Player Matchup

Xing Tian
Xing Tian
AckwardNinja
Xing Tian
Level 125
God Stats
4W - 3L
1,594 SR
Queue Stats
80W - 48L
1,759 Elo+
Party 1
Rama
Rama
Ceuthonymus
Rama
Level 155
God Stats
6W - 0L
1,965 SR
Queue Stats
272W - 142L
1,817 Elo+
Party 1
Nox
Nox
SmilesImposter
Nox
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
292W - 158L
1,705 Elo+
Party 1
Team Averages
Level 103
1,686 SR
1,760 Elo+

VS

Team Averages
Level 91
1,638 SR
1,526 Elo+
Da Ji
Da Ji
FiremanPig
Da Ji
Level 136
God Stats
0W - 2L
1,364 SR
Queue Stats
296W - 299L
1,527 Elo+
Party 2
Olorun
Olorun
T17weasel
Olorun
Level 128
God Stats
2W - 2L
1,601 SR
Queue Stats
234W - 231L
1,508 Elo+
Party 2
Ymir
Ymir
aweonazo
Ymir
Level 8
God Stats
0W - 1L
1,948 SR
Queue Stats
18W - 23L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AckwardNinja
Xing Tian
12
3 / 0 / 9
7,817
782
4,656
9,960
10,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 1 / 5
9,279
928
12,334
7,922
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 0 / 12
7,808
781
3,550
3,590
1,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 5 / 1
6,216
622
3,997
8,692
3,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
T17weasel
Olorun
10
1 / 3 / 0
6,631
663
6,558
6,152
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
9
0 / 7 / 1
6,141
614
2,579
11,918
8,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AckwardNinja
Xing Tian
3
0
9
7.5
W
10
1
5
12.5
L
Da Ji
0
5
1
0.1
W
2
0
12
8
L
Olorun
T17weasel
Olorun
1
3
0
0.33
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,540
Damage
13,134
21,472
Taken
26,762
15,463
Mitigated
14,113
4,803
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AckwardNinja
Xing Tian
4,656
686
0
895
9,960
10,792
103
3,986
5,974
12,896
0
W
12,334
9,025
0
3,432
7,922
3,327
2,374
3,581
4,341
0
44,972
L
Da Ji
3,997
424
0
1,995
8,692
3,039
0
2,591
6,101
0
11,510
W
3,550
331
0
476
3,590
1,344
451
869
2,721
23,279
0
L
Olorun
T17weasel
Olorun
6,558
3,357
600
2,340
6,152
2,753
414
998
5,154
26,565
2,175
L
Ymir
2,579
272
0
775
11,918
8,321
0
4,617
7,301
10,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
18,988
112
Minions Killed
84
0
Camps Cleared
0
571,534
Distance Traveled
523,519
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,817
782
18
2
0
202,923
3
W
Rama
9,279
928
61
6
0
179,392
2
L
Da Ji
6,216
622
23
2
0
183,256
1
W
Nox
7,808
781
33
3
0
189,219
3
L
Olorun
6,631
663
44
4
0
177,160
1
L
Ymir
6,141
614
17
2
0
163,103
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role