Player Matchup

Hun Batz
Hun Batz
Fuwapia
Hun Batz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,289 Elo+
Party 1
Khepri
Khepri
Oziri
Khepri
Level 39
God Stats
8W - 2L
1,674 SR
Queue Stats
84W - 71L
1,538 Elo+
Party 1
Chang'e
Chang'e
calpicothug
Chang'e
Level 20
God Stats
26W - 17L
1,608 SR
Queue Stats
88W - 82L
1,470 Elo+
Party 1
Zeus
Zeus
oMoDood
Zeus
Level 46
God Stats
4W - 2L
1,585 SR
Queue Stats
175W - 139L
1,543 Elo+
Party 1
Discordia
Discordia
strawbunni3
Discordia
Level 3
God Stats
10W - 9L
1,391 SR
Queue Stats
10W - 10L
1,355 Elo+
Party 1
Team Averages
Level 23
1,552 SR
1,439 Elo+

VS

Team Averages
Level 25
1,522 SR
1,486 Elo+
Cthulhu
Cthulhu
KarmasRealm
Cthulhu
Level 17
God Stats
23W - 29L
1,366 SR
Queue Stats
61W - 77L
1,429 Elo+
Solo
Raijin
Raijin
MonarchOG
Raijin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,493 Elo+
Party 2
King Arthur
King Arthur
MoreGaming2000
King Arthur
Level 10
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 26L
1,527 Elo+
Party 2
Artemis
Artemis
Piva03
Artemis
Level 21
God Stats
4W - 1L
1,742 SR
Queue Stats
53W - 62L
1,456 Elo+
Solo
Loki
Loki
SaiyanBooney
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fuwapia
Hun Batz
20
11 / 6 / 22
13,217
1,202
18,241
15,156
5,631
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
Oziri
Khepri
20
6 / 2 / 29
12,622
1,147
12,942
16,117
20,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
calpicothug
Chang'e
19
3 / 3 / 24
12,029
1,094
10,925
15,389
5,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
oMoDood
Zeus
20
23 / 1 / 13
15,776
1,434
38,321
15,861
5,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
strawbunni3
Discordia
19
1 / 5 / 16
10,984
999
6,351
11,123
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KarmasRealm
Cthulhu
17
3 / 4 / 11
11,506
1,046
14,786
19,475
6,256
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
MonarchOG
Raijin
17
0 / 10 / 10
10,200
927
12,223
16,614
7,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
MoreGaming2000
King Arthur
17
1 / 13 / 9
10,288
935
4,598
19,696
8,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Piva03
Artemis
18
4 / 11 / 6
11,765
1,070
19,547
20,443
6,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
8 / 6 / 6
12,662
1,151
17,469
16,804
4,704
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
58
44
Kills
16
17
Deaths
44
104
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Fuwapia
Hun Batz
11
6
22
3.67
L
Cthulhu
KarmasRealm
Cthulhu
3
4
11
2.13
L
Raijin
MonarchOG
Raijin
0
10
10
0.5
L
King Arthur
MoreGaming2000
King Arthur
1
13
9
0.42
W
Khepri
Oziri
Khepri
6
2
29
10.25
L
Artemis
Piva03
Artemis
4
11
6
0.64
L
8
6
6
1.83
W
Chang'e
calpicothug
Chang'e
3
3
24
5
W
Zeus
oMoDood
Zeus
23
1
13
29.5
W
Discordia
strawbunni3
Discordia
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,780
Damage
68,623
73,646
Taken
93,032
41,216
Mitigated
33,028
15,590
Healing
4,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Fuwapia
Hun Batz
18,241
6,259
0
34
15,156
5,631
0
6,464
8,692
0
27,989
L
Cthulhu
KarmasRealm
Cthulhu
14,786
1,043
278
0
19,475
6,256
0
12,415
6,884
35,406
0
L
Raijin
MonarchOG
Raijin
12,223
2,398
0
748
16,614
7,463
0
10,181
5,898
25,034
0
L
King Arthur
MoreGaming2000
King Arthur
4,598
535
0
125
19,696
8,597
0
16,419
2,869
37
15,088
W
Khepri
Oziri
Khepri
12,942
895
0
490
16,117
20,394
0
6,719
9,398
21,275
0
L
Artemis
Piva03
Artemis
19,547
13,306
0
1,811
20,443
6,008
0
14,795
5,421
0
36,125
L
17,469
4,411
202
1,420
16,804
4,704
0
12,857
3,421
0
44,176
W
Chang'e
calpicothug
Chang'e
10,925
269
5,456
4,093
15,389
5,803
0
6,119
9,270
27,358
0
W
Zeus
oMoDood
Zeus
38,321
7,444
456
5,061
15,861
5,698
0
3,760
12,101
67,040
0
W
Discordia
strawbunni3
Discordia
6,351
1,683
0
0
11,123
3,690
0
3,984
7,139
35,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,628
Gold Earned
56,421
223
Minions Killed
193
6
Camps Cleared
4
1,060,427
Distance Traveled
934,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,217
1,202
23
2
1
220,671
1
L
Cthulhu
11,506
1,046
57
5
0
221,248
0
L
Raijin
10,200
927
15
1
0
150,353
0
L
King Arthur
10,288
935
22
2
1
159,053
0
W
Khepri
12,622
1,147
17
2
3
224,082
0
L
Artemis
11,765
1,070
40
4
3
185,423
0
L
Loki
12,662
1,151
59
5
0
218,777
0
W
Chang'e
12,029
1,094
30
3
0
217,985
0
W
Zeus
15,776
1,434
85
8
1
213,307
0
W
Discordia
10,984
999
68
6
1
184,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role