Sun Wukong
PAPA_DUCK14
Sun Wukong
2
2
1
1.25
W
Jing Wei
Pilbie
Jing Wei
5
2
2
3
W
4
1
2
5
W
0
3
3
0.5
L
Anubis
XxNivtopxX
Anubis
1
5
1
0.3
L
Ravana
2
2
2
1.5
L
Athena
0
4
4
0.5
L
Danzaburou
xFacebones
Danzaburou
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
23,007
33,183
Taken
33,152
15,267
Mitigated
13,926
6,106
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,936
4,101
0
2,517
5,007
1,716
976
2,775
2,232
38,693
0
W
Bacchus
OrphanPocker
Bacchus
5,330
1,194
0
2,898
7,852
6,399
261
1,623
6,229
17,844
0
L
Sun Wukong
PAPA_DUCK14
Sun Wukong
2,297
244
0
580
5,386
2,316
0
586
4,800
0
16,266
W
Jing Wei
Pilbie
Jing Wei
4,159
3,066
0
3,177
7,413
1,970
0
947
6,466
0
28,841
W
3,053
355
0
1,538
4,741
1,328
583
823
3,918
0
29,487
W
2,529
223
0
3,266
8,139
2,513
150
866
7,273
0
25,161
L
Anubis
XxNivtopxX
Anubis
4,539
402
0
3,178
8,547
4,169
0
5,860
2,687
26,159
0
L
Ravana
3,733
723
0
660
6,125
2,319
0
1,876
4,249
0
27,191
L
Athena
2,341
568
0
20
5,903
4,448
0
3,004
2,899
7,479
0
L
Danzaburou
xFacebones
Danzaburou
5,243
3,146
0
1,668
7,222
2,015
0
1,940
5,282
0
29,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,785
Gold Earned
31,477
204
Minions Killed
275
0
Camps Cleared
0
949,732
Distance Traveled
996,645
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,687
669
76
8
0
169,148
1
W
Bacchus
6,705
671
15
2
0
213,057
1
L
Sun Wukong
4,951
495
23
2
0
213,634
1
W
Jing Wei
6,199
620
53
5
0
199,284
4
W
Pele
6,105
611
62
6
0
237,967
0
W
Fenrir
5,781
578
69
7
0
177,189
0
L
Anubis
5,528
553
60
6
0
168,858
2
L
Ravana
5,648
565
54
5
0
222,816
1
L
Athena
4,756
476
13
1
0
149,220
0
L
Danzaburou
5,902
590
54
5
0
195,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role