Player Matchup

Merlin
Merlin
EnriqueFolker17
Merlin
Level 117
God Stats
18W - 12L
1,641 SR
Queue Stats
931W - 1,101L
1,457 Elo+
Party 1
Sol
Sol
Invictodejinetes
Sol
Level 84
God Stats
22W - 24L
1,538 SR
Queue Stats
687W - 862L
1,462 Elo+
Party 1
Mulan
Mulan
KreepingRed
Mulan
Level 128
God Stats
8W - 9L
1,609 SR
Queue Stats
340W - 363L
1,437 Elo+
Solo
Arachne
Arachne
PapaMint
Arachne
Level 106
God Stats
11W - 4L
1,741 SR
Queue Stats
49W - 45L
1,493 Elo+
Solo
Odin
Odin
chronnos26
Odin
Level 89
God Stats
16W - 24L
1,502 SR
Queue Stats
356W - 486L
1,410 Elo+
Party 1
Team Averages
Level 105
1,606 SR
1,452 Elo+

VS

Team Averages
Level 80
1,357 SR
1,439 Elo+
Ra
Ra
DEMETER2005
Ra
Level 66
God Stats
2W - 2L
1,313 SR
Queue Stats
70W - 101L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
Dragyr
Gilgamesh
Level 104
God Stats
12W - 5L
1,505 SR
Queue Stats
132W - 98L
1,497 Elo+
Party 2
Sobek
Sobek
fabri08
Sobek
Level 86
God Stats
1W - 4L
1,242 SR
Queue Stats
237W - 244L
1,465 Elo+
Solo
Pele
Pele
zeropond
Pele
Level 77
God Stats
0W - 4L
1,224 SR
Queue Stats
371W - 410L
1,419 Elo+
Solo
Hachiman
Hachiman
Şąłť
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,390
732
2,129
855
192
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
2 / 0 / 2
4,571
762
3,159
2,256
460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
3 / 0 / 2
4,669
778
2,042
4,813
1,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
PapaMint
Arachne
8
4 / 2 / 0
4,924
821
3,061
4,898
1,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 1
4,721
787
1,973
3,776
1,478
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,694
449
0
0
0
Gilgamesh
Dragyr
Gilgamesh
8
1 / 0 / 0
4,452
742
1,676
4,493
1,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
fabri08
Sobek
6
1 / 1 / 0
3,907
651
1,009
4,109
1,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
6
0 / 4 / 1
3,703
617
1,085
5,362
1,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Şąłť
Hachiman
4
0 / 4 / 0
3,082
514
723
3,374
638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
2
2
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Gilgamesh
Dragyr
Gilgamesh
1
0
0
1
W
0
0
2
1
W
2
0
2
3
W
3
0
2
4
W
Arachne
PapaMint
Arachne
4
2
0
2
W
0
0
1
0.5
L
Sobek
fabri08
Sobek
1
1
0
1
L
Pele
0
4
1
0.13
L
Hachiman
Şąłť
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,364
Damage
4,493
16,598
Taken
17,338
5,706
Mitigated
4,600
6,105
Healing
4,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Dragyr
Gilgamesh
1,676
442
0
1,687
4,493
1,438
0
0
4,493
0
15,457
W
2,129
291
0
250
855
192
652
0
855
19,108
0
W
3,159
1,642
0
1,000
2,256
460
989
214
2,042
17,842
0
W
2,042
323
171
1,107
4,813
1,805
181
387
4,426
0
11,424
W
Arachne
PapaMint
Arachne
3,061
1,982
0
1,827
4,898
1,771
0
408
4,490
0
22,406
W
1,973
671
0
1,750
3,776
1,478
0
0
3,776
0
20,999
L
Sobek
fabri08
Sobek
1,009
62
0
1,136
4,109
1,210
0
2,121
1,988
7,490
0
L
Pele
1,085
112
0
869
5,362
1,314
0
1,689
3,673
0
15,112
L
Hachiman
Şąłť
Hachiman
723
510
0
413
3,374
638
0
1,478
1,896
0
4,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,275
Gold Earned
17,838
182
Minions Killed
88
0
Camps Cleared
0
604,464
Distance Traveled
470,815
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
2,694
449
0
0
0
0
0
L
Gilgamesh
4,452
742
37
6
0
114,922
1
W
Merlin
4,390
732
38
6
0
112,845
1
W
Sol
4,571
762
28
5
0
116,610
1
W
Mulan
4,669
778
20
3
0
121,808
2
W
Arachne
4,924
821
51
9
0
137,325
0
W
Odin
4,721
787
45
8
0
115,876
1
L
Sobek
3,907
651
12
2
0
118,142
0
L
Pele
3,703
617
29
5
0
129,885
0
L
Hachiman
3,082
514
10
2
0
107,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role