Player Matchup

Cabrakan
Cabrakan
Silver III
 
Cabrakan
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
Aerovated
Scylla
Bronze III
Level 60
God Stats
3W - 2L
1,488 SR
Queue Stats
10W - 7L
1,460 MMR
Party 2
Cupid
Cupid
Silver II
Andly
Cupid
Silver II
Level 156
God Stats
5W - 7L
1,646 SR
Queue Stats
47W - 44L
1,471 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,545 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,724 SR
1,441 MMR
Osiris
Osiris
Gold III
Rockaholic123
Osiris
Gold III
Level 86
God Stats
3W - 4L
1,610 SR
Queue Stats
75W - 78L
1,483 MMR
Party 1
Chiron
Chiron
Gold IV
bryam4l
Chiron
Gold IV
Level 156
God Stats
3W - 2L
1,778 SR
Queue Stats
95W - 100L
1,386 MMR
Party 1
Agni
Agni
Gold V
rhynonow
Agni
Gold V
Level 118
God Stats
1W - 2L
1,783 SR
Queue Stats
84W - 90L
1,455 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 3 / 12
10,531
658
8,737
17,512
26,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Aerovated
Scylla
15
3 / 2 / 9
10,705
669
12,078
12,056
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Andly
Cupid
17
9 / 2 / 5
12,022
751
11,659
12,208
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GilgameshMorgan Le FayAthenaThothSol

VS

Bans
Hou YiDanzaburouOdinHeimdallrHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
9,735
608
8,907
15,955
15,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
bryam4l
Chiron
16
2 / 4 / 4
10,096
631
13,937
14,857
6,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Agni
13
1 / 6 / 3
8,872
555
9,352
9,785
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
7
7
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
12
3
W
Scylla
Aerovated
Scylla
3
2
9
3.75
W
Cupid
Andly
Cupid
9
2
5
5.75
L
4
5
1
0.9
L
Chiron
bryam4l
Chiron
2
4
4
1
L
Agni
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,474
Damage
32,196
41,776
Taken
40,597
39,141
Mitigated
24,939
13,344
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,737
1,261
0
500
17,512
26,640
161
5,278
11,609
14,730
373
W
Scylla
Aerovated
Scylla
12,078
2,260
358
4,142
12,056
5,171
760
1,233
10,592
45,392
0
W
Cupid
Andly
Cupid
11,659
6,559
2,244
6,100
12,208
7,330
1,689
1,767
10,223
0
58,758
L
8,907
2,580
0
3,152
15,955
15,028
0
8,080
7,394
0
28,857
L
Chiron
bryam4l
Chiron
13,937
4,219
728
4,070
14,857
6,331
56
6,309
8,410
0
63,666
L
Agni
9,352
686
0
1,019
9,785
3,580
178
5,386
4,279
25,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
28,703
192
Minions Killed
186
0
Camps Cleared
0
879,441
Distance Traveled
836,817
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,531
658
15
1
0
309,920
5
W
Scylla
10,705
669
69
4
0
283,402
4
W
Cupid
12,022
751
108
7
0
286,119
6
L
Osiris
9,735
608
33
2
0
312,058
6
L
Chiron
10,096
631
112
7
0
264,328
4
L
Agni
8,872
555
41
3
0
260,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role