Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Alexling
Zeus
Level 154
God Stats
2W - 3L
1,564 SR
Queue Stats
116W - 136L
1,500 Elo+
Solo
Tiamat
Tiamat
MeIak
Tiamat
Level 159
God Stats
23W - 26L
1,613 SR
Queue Stats
386W - 348L
1,522 Elo+
Solo
Terra
Terra
VikingFarmer
Terra
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 122L
1,579 Elo+
Solo
Hachiman
Hachiman
Zzyy
Hachiman
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 134
1,535 SR
1,520 Elo+

VS

Team Averages
Level 137
1,530 SR
1,531 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Verdictt
Tyr
Level 159
God Stats
2W - 2L
1,561 SR
Queue Stats
221W - 220L
1,582 Elo+
Solo
Agni
Agni
小王丨Escanor
Agni
Level 157
God Stats
15W - 9L
1,587 SR
Queue Stats
503W - 468L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 1 / 0
4,818
964
4,485
2,363
817
Zeus
10
0 / 4 / 0
5,092
1,018
2,907
4,122
1,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
MeIak
Tiamat
11
0 / 0 / 0
5,452
1,090
3,454
2,150
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,080
1,016
1,953
5,674
2,438
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hachiman
Zzyy
Hachiman
9
0 / 0 / 0
4,610
922
0
0
0
Team 1 Tickets

359

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 0 / 4
6,003
1,201
2,836
3,924
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
 
Discordia
10
1 / 0 / 0
5,322
1,064
1,717
391
128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
10
0 / 0 / 2
5,194
1,039
1,846
2,735
724
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
5,907
1,181
4,423
5,744
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 2
5,350
1,070
1,544
2,553
695
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
5
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Jormungandr
 
Jormungandr
1
0
4
3
W
Discordia
 
Discordia
1
0
0
1
W
Neith
 
Neith
0
0
2
1
L
Zeus
0
4
0
0
L
Tiamat
MeIak
Tiamat
0
0
0
0
W
3
0
0
3
L
0
0
0
0
L
Hachiman
Zzyy
Hachiman
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,799
Damage
12,366
14,309
Taken
15,347
6,155
Mitigated
7,855
2,493
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,485
374
0
0
2,363
817
0
876
1,487
0
5,186
W
Jormungandr
 
Jormungandr
2,836
191
0
540
3,924
3,368
0
3,170
754
9,325
0
W
Discordia
 
Discordia
1,717
0
0
0
391
128
0
300
91
12,118
0
W
Neith
 
Neith
1,846
1,412
0
535
2,735
724
0
840
1,895
0
9,497
L
Zeus
2,907
196
0
29
4,122
1,402
0
2,201
1,921
10,669
0
L
Tiamat
MeIak
Tiamat
3,454
371
0
329
2,150
1,498
0
1,258
892
23,705
0
W
4,423
339
0
1,177
5,744
2,940
0
2,960
2,784
0
9,754
L
1,953
340
296
1,839
5,674
2,438
0
1,762
3,912
6,889
0
L
Hachiman
Zzyy
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
1,544
153
0
250
2,553
695
0
1,044
1,509
9,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
27,776
78
Minions Killed
102
5
Camps Cleared
5
404,964
Distance Traveled
558,436
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,818
964
5
1
0
111,561
1
W
Jormungandr
6,003
1,201
21
4
1
116,771
1
W
Discordia
5,322
1,064
31
6
0
104,406
0
W
Neith
5,194
1,039
20
4
1
103,677
0
L
Zeus
5,092
1,018
17
3
2
84,044
0
L
Tiamat
5,452
1,090
50
10
2
97,897
2
W
Tyr
5,907
1,181
11
2
1
119,460
0
L
Terra
5,080
1,016
6
1
1
111,462
0
L
Hachiman
4,610
922
0
0
0
0
0
W
Agni
5,350
1,070
19
4
2
114,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role