Player Matchup

Neith
Neith
GreenSEA-
Neith
Level 21
God Stats
6W - 2L
1,595 SR
Queue Stats
57W - 59L
1,358 Elo+
Solo
Baba Yaga
Baba Yaga
MinionArmy4
Baba Yaga
Level 14
God Stats
3W - 3L
1,499 SR
Queue Stats
10W - 23L
1,247 Elo+
Party 1
Anubis
Anubis
Shawnsy3392
Anubis
Level 28
God Stats
30W - 27L
1,424 SR
Queue Stats
294W - 330L
1,289 Elo+
Solo
Ares
Ares
TheSpawnOfHades
Ares
Level 15
God Stats
22W - 20L
1,367 SR
Queue Stats
135W - 177L
1,153 Elo+
Solo
Bakasura
Bakasura
blancobill13
Bakasura
Level 21
God Stats
3W - 3L
1,719 SR
Queue Stats
37W - 52L
1,303 Elo+
Party 1
Team Averages
Level 20
1,521 SR
1,270 Elo+

VS

Team Averages
Level 11
1,528 SR
1,372 Elo+
Olorun
Olorun
McshanSlyCooper
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Mr DarkxFear
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
ZuecoZuenger
Mercury
Level 25
God Stats
18W - 16L
1,640 SR
Queue Stats
224W - 283L
1,247 Elo+
Solo
Freya
Freya
destroyer521476
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,243 Elo+
Solo
Artemis
Artemis
llLordiell
Artemis
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GreenSEA-
Neith
6
0 / 0 / 1
4,072
582
646
1,737
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
MinionArmy4
Baba Yaga
8
4 / 1 / 7
5,186
741
3,644
3,207
969
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
8
4 / 0 / 5
4,982
712
4,328
2,842
1,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 1
4,147
592
453
5,239
1,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
blancobill13
Bakasura
7
3 / 0 / 0
4,585
655
1,697
3,756
1,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 1
3,231
462
47
2,042
438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 2 / 0
3,203
458
254
1,539
353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
ZuecoZuenger
Mercury
6
1 / 3 / 0
4,008
573
711
5,584
1,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 4 / 0
3,305
472
1,125
5,640
1,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
llLordiell
Artemis
8
2 / 1 / 0
3,949
564
2,911
2,528
418
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
11
Kills
3
3
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
GreenSEA-
Neith
0
0
1
0.5
L
0
2
1
0.25
W
Baba Yaga
MinionArmy4
Baba Yaga
4
1
7
7.5
L
0
2
0
0
W
Anubis
4
0
5
6.5
W
0
2
1
0.25
L
Mercury
ZuecoZuenger
Mercury
1
3
0
0.33
W
Bakasura
blancobill13
Bakasura
3
0
0
3
L
0
4
0
0
L
Artemis
llLordiell
Artemis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,768
Damage
5,048
16,781
Taken
17,333
5,853
Mitigated
3,669
4,622
Healing
3,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
GreenSEA-
Neith
646
475
0
367
1,737
463
1,010
0
1,737
0
17,956
L
47
47
0
158
2,042
438
0
293
1,749
2,768
0
W
Baba Yaga
MinionArmy4
Baba Yaga
3,644
809
0
698
3,207
969
462
795
2,412
11,759
0
L
254
254
0
70
1,539
353
0
936
543
542
0
W
Anubis
4,328
817
0
2,243
2,842
1,438
527
548
2,294
19,109
0
W
453
0
0
360
5,239
1,747
119
0
5,239
8,392
0
L
Mercury
ZuecoZuenger
Mercury
711
185
0
1,440
5,584
1,230
0
3,159
2,425
0
7,665
W
Bakasura
blancobill13
Bakasura
1,697
1,031
0
954
3,756
1,236
162
83
3,673
0
18,729
L
1,125
637
0
1,445
5,640
1,230
0
3,584
1,961
7,679
0
L
Artemis
llLordiell
Artemis
2,911
1,356
0
750
2,528
418
162
453
1,997
0
10,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,972
Gold Earned
17,696
139
Minions Killed
52
0
Camps Cleared
0
620,471
Distance Traveled
501,108
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,072
582
36
5
0
99,869
1
L
Olorun
3,231
462
5
1
0
65,171
1
W
Baba Yaga
5,186
741
14
2
0
135,651
0
L
Ares
3,203
458
0
0
0
38,330
1
W
Anubis
4,982
712
30
4
0
122,431
1
W
Ares
4,147
592
17
2
0
133,366
2
L
Mercury
4,008
573
17
2
0
138,748
0
W
Bakasura
4,585
655
42
6
0
129,154
0
L
Freya
3,305
472
8
1
0
132,825
2
L
Artemis
3,949
564
22
3
0
126,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role