Player Matchup

Osiris
Osiris
GOMKillaBee
Osiris
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
473W - 435L
1,551 Elo+
Solo
Pele
Pele
Roel2510
Pele
Level 145
God Stats
1W - 4L
1,574 SR
Queue Stats
307W - 285L
1,527 Elo+
Solo
Merlin
Merlin
Zevriin_
Merlin
Level 117
God Stats
1W - 2L
1,470 SR
Queue Stats
74W - 60L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
nemesischris85
Kuzenbo
Level 143
God Stats
12W - 22L
1,439 SR
Queue Stats
305W - 283L
1,575 Elo+
Party 2
Artemis
Artemis
shimgami5555
Artemis
Level 156
God Stats
17W - 8L
1,630 SR
Queue Stats
726W - 637L
1,592 Elo+
Party 2
Team Averages
Level 142
1,523 SR
1,563 Elo+

VS

Team Averages
Level 136
1,648 SR
1,555 Elo+
Chernobog
Chernobog
BeHereNow
Chernobog
Level 149
God Stats
3W - 2L
1,549 SR
Queue Stats
50W - 41L
1,575 Elo+
Party 3
Zhong Kui
Zhong Kui
I Brown301 I
Zhong Kui
Level 155
God Stats
5W - 4L
1,788 SR
Queue Stats
464W - 436L
1,564 Elo+
Party 3
Kuzenbo
Kuzenbo
OneofManyrambo3
Kuzenbo
Level 148
God Stats
2W - 3L
1,735 SR
Queue Stats
126W - 112L
1,524 Elo+
Party 3
Bakasura
Bakasura
Oynx8474
Bakasura
Level 104
God Stats
9W - 8L
1,674 SR
Queue Stats
389W - 378L
1,564 Elo+
Party 1
Discordia
Discordia
PradaParadox
Discordia
Level 123
God Stats
2W - 2L
1,493 SR
Queue Stats
175W - 160L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 1 / 1
6,752
307
2,215
3,803
1,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Pele
13
1 / 10 / 0
8,777
399
4,764
20,332
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Zevriin_
Merlin
14
1 / 6 / 2
9,291
422
10,270
12,989
4,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 1
10,193
463
7,336
28,290
31,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
shimgami5555
Artemis
16
3 / 6 / 1
9,841
447
19,308
19,003
7,318
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BeHereNow
Chernobog
18
4 / 3 / 6
11,888
540
11,299
19,619
7,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
I Brown301 I
Zhong Kui
20
3 / 0 / 6
13,358
607
9,900
13,257
17,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
2 / 3 / 11
11,303
514
9,720
15,312
10,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Oynx8474
Bakasura
20
10 / 1 / 11
13,324
606
15,962
17,354
7,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
PradaParadox
Discordia
18
8 / 2 / 8
12,540
570
17,422
13,186
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
8
Kills
27
27
Deaths
9
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BeHereNow
Chernobog
4
3
6
2.33
L
Osiris
0
1
1
0.5
W
Zhong Kui
I Brown301 I
Zhong Kui
3
0
6
6
W
2
3
11
2.5
W
Bakasura
Oynx8474
Bakasura
10
1
11
15.5
W
Discordia
PradaParadox
Discordia
8
2
8
6
L
Pele
1
10
0
0.1
L
Merlin
Zevriin_
Merlin
1
6
2
0.33
L
3
4
1
0.88
L
Artemis
shimgami5555
Artemis
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
64,303
84,417
Taken
78,728
52,598
Mitigated
48,530
23,940
Healing
28,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BeHereNow
Chernobog
11,299
7,247
0
7,184
19,619
7,865
6,503
1,150
18,469
0
93,917
L
Osiris
2,215
638
0
1,336
3,803
1,877
0
2,888
915
0
11,661
W
Zhong Kui
I Brown301 I
Zhong Kui
9,900
2,034
0
7,985
13,257
17,812
4,933
1,839
11,418
84,491
0
W
9,720
2,564
0
4,095
15,312
10,334
1,221
3,800
11,512
57,836
0
W
Bakasura
Oynx8474
Bakasura
15,962
10,371
0
4,202
17,354
7,433
1,930
4,736
12,618
0
75,474
W
Discordia
PradaParadox
Discordia
17,422
1,132
0
5,078
13,186
5,086
2,636
6,081
7,105
76,979
0
L
Pele
4,764
1,011
0
4,968
20,332
6,589
0
8,573
11,028
0
62,880
L
Merlin
Zevriin_
Merlin
10,270
345
0
2,508
12,989
4,831
0
7,668
5,051
60,707
0
L
7,336
2,401
0
7,841
28,290
31,983
94
13,416
12,880
34,616
0
L
Artemis
shimgami5555
Artemis
19,308
9,029
0
7,287
19,003
7,318
706
4,825
13,611
0
92,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
62,413
424
Minions Killed
680
0
Camps Cleared
0
1,457,904
Distance Traveled
2,043,419
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,888
540
149
7
0
416,950
0
L
Osiris
6,752
307
25
1
0
118,209
0
W
Zhong Kui
13,358
607
193
9
0
304,822
2
W
Kuzenbo
11,303
514
79
4
0
430,959
13
W
Bakasura
13,324
606
132
6
0
512,331
4
W
Discordia
12,540
570
127
6
0
378,357
0
L
Pele
8,777
399
104
5
0
357,411
5
L
Merlin
9,291
422
97
4
0
288,494
5
L
Kuzenbo
10,193
463
53
2
0
394,508
1
L
Artemis
9,841
447
145
7
0
299,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role