Player Matchup

Discordia
Discordia
Silver I
aquilestraigo
Discordia
Silver I
Level 100
God Stats
5W - 8L
1,528 SR
Queue Stats
78W - 111L
1,408 MMR
Party 1
Neith
Neith
Silver I
kaguamilo
Neith
Silver I
Level 68
God Stats
24W - 35L
1,452 SR
Queue Stats
78W - 111L
1,408 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
lXxZerefxXl
Kumbhakarna
Gold V
Level 145
God Stats
28W - 33L
1,544 SR
Queue Stats
78W - 109L
1,481 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,508 SR
1,432 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,374 SR
1,363 MMR
Izanami
Izanami
Bronze III
DJL1
Izanami
Bronze III
Level 67
God Stats
2W - 6L
1,267 SR
Queue Stats
5W - 9L
1,363 MMR
Party 2
Cerberus
Cerberus
Bronze III
MonsterCan
Cerberus
Bronze III
Level 65
God Stats
1W - 3L
1,321 SR
Queue Stats
5W - 10L
1,363 MMR
Party 2
Anubis
Anubis
Bronze III
chesnut99
Anubis
Bronze III
Level 75
God Stats
5W - 10L
1,533 SR
Queue Stats
5W - 10L
1,363 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
aquilestraigo
Discordia
14
4 / 5 / 9
10,659
666
12,974
10,840
3,093
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
kaguamilo
Neith
15
10 / 7 / 4
11,912
745
21,049
15,038
4,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
lXxZerefxXl
Kumbhakarna
14
2 / 4 / 10
10,733
671
5,989
22,074
22,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
AthenaKing ArthurAresSylvanusThoth

VS

Bans
ArtemisBacchusMorgan Le FaySobekMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DJL1
Izanami
17
4 / 7 / 12
12,240
765
17,478
16,628
6,520
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
MonsterCan
Cerberus
16
3 / 5 / 11
11,436
715
7,905
26,075
26,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
chesnut99
Anubis
17
9 / 4 / 4
12,409
776
11,099
12,287
6,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
16
Kills
16
16
Deaths
16
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
DJL1
Izanami
4
7
12
1.43
W
Cerberus
MonsterCan
Cerberus
3
5
11
1.7
L
Discordia
aquilestraigo
Discordia
4
5
9
1.7
W
Anubis
chesnut99
Anubis
9
4
4
2.75
L
Neith
kaguamilo
Neith
10
7
4
1.71
L
Kumbhakarna
lXxZerefxXl
Kumbhakarna
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
36,482
47,952
Taken
54,990
30,918
Mitigated
39,583
10,161
Healing
14,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DJL1
Izanami
17,478
9,055
0
4,716
16,628
6,520
1,391
5,507
11,121
0
67,481
W
Cerberus
MonsterCan
Cerberus
7,905
410
45
4,995
26,075
26,298
174
6,703
19,372
26,922
0
L
Discordia
aquilestraigo
Discordia
12,974
422
238
1,799
10,840
3,093
357
5,282
5,558
50,937
0
W
Anubis
chesnut99
Anubis
11,099
398
0
4,701
12,287
6,765
946
6,753
5,534
46,119
0
L
Neith
kaguamilo
Neith
21,049
7,322
0
3,276
15,038
4,985
1,006
6,841
8,197
0
52,704
L
Kumbhakarna
lXxZerefxXl
Kumbhakarna
5,989
1,329
0
4,848
22,074
22,840
79
6,881
15,193
11,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,304
Gold Earned
36,085
163
Minions Killed
197
0
Camps Cleared
0
805,927
Distance Traveled
786,747
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,240
765
92
6
0
261,971
1
W
Cerberus
11,436
715
61
4
0
282,115
3
L
Discordia
10,659
666
70
4
0
278,831
0
W
Anubis
12,409
776
44
3
0
242,661
0
L
Neith
11,912
745
81
5
0
238,885
0
L
Kumbhakarna
10,733
671
12
1
0
288,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role