Player Matchup

Baron Samedi
Baron Samedi
BigBadWasHere
Baron Samedi
Level 142
God Stats
7W - 8L
1,341 SR
Queue Stats
202W - 234L
1,410 Elo+
Party 2
Fafnir
Fafnir
Zardano
Fafnir
Level 137
God Stats
5W - 1L
1,639 SR
Queue Stats
226W - 278L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
shonsnow
Danzaburou
Level 139
God Stats
2W - 1L
1,492 SR
Queue Stats
152W - 212L
1,415 Elo+
Party 2
Team Averages
Level 139
1,491 SR
1,420 Elo+

VS

Team Averages
Level 62
1,596 SR
1,448 Elo+
Izanami
Izanami
Doomwalker16
Izanami
Level 82
God Stats
21W - 16L
1,683 SR
Queue Stats
86W - 110L
1,448 Elo+
Solo
Nu Wa
Nu Wa
ll Sqwizz ll
Nu Wa
Level 67
God Stats
41W - 28L
1,580 SR
Queue Stats
329W - 320L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
llBagel21ll
Gilgamesh
Level 37
God Stats
80W - 73L
1,525 SR
Queue Stats
152W - 166L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBadWasHere
Baron Samedi
17
7 / 6 / 4
12,916
718
21,537
19,338
8,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Zardano
Fafnir
16
3 / 2 / 9
13,339
741
14,232
29,771
35,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
shonsnow
Danzaburou
17
4 / 6 / 7
12,575
699
15,131
15,849
6,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Doomwalker16
Izanami
15
2 / 5 / 6
11,267
626
12,546
18,257
6,075
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 4 / 6
12,390
688
19,323
19,734
6,607
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
llBagel21ll
Gilgamesh
16
4 / 5 / 7
11,654
647
15,380
19,743
11,298
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
32
14
Kills
13
14
Deaths
14
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigBadWasHere
Baron Samedi
7
6
4
1.5
L
Izanami
Doomwalker16
Izanami
2
5
6
1
W
Fafnir
Zardano
Fafnir
3
2
9
3.75
L
7
4
6
2.5
L
Gilgamesh
llBagel21ll
Gilgamesh
4
5
7
1.5
W
Danzaburou
shonsnow
Danzaburou
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,900
Damage
47,249
64,958
Taken
57,734
50,328
Mitigated
23,980
21,805
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigBadWasHere
Baron Samedi
21,537
2,147
2,732
6,687
19,338
8,173
883
8,167
11,171
67,409
0
L
Izanami
Doomwalker16
Izanami
12,546
8,714
0
3,172
18,257
6,075
1,825
12,191
6,066
0
60,015
W
Fafnir
Zardano
Fafnir
14,232
4,401
0
8,102
29,771
35,582
326
5,803
23,614
44,295
0
L
19,323
7,307
357
5,053
19,734
6,607
995
12,624
7,110
43,808
0
L
Gilgamesh
llBagel21ll
Gilgamesh
15,380
3,588
938
1,850
19,743
11,298
217
10,714
8,789
0
37,135
W
Danzaburou
shonsnow
Danzaburou
15,131
6,653
0
4,284
15,849
6,573
2,248
5,030
10,692
0
66,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
35,311
206
Minions Killed
195
0
Camps Cleared
0
885,468
Distance Traveled
901,379
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,916
718
67
4
0
280,289
2
L
Izanami
11,267
626
93
5
0
299,073
3
W
Fafnir
13,339
741
41
2
0
322,365
3
L
Nu Wa
12,390
688
56
3
0
275,747
1
L
Gilgamesh
11,654
647
46
3
0
326,559
4
W
Danzaburou
12,575
699
98
5
0
282,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role