Player Matchup

Artemis
Artemis
Fufynono
Artemis
Level 8
God Stats
10W - 4L
1,726 SR
Queue Stats
29W - 16L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
KGRA1022
Cthulhu
Level 18
God Stats
40W - 25L
1,598 SR
Queue Stats
169W - 174L
1,483 Elo+
Party 3
Hun Batz
Hun Batz
TarryToaster482
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,382 Elo+
Solo
Thor
Thor
Tea on wii
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,491 Elo+
Party 3
Poseidon
Poseidon
nathan01988
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,444 Elo+
Party 2
Team Averages
Level 15
1,565 SR
1,479 Elo+

VS

Team Averages
Level 48
1,610 SR
1,524 Elo+
Chaac
Chaac
Blackstar7272
Chaac
Level 107
God Stats
2W - 1L
1,902 SR
Queue Stats
139W - 138L
1,594 Elo+
Party 1
Neith
Neith
KBED22
Neith
Level 7
God Stats
21W - 14L
1,555 SR
Queue Stats
21W - 16L
1,465 Elo+
Party 1
Yemoja
Yemoja
LifelongOwl2570
Yemoja
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
563W - 435L
1,662 Elo+
Solo
Tiamat
Tiamat
SterbensEye
Tiamat
Level 97
God Stats
25W - 12L
1,594 SR
Queue Stats
95W - 94L
1,474 Elo+
Party 1
Sol
Sol
TheDarkKing114
Sol
Level 13
God Stats
11W - 14L
1,499 SR
Queue Stats
18W - 24L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fufynono
Artemis
16
0 / 5 / 3
9,454
788
5,658
12,145
4,643
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KGRA1022
Cthulhu
18
4 / 3 / 7
12,542
1,045
13,353
23,579
34,495
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
16
0 / 10 / 4
9,616
801
4,375
12,503
4,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
7 / 14 / 3
12,077
1,006
17,635
27,491
11,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
nathan01988
Poseidon
18
3 / 8 / 6
11,687
974
20,285
22,380
8,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 27
12,682
1,057
10,324
13,567
18,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
KBED22
Neith
18
3 / 2 / 16
11,237
936
10,698
7,316
3,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 2 / 27
13,715
1,143
13,161
12,687
16,205
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
20
23 / 2 / 13
16,020
1,335
47,362
20,182
20,904
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 8 / 11
11,667
972
9,870
14,846
5,788
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
134
14
Kills
40
40
Deaths
14
23
Assists
94
Player
Kills
Deaths
Assists
KDA
W
3
0
27
16.5
L
Artemis
Fufynono
Artemis
0
5
3
0.3
W
Neith
KBED22
Neith
3
2
16
5.5
L
Cthulhu
KGRA1022
Cthulhu
4
3
7
2.5
W
5
2
27
9.25
W
Tiamat
23
2
13
14.75
L
Hun Batz
0
10
4
0.2
L
7
14
3
0.61
W
6
8
11
1.44
L
Poseidon
nathan01988
Poseidon
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,306
Damage
91,415
98,098
Taken
68,598
63,946
Mitigated
65,061
6,004
Healing
21,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,324
1,523
276
3,573
13,567
18,665
0
6,938
6,355
7
28,206
L
Artemis
Fufynono
Artemis
5,658
2,981
0
713
12,145
4,643
0
10,447
1,698
0
13,985
W
Neith
KBED22
Neith
10,698
5,260
0
1,443
7,316
3,499
0
1,887
5,385
0
31,698
L
Cthulhu
KGRA1022
Cthulhu
13,353
595
191
0
23,579
34,495
0
14,268
9,311
44,881
0
W
13,161
2,304
3,455
1,775
12,687
16,205
0
6,046
6,372
24,455
0
W
Tiamat
47,362
2,100
560
9,395
20,182
20,904
0
11,068
8,829
74,978
0
L
Hun Batz
4,375
1,351
0
0
12,503
4,944
0
8,145
4,358
0
5,691
L
17,635
3,586
0
0
27,491
11,269
0
19,939
7,552
0
24,644
W
9,870
2,704
0
1,199
14,846
5,788
0
6,609
8,019
20,173
0
L
Poseidon
nathan01988
Poseidon
20,285
2,317
945
4,155
22,380
8,595
0
17,594
4,786
49,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
65,321
170
Minions Killed
209
3
Camps Cleared
5
812,048
Distance Traveled
1,022,185
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,682
1,057
42
4
1
219,888
0
L
Artemis
9,454
788
17
1
1
67,008
0
W
Neith
11,237
936
63
5
0
184,130
0
L
Cthulhu
12,542
1,045
67
6
0
255,960
0
W
Yemoja
13,715
1,143
23
2
1
215,060
1
W
Tiamat
16,020
1,335
62
5
1
218,814
1
L
Hun Batz
9,616
801
3
0
0
116,223
0
L
Thor
12,077
1,006
12
1
2
194,387
0
W
Sol
11,667
972
19
2
2
184,293
0
L
Poseidon
11,687
974
71
6
0
178,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role